Author Topic: [RESOURCES] Custom Models & Skins  (Read 31407 times)

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #375 on: 14 August 2019, 23:04:57 »
« Last Rated on: 15 August 2019, 16:06:21 »
I have great news about the skin mod. Finally found a way to sculpt the mesh properly and exactly as I want to! Just one word - BLENDER! :D
Spoiler for Hiden:
This program is simply amazing... started learning it 2 days ago and im already addicted  ^-^
Working on the character's face for now. Already made a better body on last attemps, but my first face was terrible. Now im focusing on the face shape - if it looks good ingame, ill continue with the body later. If  everything goes right, this will be the sexiest mod ever made for TQ... no joke :P

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Offline Diego982

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Re: [RESOURCES] Custom Models & Skins
« Reply #376 on: 14 August 2019, 23:13:33 »
That's awesome man 😁

Hope everything goes well with this new program

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #377 on: 15 August 2019, 16:05:43 »
I have great news about the skin mod. Finally found a way to sculpt the mesh properly and exactly as I want to! Just one word - BLENDER! :D
Spoiler for Hiden:
This program is simply amazing... started learning it 2 days ago and im already addicted  ^-^
Working on the character's face for now. Already made a better body on last attemps, but my first face was terrible. Now im focusing on the face shape - if it looks good ingame, ill continue with the body later. If  everything goes right, this will be the sexiest mod ever made for TQ... no joke :P
I hope you will make the hip of any characters mod looks more natural  ;)

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #378 on: 16 August 2019, 09:34:11 »
I hope you will make the hip of any characters mod looks more natural  ;)
Yeah hips and waist doesnt look very good. I think the mesh closest to the natural form in vanilla is the Nixie. However, the texture is different, and i dont know how to replace texture coordinates from another mesh.

I'm going on on a little vacation after a few hours, for about 2 weeks or so. Taking my comp with me, but wont have access to the internet. Still, you can expect new things when i'm back :)

Two new meshes before i go:

Stag/Deer version 3:
https://mega.nz/#!1Gpn0Srb!Ze6U8AALfWDVmiZqHYxlPNhInXPnBhhPKulXcaTmM50
Smaller and more proportional than previous version.

Asian girl v1:
https://mega.nz/#!lH5RVIrK!TeGSR2KE9fGtS6VGUvdmYseHS1cbmi3Eyxn4fHo7P6c
Experimental model. Many parts of the body are tweaked in Blender, but the face is still problematic. This is one solid mesh, in difference to vanilla, where one of the hands if a different object. Feel free to try/use, just have in mind it's far from final.
« Last Edit: 16 August 2019, 09:35:42 by nargil66 »

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #379 on: 16 August 2019, 15:36:10 »
@nargil66 Yeah, the new one's hip looks more natural :D ;)

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