Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kirei

Pages: [1]
1
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 22 April 2019, 16:36:47 »
Creating a new post for visibility, sorry if it is against the rules.

I've made it to Act V and stumbled across an invisible barrier that does not let me or my pets pass.

https://imgur.com/a/bKb0RGC


On the screenshot it is located around the upper border of the undiscovered area. Can't go around it.

2
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 27 March 2019, 21:38:25 »
Great, thanks a lot!

Back to enjoying the mod it is. Will report if I find anything else.

I also found an item with +1 to Invalid Skill Profile in the previous version.
https://imgur.com/a/jvNub40

Edit: Dreamblossom still appears to be broken. T-posed and shoots no projectiles at enemies or whatever it is supposed to do.
Screenshot from the latest version: https://imgur.com/a/9TEQkLP

3
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 27 March 2019, 21:31:27 »
Wow, that was insanely fast!

Should I expect problems if I use my old saves with this version?

4
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 27 March 2019, 18:52:40 »
Found some more bugs.

Wrong name on a crocodile hero and an incorrect set bonus on craftable armor.

https://imgur.com/a/fb2vIwG

Edit: Also, nothing happens when attempting to craft Champion Hearts. I just get the recipe and it's ingredients back.

Edit 2: Dreamblossom summon from Ritualist's Robe does nothing and has no animations (T-Pose). It just kind of stands there once summoned.

5
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 23 March 2019, 17:42:01 »
Eh, I'm just enjoying the mod (immensely!) and reporting anything I find. Just wanna help with what I can.

Got another one, though.

One of the monsters (mini earth golems) summoned by the trio of obelisks in some Egyptian Tomb is missing a name.

https://imgur.com/a/YoiiGpl

There was also an item with an empty pet bonus, but I'll have to find it in my stash.

Also, a question. I've played earlier versions of the mod and I remember it having equipment crafting. Is this feature still here or am I mixing it up with Soulvizier?
If it is from this mod, where can the recipes be found? I remember hunting for some chest armour that dropped from embalmed casters in Act II.

Spoiler for Hiden:
I know you're not looking for design feedback, but I really like your changes to Greece, especially the pirate quest.

Also, a request/suggestion: I remember Masteries mod had summons change their appearance depending on the skill level. Like, a clockwork golem, that was half your height at level one, and ended up a huge hulking death machine at max level. Or wolves changing their fur color with levels. Thought it might be a neat feature for a summon-based mod. Just a suggestion though, I'm sure you've got enough to deal with already.

Edit: Huh, it seems that pets actually DO change skins at very high skill levels. My applause, you've thought of everything.

6
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 21 March 2019, 16:32:52 »
Got some more.

Container-traps in multiplayer are not always visible on the clientside.

For example, one time I could see the shurikens, but they were not visible for me most of the time. I still got damaged though.

Also, with snowball-traps (or whatever they are called) I could see the explosions, but not the projectiles themselves.

Another minor visual - monsters summoned by traps and altars don't play their "raising out of the ground" animation, they just spawn.

All of this is clientside in multiplayer.

Will let you know if I find anything else.

Edit: apparently, it does not affect all traps and does not happen 100% of the time.

7
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 19 March 2019, 02:25:53 »
Found a minor visual issue in multiplayer.

Jotunn has no visible weapon on client's side and drops a club, that cannot be picked up by anybody and is invisible to the host.
The issue is temporarily fixed when Jotunn moves out of sight (is unloaded?) and has his weapon back when reappearing. However, when he dies, the bug repeats itself on any freshly summoned Jotunn.

https://imgur.com/a/iBzbqnh

Screenshots taken from client, everything appears normal to hosting player.

8
Bug Reports LOC AE / Re: OPEN BETA TEST
« on: 05 March 2019, 08:41:40 »
I've noticed a weird seam on the map in the Broken Bridge/Athenian Passage area, decided to check it out.

Apparently, we can swim now  ;D

https://imgur.com/a/6TGuuvV

Pages: [1]

SimplePortal 2.3.7 © 2008-2026, SimplePortal