
at end of epic i had 77 unused attribute points just because i never felt the need to spend any
i changed my items a little bit. but imo there's still nothing spectacular about them.. this is just me but i think the more OP items you equip, the more your build loses its shine. that's why i didn't want to equip archmages clasp, any freyja items, aphrodites favor, +2 CoE or whatever hard to find OP item.. might've gotten lucky with my helm but it's just epic version, and even the CoE i made sure it's only epic version.. impenetrable SB cuffs socketed with (uhh the poison res charm) is probably better but i don't have another impenetrable SB and i didn't want to farm for another one.
My resists aren't impressive, my items aren't impressive too.. but they're passable considering i managed to reach 1k DA and all resists are positive except bleed.. on my secondary though i have double munins grasp which gets my bleed to positive
i have 80% reduced energy cost whenever I'm in the effects of battle standard (-50% energy cost)
The TQIT version of this is double Persephones Caress.. but it almost requires you to equip archmages clasp and either a +2 amulet or +2 CoE.. Ultimately though, if you will twink it and you have the best OP items in the world, getting str is probably better.. What this offers though is less chance of mistake (because no str is needed), and easier to gear (because Neiths Will will come to you whether you like it or not as long as you have ragnarok
One good thing about CDR warfare is you can settle for only +3 to all skills (because of battle standard).. And permanent ancestral warriors attract some enemy attention away from you.. I even have the pet attack option on my numbered skills
An interesting thing happened at end of act 4.. 2 Dactyls appeared then few minutes later, 2 Dactyls again appeared.. Too bad 1 of the Dactyls on each encounters didn't want to fight me.. Maybe they were too scared and just accepted their inevitable deaths

ps: the bug in xmax of sometimes bosses are not spawning is really frustrating especially in act 5.. i especially hate this if Niddhogr doesn't spawn because you start all the way from mimer's maze again.. this happened to me before on one of my characters and happened to me here again.. When i exited and started game again, i spawned at mimer's maze. 2 doppel appeared (TF?!). then immediately after exiting the maze, a mob of werewolves ganged up on me and i died.. This wouldn't have happened had Niddhogr appeared the first time
Then again after talking to loki, instead of him transforming to ylva, he disappeared.. I'm guessing it's because the bug happened and ylva didn't spawn.. fortunately muspelheim is easy for this build