Author Topic: [RESOURCES] Custom Models & Skins  (Read 1954401 times)

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1155 on: 30 March 2023, 21:02:41 »
« Last Rated on: 31 March 2023, 15:50:15 »
I don't change skins often, so it's not about changing. I thought you were getting tired. The new system seems to me hellishly difficult and complicated to implement. So good luck
Thanks, its true that converting all packs to accessory layers will be rather tedious and time consuming, but IMO its worth it for multiple reasons. So I'll make a few "demo packs" with more varied skins for start (each skin being a sample from a different skin pack from that act). The first pack will be Egyptian (non-nude, so i can show it in more places). 2/3 of the skins are already done, and i expect the pack itself to be finished by tomorrow. Stay tuned :)

Edit - here is the current progress (5 dye colors remain):
https://imgur.com/a/cTOkxOq
In this case the base skin is Greek

Edit2 - Hmm, the last 4 skins give me much more trouble to "īnvent" than expected. I may just make them a mix of current ones.
Edit 3 - what is Egypt without the mummy theme :) :
« Last Edit: 31 March 2023, 12:42:19 by nargil66 »

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Offline Antar36

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Re: [RESOURCES] Custom Models & Skins
« Reply #1156 on: 31 March 2023, 15:53:17 »
Great skin. It immediately reminds me of Ahmanet from the latest The Mummy, by the way my favorite evil female character.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1157 on: 31 March 2023, 16:30:23 »
« Last Rated on: 01 April 2023, 04:28:22 »
Great skin. It immediately reminds me of Ahmanet from the latest The Mummy, by the way my favorite evil female character.
Yeah, i wanted to make something similar... only havent added symbols on her body.

Here is the full pack BTW (click to enlarge):

Now remains to finalize the add-on and i can release it.

Edit - here is a video to entertain you (i added mature audience restriction, because is shows nudity on flat textures):
« Last Edit: 31 March 2023, 21:33:43 by nargil66 »

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Offline Diego982

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Re: [RESOURCES] Custom Models & Skins
« Reply #1158 on: 01 April 2023, 04:40:24 »
Incredible, absolutely incredible... You did it.

If you pull it off with the others acts (Eastern/Chinese, Hades [if I'm not mistaken the dye changes in the Tower of Judgment, don't remember exactly], Nordic, I don't know if in the Eternal Embers the dye changed as well, I didn't played yet... Atlantis I know that it doesn't change, it is an variety of dyes that you can choose on) you would truly have changed the skin mods of TQ

Take your time to do it


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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1159 on: 01 April 2023, 09:11:45 »
« Last Rated on: 01 April 2023, 12:44:01 »
Thanks a lot for your patience. The new release will be delayed, because i want to add some more things before that. I'm reworking all the base skins to be completely "natural" (no makeup, nail polish, tattoos or any other detail) + they will be made bald:
Spoiler for Hiden:
This will allow me to add hairs with different hair color than just the default brown, without the base hair on texture to interfere with it. Finally there will be blondes, redhead girls and so on, especially for the Norse and Greek skins.
Regarding things like makeup, they will still be added, only this time they will be on the "accessory mesh", not the "base skin mesh".
« Last Edit: 01 April 2023, 09:17:44 by nargil66 »

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Offline Antar36

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Re: [RESOURCES] Custom Models & Skins
« Reply #1160 on: 01 April 2023, 12:49:26 »
Don't worry about our impatience. We'll wait as long as it takes. Work calmly and take your time. Your ideas are great and worth waiting for.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1161 on: 01 April 2023, 18:51:30 »
« Last Rated on: 01 April 2023, 19:15:43 »
The mod is uploaded to Nexus and Mega. Changelog:

V3.0B:
- fixed displaced UV map on the model's body & skirt
- fixed Zoom menus showing only Eternal Embers
- Added a fully nude mixed pack (skirt is made transparent, usable with all mesh types)
- LightBlue dye on Topless and Nude packs is changed to have tan lines (by request)
- Added 2 new Egyptian skin packs with unique skins on each dye color ("Egypt_Mixed" and "Egypt_AccessoryOnly_Mixed").
- Added a new long Egyptian hair by Amaryllis
- Updated source files
- Important: This version adds a new mesh variation (located in "Creatures/PC/Female/AriadneHD_v3B_BaseSkinMeshes", also set as default mesh). This mesh has another thinner female mesh attached to it, which allows you to pick a base skin color and it will remain unchanged, regardless of the clothing and accessories on dyes (idea by Diego982).
To make this feature work, do the following:
1. Take all TEX files from "Creatures/PC/Female/Egypt_AccessoryOnly_Mixed" folder and put them in the main "female" folder with replace.
2. Go to "Creatures/PC/Female/BaseSkins" folder. Pick the skin color that you desire your character to always have (for example "baseskin_egypt1". Take the TEX file with that name an place it in the main "female" folder, renaming it to just "baseskin.tex" (the default is Greek, just replace it).
3. That's it! Enjoy the new variations between body skin and clothing!
Known issues: Your character show as black in inventory and compass, when playing on DX11. I'll address this issue in future updates. For now you can play on DX9 or Windows10 Safe Mode (Steam only) if you want to avoid that bug.

Links:
https://www.nexusmods.com/titanquestanniversaryedition/mods/12
https://mega.nz/file/pSwnGApI#C5_BXpunOLGassMX5DeTB86JlmtJMaIppcMnVRtgWbc
« Last Edit: 01 April 2023, 19:01:14 by nargil66 »

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Offline Diego982

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Re: [RESOURCES] Custom Models & Skins
« Reply #1162 on: 01 April 2023, 19:30:09 »
Thank you Nargil66 for your brilliant work on the TQ game.

Your work is absolutely incredible. All that you are doing only make us, fans, immerse ourselves in the World of Titan Quest. This game deserve that.

To be honest, yeah, I know that Diablo 1 and 2 changed the Industry of games in 1996 and 2000/2001, and a huge amount of Diablo clones appeared after.

But Titan Quest took the spot for me. It's intuitive, fun, rewarding (sometimes hehehe, but grind is the basis of these kind of games) and very creative.

But, this is about your mod, your creation Nargil66.

For that we all thank you.

OBS: It is tiring for you... I can only imagine how much of a hassle this is.

Don't worry about time, improve the things slowly, at your pace, sometimes stop everything related to it and take a break, you will see that when you return to it, fresh new ideas will appear for you.

Thank you for all

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1163 on: 02 April 2023, 08:46:51 »
« Last Rated on: 02 April 2023, 14:16:34 »
Thank you Nargil66 for your brilliant work on the TQ game.

Your work is absolutely incredible. All that you are doing only make us, fans, immerse ourselves in the World of Titan Quest. This game deserve that.

To be honest, yeah, I know that Diablo 1 and 2 changed the Industry of games in 1996 and 2000/2001, and a huge amount of Diablo clones appeared after.

But Titan Quest took the spot for me. It's intuitive, fun, rewarding (sometimes hehehe, but grind is the basis of these kind of games) and very creative.

But, this is about your mod, your creation Nargil66.

For that we all thank you.

OBS: It is tiring for you... I can only imagine how much of a hassle this is.

Don't worry about time, improve the things slowly, at your pace, sometimes stop everything related to it and take a break, you will see that when you return to it, fresh new ideas will appear for you.

Thank you for all
No worries about the tiring part... it's also a great enjoyment, especially when I see that it gives joy to others. Even if I do this nonstop, I never consider it "work" in the most conventional sense of the word.
Many call TQ a Diablo clone, but for me it's much more than that. The mechanics may have been inspired by Diablo 2, but the world is entirely different - based on mythology and history, that's one of the things that makes it so attractive IMO. I rarely play anymore, but my love for this game will remain... so i don't think i'll stop modding it in the forseeable future :)
Huge thanks to you, Antar36, icefreeze and everyone who play and support my add-on mods, on Nexus and elsewhere. I can't dream for a better audience as a modder. Really.

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Offline Antar36

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Re: [RESOURCES] Custom Models & Skins
« Reply #1164 on: 02 April 2023, 15:02:41 »
First of all, thank you for mentioning me which is very kind. Second, thanks for the great models. I have a question if I can combine Egyptian skin and Greek hair. For example, I want to use a skin from the EgyptMixed folder and long Greek hair.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1165 on: 02 April 2023, 16:26:12 »
« Last Rated on: 02 April 2023, 21:35:23 »
Sure, the Greek long hair is located in Items/EquipmentHelm/FemaleGreek folder. Just take it to the main EquipmentHelm folder and rename it to femalepc01hairhelmet.msh. Tell me if something doesn't work properly.

Btw, the next mixed pack is started (Greek themed this time). Here is the first skin (white dye):
Spoiler for Hiden:
Edit - Next outfit - Minoan Short Dress (orange dye):
Spoiler for Hiden:
Edit 2 - Next is a simple Hunting Tunic for olive dye (similar to the pack showed here: https://titanquestfans.net/index.php?topic=32.msg6817#msg6817 , but reworked from scratch):
Spoiler for Hiden:
Edit 3 - Purple dye will be Promethean Outfit:
Spoiler for Hiden:

Vanilla Promethean female to compare:

I wanted it to be closer to the vanilla male variant:
Edit 4 - Burgundy dye is Spartan Warrior Tunic (same as male soldiers):
Spoiler for Hiden:
« Last Edit: 04 April 2023, 16:06:41 by nargil66 »

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Offline Diego982

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Re: [RESOURCES] Custom Models & Skins
« Reply #1166 on: 04 April 2023, 16:21:54 »
nargil66 incredible work on the greek pack, all of the skins are looking phenomenal

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1167 on: 04 April 2023, 20:15:57 »
« Last Rated on: 04 April 2023, 20:30:04 »
Thanks! Most are just reworks of older outfit ideas, but i try to improve them as much as i can. Like the next one - rework of Delphic Priestess outfit (lightblue dye):
Spoiler for Hiden:

Old one to compare:

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Offline Antar36

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Re: [RESOURCES] Custom Models & Skins
« Reply #1168 on: 04 April 2023, 20:37:29 »
I know you're a great model, but I didn't believe it that you will realize your and Diego idea. It seemed way too complicated to me. Luckily I was wrong ;). The idea and execution is brilliant. Thanks to you, it is possible to fully customize the character.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #1169 on: 04 April 2023, 21:01:30 »
« Last Rated on: 06 April 2023, 10:04:28 »
I know you're a great model, but I didn't believe it that you will realize your and Diego idea. It seemed way too complicated to me. Luckily I was wrong ;). The idea and execution is brilliant. Thanks to you, it is possible to fully customize the character.
Yes, the good thing is most of the textures were kept on separate layers, it really saves a lot of work. I just remove the base character skin layer and this way only the outfit remains, ready to combine with any base skin.

Edit - 12 of 16 Greek dyes are done. Here is another one - slight rework of Eleusinian Outfit:

Spoiler for Hiden:
I had a dream last night of making a Maenad dye texture. So next pack may be of nymph dyes... usable with normal female as well, since the latest nymph model (from Oceanid mod) uses default human textures. It should be more interesting than making the current pack...
The dyes that remain are black, brown, gold and gray. TBH, i'm clueless what style to do on black dye, especially for a Greek pack... if you have an idea, let me know.
Another thing - base skins will be updated as well, with added some new ones. For example this Norse freckled skin (shown on a Nymph in this case):

Spoiler for Hiden:
Edit 2 - Figured out black dye - turned to Rogue outfit (what else?) :
Spoiler for Hiden:
« Last Edit: 05 April 2023, 15:12:26 by nargil66 »

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