Author Topic: Shadow Champions (Mastery Mod) - WNG  (Read 35029 times)

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #165 on: 10 January 2020, 03:21:27 »
Hello!

In case some of you didn't heard about it, MrFae will realize a stream of SC this saturday, the 11th January. This stream will be special because a special giveaway will be organized to obtain an exclusive item, and only a few lucky people will be able to get it! For more information, look at his presentation video.


Also, a new update will arrive in some days. It will add several improvements and bugfixes that were discovered after the release, along with a handful of new items. I want to thank everyone who recently contributed and played the mod so far, too :)

The rogue dungeons will appear in a further update. More info about it when the time comes...

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Offline nargil66

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #166 on: 10 January 2020, 14:25:39 »
Muahahaha, this is hilarious... it really looks like him ;D Nice job bro.

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Offline Mausi

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #167 on: 10 January 2020, 15:33:22 »
Downloaded your mod today and my Maniac is in Tegea atm.
Good work! I like it!

Edit:

Found this, but don`t come in. Its at the end of the coast after megara...Can i ignore it?
« Last Edit: 10 January 2020, 16:58:12 by Mausi »

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #168 on: 10 January 2020, 19:05:47 »
Thanks to both of you for the kind words :)

Downloaded your mod today and my Maniac is in Tegea atm.
Good work! I like it!

Edit:

Found this, but don`t come in. Its at the end of the coast after megara...Can i ignore it?


It is the location of a future Rogue Dungeon. For now it's closed but will be reopened in a future update.

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #169 on: 26 January 2020, 04:03:56 »
« Last Rated on: 26 January 2020, 15:19:32 »
It's been a while since last update...

The next patch will come soon. It will contain a sheer amount of bugfixes and gameplay adjustments. We are currently making sure that everything works fine and adding the final bits to it. One can expect changes to all masteries, reworked MIs, reworked relics, bugfixes, pathing issues resolved and some improvements too.

Once this patch goes live, we will start focusing on adding more content : the promised Rogue Dungeons, more items, creating the uncompleted Atlantis artifacts, and some more goodies and surprises that I am sure you will enjoy.

So, in short : new patch will come soon. It is big, very big, but will greatly improve the mod. The changelog is a bit painful to look at @_@

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #170 on: 01 February 2020, 23:51:01 »
It's with great pleasure that I announce that the patch will be made available tomorrow.

Looking forward to hear everyone's thoughts ^^

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Offline Diego982

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #171 on: 05 February 2020, 13:04:03 »
Hello WNG, is there a possibility of a link for the new update for non-Steam users?

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Offline Torstein159

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Shadow Champions - our mastery mod and more:
https://titanquestfans.net/index.php?topic=754.0
https://discord.gg/82e7dAz
Avatar artwork credits to the amazing WNG :>

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Offline Diego982

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #174 on: 08 February 2020, 13:08:33 »
« Last Rated on: 08 February 2020, 13:16:41 »
After this version v1.12, the next version will include more bugfixes, adjustments and a handful of new items. There will also be more progress done on Rogue Dungeons. It shouldn't be as big as the last version and should come earlier. More news about its release date soon.

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Offline Dolgar

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #175 on: 19 February 2020, 17:51:10 »
This mod is awesome. My skellies army is ready to conquer the world !

And thanks to have thinked about non Steam users. The mod works with Gog version without any problem  :)

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Offline Vellior

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #176 on: 06 March 2020, 20:04:31 »
Hi,
Could you upload the file elsewhere?
My friends and I want to play the mod, but Mega is awful....
Thank you  :)

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #177 on: 11 March 2020, 00:02:44 »
Hi,
Could you upload the file elsewhere?
My friends and I want to play the mod, but Mega is awful....
Thank you  :)

Hi, sorry for the late reply.

Right now, I am working on the final details of the next update so it becomes available during the weekend; life has been slowing me down and I insist to release it as soon as I can.

I can upload the mod on another platform (why though) once I'm finished with the update.

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #178 on: 16 March 2020, 02:17:00 »
New update is live, v1.2 brings new items and improvements. I'll also try to aim for smaller but more frequent patches in the future.

https://mega.nz/#!tAtVGIqY!ivJaYewVvZg_Y-hFi0Wj4Fubudx7vYDJIOV_25iiTQY
https://gofile.io/?c=aGKHwg

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Offline WNG

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Re: Shadow Champions (Mastery Mod) - WNG
« Reply #179 on: 23 March 2020, 00:48:14 »
v1.21 is available. It's rather small patch considering it came only 1 week after v1.2. It brings some new items, bug fixes and balance changes.

Next up, along with any necessary bug fixes, the clear of my time will be invested on the Rogue dungeons. You should expect them next patch. More info about them soon :)

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