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Atlantis / Re: New content idea for titan quest!
« on: 29 January 2021, 14:12:47 »Since you have given me this information I am curious to try myself.Well if you cannot create a new mastery I guess that you practically cannot just add the class trees to the game.If we're talking about a mod, you won't be able to create a new tree/new tab to put the class skills, you will have to spread them across the existing trees and you won't be able to add more than one or two skills per class. Or you would need to completely remove one mastery and use its tree for class skills.
The skills have to be inserted to the existing trees which does not seem to be so satisfing as a new feature.
Except if it is possible to have the new skills in a new interface even if technically they belong to the old trees.
It should be possible to display the class skills in a special way in the current Mastery trees (special borders around the icon, place them all on the top of the tree...) to make them stand out. Or you can create a special zone at the top of the tree with a specific background.
For instance, Spirit tree can hold all class skills for Spirit + Warfare/Hunting/Rogue/Defense/Nature, and Spirit + another Mastery class skills would be in the tree of those other Masteries.
You can also create new skills that are not in any tree, they would pop in the player bar when you achieve a quest for example (like when you equip an item that grants an active skill).
And you wouldn't be able to remove the points.
Is it possible for anybody to mod?
Do you have the game's interface when modding, or you need to write the code yourself?
