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You say that Occult darklings are about to be changed... how about combining them with Shadow Grasp? What i mean is - a skill called Nether Gate, Shadow Rift or something - a big magic circle appear on the ground, and Shadow Sprites start springing from it, auto-seeking enemies and exploding in contact with them... it would be pretty cool i think. Only, im not sure if that that old bug is fixed or not, that pets of pets doesnt give experience, as @Bumbleguppy has mentioned before.Another thing - about some vendors not selling formulas and stuff - check if there are 4 market table entries or just 3. With 3, sometimes it doesnt work, i had the same problem with the pack animals tables in EG.
Minor Question:During loading screen (when entering game or loading new area), the SV-logo (visible in old SV) doesn't appear on the bottom right of the screen (the standard TQ-logo appears).Is this intended or did I miss a step installing the mod?Possible small bug:This necklace either (the necklace type, both appeared as drop and at shop for me):Appear too early in the game (also, bad stats for being lvl 42?)orhas too high lvl requirement.
4."Will of Horus" (Throw weapon) drops too frequently?
Quote from: Groom on 19 January 2020, 21:18:224."Will of Horus" (Throw weapon) drops too frequently?Both n 3 and n 4 are vanilla game issues, throwing weapons ( blues and purples) indeed drops way to often, wait until you got 5x Neith Will in one gameplay.
Ok, another option is - a ProjectileSpawnPet skill with invisible projectile and max projectile speed. When it hits the ground, the circle effect appear and 3 to 6 shadow sprites spawn in burst, then auto-seek enemies and explode. This way they'll be normal pets from the players team. If pets of pets does not give XP, then Shadowstalkers's sprites - maybe they doesn't either? If that is the case, I'd say give the skill to the player like above or in some other way.