Author Topic: QualifyingWeapons - "Magical"  (Read 468 times)

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Offline nargil66

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QualifyingWeapons - "Magical"
« on: 07 June 2018, 14:35:14 »
Does anyone know what is a "Magical" type of weapon?


Offline MedeaFleecestealer

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Re: QualifyingWeapons - "Magical"
« Reply #1 on: 07 June 2018, 14:46:08 »
Yellows.

Offline nargil66

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Re: QualifyingWeapons - "Magical"
« Reply #2 on: 22 June 2018, 15:28:08 »
I'm not sure, Medea, might be something else.

Offline MedeaFleecestealer

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Re: QualifyingWeapons - "Magical"
« Reply #3 on: 22 June 2018, 15:42:06 »
Might be something that was never used in the end.  There's also ranged one hand there, and the only ones of those are staves which are listed separately.

Offline WNG

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Re: QualifyingWeapons - "Magical"
« Reply #4 on: 22 June 2018, 16:02:46 »
Might be something that was never used in the end.  There's also ranged one hand there, and the only ones of those are staves which are listed separately.

RangedOneHand are throwing weapons if I'm not wrong.
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Offline MedeaFleecestealer

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Re: QualifyingWeapons - "Magical"
« Reply #5 on: 22 June 2018, 16:07:15 »
Yeah, forgot those.  I was thinking original game where there aren't any.

Offline koderkrazy

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Re: QualifyingWeapons - "Magical"
« Reply #6 on: 23 June 2018, 07:05:10 »
First of all, this properties set is specific to skills, these are defined in skill template. Do not try to associate it with similar terms like itemClassification, creatures(creature has type magical as well).

@MedeaFleecestealer @nargil66  first 9 are weapon classes and last 2 are conditions to which the skill can apply. I've checked the code where it reads the skill dbr files. These are classes and not classifications, so Magical = Yellow is out of the picture here.
Here are actual names of the weapon classes available in 1.56:
Spoiler for Hiden:
WeaponMelee_Axe
WeaponMelee_Mace
WeaponMelee_Sword
WeaponHunting_Bow
WeaponHunting_Spear
WeaponHunting_RangedOneHand (ROH are throwing weapons)
WeaponMagical_Staff
WeaponArmor_Shield
There is no Magical class. May be once was. If any one of you veterans have initial versions(1.0 or 1.1) of the game, please share database.arz.

Out of all the skills available in current version, none is enabled for Magical class. And there is no Magical class as well. I think these weapons don't exist.

Just a thought, if you look at the prefixes of the classes, it gives idea about further classification of the weapons. Like WeaponMelee, WeaponHunting, WeaponMagical. So Staff is in some kind of magical group. @WNG  what do you think?

Offline WNG

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Re: QualifyingWeapons - "Magical"
« Reply #7 on: 23 June 2018, 12:24:30 »
Magical was certaintly not the yellows in this case. My guess is that its an unused weapon type (maybe mages' off-hands?).

I don't think it serves any purpose right now. I think I recall seing this before. What template does the file have? We could compare with existing files with the same template and see if it is ever used.
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Offline nargil66

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Re: QualifyingWeapons - "Magical"
« Reply #8 on: 23 June 2018, 15:07:07 »
Most of the skill templates have it. If it is possible to be used for a new weapon class, it will be cool.

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