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Quote from: sunnysideup886089 on 25 February 2022, 19:31:20Spoiler for Hiden: the "ok" button is not accessible... perhaps one has to complete an entire difficulty before the "unlock" codes becomes available... is this intentional?Hmm, did you had the message of mod bouncing? TBH, i cant predict what went wrong just from that picture. Can you tell me the steps you did when installing the mod?its been a while since I was back into gaming... and right process in adding mod somehow eludes me at times... lets see... I downloaded main game which is the anniversary edition, installed all its DLC... download the mod (nightly)... copied the two folders named "Database" and "Resources" and paste it in the main directory of titan quest.
Spoiler for Hiden: the "ok" button is not accessible... perhaps one has to complete an entire difficulty before the "unlock" codes becomes available... is this intentional?
... copied the two folders named "Database" and "Resources" and paste it in the main directory of titan quest.
Sauruz, Sunnyside, and all others who follow this thread - i want to share a few ideas/questions, please let me know what you think:1. Do you think Multi-Class Mastery mod should be included officially in EG?
2. Second question is about the general direction EG should take in the near future. What do you want to see most in it? There are several options:A. Include as many illusions as possible and properly implement them, until the illusion system is really a thing. My original idea was all illusions to be crafted with recipes and not bought, because players value things more when they are earned with sweat ant tears To get an idea of what amount of illusions are planned, ill just say that i have around 50 horse visuals ready, at least 20 possible creature transformations, not counting the illusions that can turn you into a deity... so that's really alot.
B. Make the complete overhaul of MI items that was planned before - with better visuals, MI sets, new MIs or MI parts along with reworking some monsters that wear them (e.g. maenads), adding more interesting skills to MIs, etc. The idea is explained in more detail in this post:https://titanquestfans.net/index.php?topic=30.msg17541#msg17541
C. Make a total overhaul of vanilla Masteries - Pantheon Mastery Mod (aka former Deities). That means no vanilla skill will remain untouched, some will still be close to vanilla, but others will change completely. And of course, all skills will be based or related to Greek lore and gods, as it was with original Deities mod. Seen the Thunderbird and Caltrops skills already? They are actually Pantheon skills (Zeus/Hermes)...
I'd appreciate if more people than just few give their opinion. The more people vote, the better...All 3 options are tempting to me, but i'll let you decide. Like they say in Epic Rap Battles of History - "WHO WON? WHO'S NEXT? YOU DECIDE!!!"
I manage to summon athena... but she only sells dyes... where is she hiding the horses?
Quote from: nargil66 on 25 February 2022, 19:12:30C. Make a total overhaul of vanilla Masteries - Pantheon Mastery Mod (aka former Deities). That means no vanilla skill will remain untouched, some will still be close to vanilla, but others will change completely. And of course, all skills will be based or related to Greek lore and gods, as it was with original Deities mod. Seen the Thunderbird and Caltrops skills already? They are actually Pantheon skills (Zeus/Hermes)...That wont mix with Enhance Gameplay as the title suggestThe mod is suppose to just enhance the game...not change its content to something else... I will say NO to this... The Masteries are already dense as it is... Changing it wont make players feel that it is titan quest enhanced... but rather a different game with a little touch of TQ... and its original spirit lost... I do hope you get what I had in mind
Quote from: sunnysideup886089 on 26 February 2022, 16:09:11I manage to summon athena... but she only sells dyes... where is she hiding the horses?Check the "Armors" field on the vendor inventory, as the illusion is a torso armor. The dyes are in "Misc" field for comparition.
cancel that... Ive manage to figure it out... I reinstalled everything... it could be that there has been some corrupt files in my installation... now I got it working... Thanks for all the guides
I noticed your screen resolution is very "square", have you been able to find a way around it?
will the horse be attached to the armor on the final version?making it into dye potion would have been better... I mean there are better armors out there in terms of stats and bonuses.... not able to wear a mage armor for the magic type has drawbacks... its animation is superb by the way... ever wonder to add pegasus as a mount? it would feel like persius and his magic lance on a gallop to the clouds.
keep em commin