Author Topic: [MOD] CaravanXL for TQ:AE and Ragnarok  (Read 9959 times)

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Offline nargil66

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[MOD] CaravanXL for TQ:AE and Ragnarok
« on: 31 October 2017, 22:10:10 »
About the mod
If you enjoy collecting precious loot, but always lack space... If you hate teleporting to the vendor or caravan driver every five minutes... this mod is for you.
CaravanXL expands vanilla caravan from 240 to 360 squares, fully unlocks transfer stash, adds two more rows to character inventory and makes bags bigger, for a total inventory space of 294 squares (compared to 200 for vanilla).

Previews:
Spoiler for Hiden:





Other Features
- Added an ulockable amulet, which can summon a shade caravan driver anywhere in the world. To unlock the amulet, go to Bonus Content and type code: 111
- Reworked inventory for more balanced positioning of items in equip slots.
- All monster infrequents (MI) items dropped around the world now have visible affixes.
- Added more noticable sparkle effects for rare, unique and legendary items on the ground (thanks to Bumbleguppy).
- Prefixes giving +1 to a certain Mastery (Warrior's, Hunter's, Defender's, etc) are made green again.
- Chests have light yellow (khaki) color now to be recognizable in the sea of yellow items.
- Tweaked colors of most UI text.
- Added new health and mana bars.
- Changed some of the resistance icons to Grim Dawn ones (for fun), others have reworked visuals.
- Added new fonts - work both for English and Cyrillic text.
- Added my custom reskins for male and female character, found here: https://titanquestfans.net/index.php?topic=32.msg1392#msg1392. To see the change, use a dye from a vendor. Female skins are coming soon.
- Fixes for some vanilla glitches on textures and effects.
- Integrated Xmax as a separate version (included in the pack).

Planned Features
- Adding item filter
- Adding pack horses as an optional access to your caravan
- Adding monster item vendors (will sell common monster items with small chance for rare MIs)
- Adding more varied skins to vendors
- If you have another suggestion for a feature, let me know

Unlocking
After you install the mod you may notice that most of the new caravan space is unusable (you can't place items on the squares). Here is how to unlock it:
1. Empty your transfer stash and storage area for all your characters (also in custom games - otherwise the items may be lost). It is advised to use TQVault just in case.
2. Go to "My Documents/My Games/Titan Quest - Immortal Throne/SaveData/Sys". Delete winsys.dxb and winsys.dxg files in the main Sys folder and in any custom mod folder you have inside (don't worry, the game will automaticaly create new ones).
Now your additional space is fully unlocked. Enjoy!

Important!
Caravan adds extra character skins that aren't native to the vanilla game. If you don't want your character to show missing textures every time you relaunch the game, I'm adding an optional skin addon pack for download. How to use: Place folder "Creatures" from the pack in "SteamApps/Common/Titan Quest Anniversary Edition/Database" folder for Steam users or "Titan Quest Anniversary Edition/Database" for GoG users. The skins will activate only when you load CaravanXL and won't conflict with any other mod.

Permanent link to the folder with latest version (non Steam) and the latest skin pack:

Link to the mod in Steam Workshop:

Download from KirmiziPerfect (might be outdated):

Fonts only:

« Last Edit: 24 June 2018, 20:36:14 by nargil66 »
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Offline MedeaFleecestealer

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #1 on: 11 November 2017, 17:50:41 »
So for use with the main game, LoC, Xmax and M4ssboss3s mods I would use the main game download? 

Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #2 on: 12 November 2017, 18:02:30 »
There will be issue with XMAX and maxbosses i suppose, becuz their gamengine.dbr doesnt have increased inventory space. But i can try make a version that includes it. I'll update the description to explain whe difference. LoC works without problem.
I plan to add more features to the mod when i have time, like portable caravan, item filters and MI showes affixes.
« Last Edit: 12 November 2017, 18:04:21 by nargil66 »
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Offline Typhon

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #3 on: 12 November 2017, 18:07:06 »
That'd be cool.
Your inventory is full *Plays intense game of tetris*
Spoiler for Hiden:

Offline MedeaFleecestealer

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #4 on: 12 November 2017, 21:31:01 »
Okay nargil66.  I'll check the Xmax mod and see what I have in the AE version.  Haven't played for a few months since I've been concentrating on GD so can't remember whether the version of the XL Caravan I have at the moment has larger space there or not.

Bumbleguppy incorporated the larger Caravan into his LoC mod iirc.  Not sure which version of it though.

Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #5 on: 12 November 2017, 21:50:42 »
Same one. I didnt change it since the fixes.
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Offline MedeaFleecestealer

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #6 on: 13 November 2017, 20:10:10 »
Yes, I do have a bigger personal stash in the caravan with Xmax.  Transfer stash size is still the same though, so any way to enlarge that would be good.  :)




Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #7 on: 13 November 2017, 23:13:59 »
What version of Xmax are you playing? Give me a link, and I'll try merging the two.
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Offline MedeaFleecestealer

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #8 on: 14 November 2017, 16:12:52 »
Not sure nargil66.  Looking at the Xmax WinRAR file it was installed in June 2015, under the Properties in Archive it says version to be extracted 2.0 and the zipped file is 7.93kb.  The AE version says the same for the version extract, but only 19.1kb zipped. It's XmaxTQAE version 1.42.

What I have ingame is just the expanded storage that Nordic put into the AE version when they made it so that's what appears for Xmax as well.

What sort of link?

Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #9 on: 14 November 2017, 17:41:58 »
The link where you dowloaded i meant. Ok, I'll just download the Steam Xmax and try merging it.
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Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #10 on: 17 November 2017, 01:56:35 »
Here you go Medea, merged with Xmax. Downloded from KirmiziPerfect, same as Steam version. Wasn't sure which one you play, so I merged all. Tell me if there are any problems.

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Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #11 on: 18 November 2017, 21:33:26 »
Thor... Surtrr.... Skaldrrr.... CARAVANXLRRRR!!!

Spoiler for Hiden:

Spoiler for Hiden:

Updated Caravan mod for Titan Quest: Ragnarok. The mod is still beta, tell me if there are any issues.

Edit: Download link updated, check on the next page.
« Last Edit: 20 November 2017, 00:02:46 by nargil66 »
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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #12 on: 18 November 2017, 22:50:12 »
Awesome stuff nargil66! I'll definitely try it out  :D thanks!
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Offline MedeaFleecestealer

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #13 on: 19 November 2017, 11:01:45 »
Thanks nargil66.  I'll try that out for Xmax asap.  I have both GD AND TQAE on GOG, only have GD for playtesting purposes on Steam.  I prefer non-DMR versions of games if I can get them.

Offline nargil66

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Re: [MOD] CaravanXL for TQ:AE 1.45
« Reply #14 on: 19 November 2017, 16:39:19 »
For Sauruz:


This is LoC with the new UI. Issues that i've seen so far:
1. DONT click on Rune mastery, choose some of the old masteries. I did that mistake and had to do a new character.
2. Bag buttons use the old vanilla icons. I'll fix this later today and update this post.
3. Start new character, just in case.

I'll try tansfer Deities mod to new expansion anyway, maybe i'll find out what causes the invisible Rune mastery in LoC.
P.S. I hope Bumble doesnt get mad at me for touching his mod :/
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