Ha ha, I exhumed the old files from teh disc database and all three difficulty versions were set to level 4! No wonder you could equip them early!
Spent this morning making all the bonfires/burning houses/open fires throughout act 1-4 cause burn damage (4m radius). Open campfires too, but not cooking fires.
Finished adding healer NPCs and shrines by all the rebirth fountains in acts 1 - 4.
Finished up the obsidian obelisks I think.
Moved the +%speed modifier in Nature from Heart of Oak to Winds of Eos (new skill)
The Eos tree looks like this:
Winds of Eos (tier 2): elemental damage support buff aura.
Winds of Zephyros (tier 4): +%total speed and +%mana and health regen. (+%mana regen and +%health regen are extremely rare properties in this mod, usuallly you get flat regen)
Winds of Aiolos (tier 6): 33% chance of +25% to a random elemental damage type (includes physical).
Removed poison damage from tier 7 nature skill Deathblossom and added acid damage instead. Also nerfed the damage a bit.