Author Topic: Titan Quest Atlantis released  (Read 725 times)

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Offline MedeaFleecestealer

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Re: Titan Quest Atlantis released
« Reply #15 on: 11 May 2019, 22:45:08 »
No, things like the Vault and Collector haven't been updated yet.

Offline ITtoRAG

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Re: Titan Quest Atlantis released
« Reply #16 on: 12 May 2019, 13:30:36 »
Thought so - thanks.
How will I find out when Vault is updated? Just keep an eye on the forums?

Offline MedeaFleecestealer

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Re: Titan Quest Atlantis released
« Reply #17 on: 13 May 2019, 07:15:36 »
v2.3 is now live.

Changelog
General stability fixes
Fixed garden colossus animations
Added missing leg armor textures
Fixed weapon projectiles
Removed loot drop from Sarcophagus (First Disciple)
Removed grey collision walls rendered visibly
Updated some textures and models
Fixed collision in Gaulos
Tweaked Atlas boat captain area
Added POI in Atlas cave
Added torches outside cave in Atlas
Tartarus music volume adjusted
Bugfix: quest counters are now cleared between game sessions
Side quest fixes: The lost wanderer, The Letter and Foraging quests had an issue where player characters that had completed the Ragnarök expansion didn't get correct quest log updates. This is now fixed but characters who have already started or completed these quest might have some residual effects of this issue. As of 2019-05-09 all player characters are backed up on the first game launch to \Users\#user#\Documents\My Games\Titan Quest Backup. Players who want to reset these quest could revert their characters, note that this will reset all progress since the backup was made though.
Satyr side quest proxy now spawns three enemies instead of one.
Fixed missing collision in Aetolion Polis
Blocked off alley in Gadir
Changed lights in Necropolis to nightlights
Fixed Floating Tartarus-portal in Gadir
Fixed hole in the wall in Passage of soul
Fixed so the player can't reach deep water in Coastal Asomata
Bugfix: fixed crash due to setting debug information on invalid indexbuffer for meshes

https://steamcommunity.com/app/475150/discussions/0/1648792158825644205/

Offline MedeaFleecestealer

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Re: Titan Quest Atlantis released
« Reply #18 on: 15 May 2019, 16:27:51 »
Changelog for v2.4

Tech
Various stability fixes
Fixed fog of war not being displayed in Windows 7
Laptops with multiple graphic cards now better at selecting the best one
Added MSAA options for DX9, and FXAA for DX11
Added better error messages if hardware is not supported
Fixed cinematics in non-native resolutions
Cinematic volume is now correctly determined by Master Volume
Fixed loud sound when auto-sort combines lots of relics

Balance & gameplay
Tartarus reward chance now also depends on difficulty / loot quality
Fixed gold drops from Tartarus chests
Fixed Extra Relic suffix not appearing on items
Fixed low-level Aegipan Soldiers equipping too many MIs
Fixed Whirling Blades and Creeping Death Scroll functionality
Added proper cooldowns to new Scrolls
Ancestors received Ghost type and absorption/immunities, lowered HP in turn
Trimmed legendary chest loot tables in favor of more Atlantis items
Cut energy cost from Lasting Legacy
Tweaked Gadir merchant inventories
Fire Nova receives greater damage increases at high levels
Meteor Rain now does physical damage within a range, less burn
Changed Life Drain Cascade to fork to targets rather than arc
Fixed some new skills' sounds still being placeholders
Decreased health of Mosquitos, increased health of Lions
Balanced Giant's Tooth around giving Strength in %
Fixed DA being given as % on Freyja's torso armor
Increased Basilisk stun & confusion resistances
Potamoi mages may sometimes cast Spellbreaker
Tweaked names of chests/piles
Tweaked Tartarus' (boss) base level to reduce downscaling
Tartarus received 20% phys/pierce resistance
Adjusted damage values of new epic/legendary shields
Added missing stats to MI weapons

UI
Artifact formulas now correctly highlight items present (or not) in the relic vault
Added Shift+RMB function to use relics while Stash is open

Localization
Fixed various texts, especially German translations
Tweaked some item names

https://steamcommunity.com/app/475150/discussions/0/1648792788230630755/

Offline Cygi

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Re: Titan Quest Atlantis released
« Reply #19 on: 15 May 2019, 19:14:02 »
So before this update I was using modded database and after this patch, I edited the same thing, by doing the same thing.

And now the database is modded, but in game it's like I've done nothing.

It's magic, but the bad one.

Offline ITtoRAG

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Re: Titan Quest Atlantis released
« Reply #20 on: 15 May 2019, 20:22:56 »
EtienneLamoreux has released TQVaultAE 3.0.0-alpha on GitHub today which should make Vault totally Atlantis compatible!
« Last Edit: 15 May 2019, 21:55:26 by efko »

Offline MedeaFleecestealer

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Re: Titan Quest Atlantis released
« Reply #21 on: 17 May 2019, 11:18:33 »
Small changelog v2.5

Fixed toggle item pick up
Fixed so stash increase button is disabled when its full size
Fixed so rare items will show when using filter dual magical
Added tag for relic
Improved dx11 stability

https://steamcommunity.com/app/475150/discussions/0/3264459260604185498/

Offline sauruz

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Re: Titan Quest Atlantis released
« Reply #22 on: 18 May 2019, 18:56:06 »
Titan Quest - Update 2.5a

Changelog
Tartarus arena chests now always drop gold
Tartarus arena chests now also drop potions
Tweaked Tartarus monster spawns
Added some bonus hero spawns to Tartarus
Fixed excessive MI drops on Coral and Hesperide Mages
Increased chance of Triton MI weapon skills activating
Redfist Daggers now grant Double Slash (instead of Dual Wield)
All Atlantis items now properly use Atlantis affix tables
Turned down frequency of "Tinkerer" afffix drops per item
Cut off T7 skill connectors in the base game (fix follows)
Increased XP rewards for large enemies
Increased population of Snakes & Vultures
Tweaked Cokcatrice colors
Tweaked Atlantis chest names
Fixed gray Siren textures
Fixed Harpy assets from Ragnarök
Fixed Primrose assets from Ragnarök
"Welcome to new home, be nice and strong ! "

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