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The game goes to another level, definitely My opinion, some gods looks bad when flying, half of them. Maybe not all of them should fly?
About mercs - You really want to be Leonidas, eh? I remember you reworked the merc artifacts to scrolls before... how about the following - instead of having one permanent mercenary, i can try making the artifact to generate timed mercs on hit. They live like half a minute, then dissapear, but if you are lucky with RNG and have high enough level of the artifact, you can summon an actual squad... only for a limited time. Bumbleguppy would of like this... The bad news is if i do that, i have to reduce their powers, health, etc, because with pet gear they will still be stronger than a single merc...5 max limit for 5 total acts; and in Epic increasing their stats... how does it sound?The bigger problem is with mercs from later acts - for example, 5 ranged egyptian priests is way too much, or 5 promethean agents...the other option is to just make them scrolls, as you did. If the scrolls share the same skill, i think the pet limit will still apply... have to test.
Spoiler for Hiden: i remember someone who was able to add a mount using dye...
Sure, i'll reduce champion spawn. Right now it is set to 3 min 7 max, and you're right, sometimes there are more champions than normal mobs. I'll set it to 2/5 for next version, and see how it goes. Thanks for feedback.
@sunnysideup886089 Pharaoh's Curse is from Endymion's AFBF mod, and yes it is intentional. I think he wanted to teach players a lesson to not desecrate ancient things personally i like the idea.
BTW, i buffed the Elder Cyclops on Olympus - replaced their unused Club Slam skill with similar, only fire based (Fissure):
Thanks for taking a look, some pools its alright, but in some its bit extreme , specially with pools with a hight numbers of champions by default , like catacombs spiders or harpys wich have by standard 0-3 champions and more 75% champion spawn
I sugest to add a skill description for the new debuff curse from the mummys guardian champions, i believe its from Itemization Quest mod , because its not clear wht does, unless you open your character screen to take comparations.
Very nice effect, its a effect that exists ingame or its from Soulvizer ?
*note 1, im suprised, didnt knew the dream/rune/neidan masteries prefix dont appear until their respective acts, wich is bit weird, its nice you are adding then more early.
*note 2, in greece both undead mages have same name tag = spirit sorceror (even the frost ones)
@sunnysideup886089 Do you mind if i make the multiple spartan mercs artifacts to a code item? I really feel reworking the existing merc system will make things unbalanced, and i like it as it is honestly. + There are more mercs coming in the future, some of them just won't feel better if made to multiple summons.