Author Topic: Titan Quest - Titanomachy Mod ( Development )  (Read 2572 times)

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Offline sauruz

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Re: Titan Quest - Titanomachy Mod ( Development )
« Reply #75 on: 15 April 2019, 12:54:15 »
i will leave this here



« Last Edit: 15 April 2019, 13:06:08 by sauruz »
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Offline sauruz

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Re: Titan Quest - Titanomachy Mod ( Development )
« Reply #76 on: 16 April 2019, 00:08:45 »
"You are not welcome here...human.."

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Offline sauruz

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Re: Titan Quest - Titanomachy Mod ( Development )
« Reply #77 on: 17 April 2019, 00:44:04 »
I think i finished Crete wilderness, i might add one our two new champs but i will leave that later.


Oh btw..I had sucess importing  custom music into the game! Right now, i added  new tracks in Crete, just to test around.


Edited: I have a question, about ambient music

 i imported one and replaced the drone theme and added 1x new melody theme...the problem is it just plays the drone theme all over again, or there is another place to add various musics into a area ?
« Last Edit: 17 April 2019, 00:53:50 by sauruz »
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Offline sauruz

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Re: Titan Quest - Titanomachy Mod ( Development )
« Reply #78 on: 18 April 2019, 10:07:58 »
update:

Been doing some textures for the monsters around Minoan Palace. And looking for the various dbr files, from animation, skill and so on.

I will be offline for next 4 days, a small Easter holiday weekend.

But no worries, i will still working on few things.


Im trying complete the 1st act in next 2 weeks, i been working on this non stop, i really hope everything goes well.
"Welcome to new home, be nice and strong ! "

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