Author Topic: Pantheon Mod - Development  (Read 1114732 times)

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Offline Bumbleguppy

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Re: Deities Mod - Early Development
« Reply #90 on: 10 December 2017, 17:17:13 »
Wow. It took me 5 or 6 years to get where you are today in skill and knowledge. Good job!

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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #91 on: 10 December 2017, 19:04:28 »
Thank you, Master Jedi  ;). But i wouldn't do it without your help, and you got there all by yourself.
« Last Edit: 11 December 2017, 00:16:07 by nargil66 »

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Offline Typhon

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Re: Deities Mod - Early Development
« Reply #92 on: 10 December 2017, 19:17:18 »
So, will their appearance change as you put points into them or will they stay the same?
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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #93 on: 10 December 2017, 20:06:27 »
Quote
So, will their appearance change as you put points into them or will they stay the same?

They probably will. There is an option that you summon a common nymph/wolves and the looks you see now is only on higher levels. I enjoy making skins, so why not?
Btw, here is the latest look of nymph, i think the bow is better now:



You know what, i'll actually make the other tiers of skins today. Right now im kinda burned out from working with dbr's, i'll do this instead.

Some info about different types of nymphs from theoi.com:

Spoiler for Hiden:
FRESH-WATER NYMPHS

1. OKEANIDES (Oceanids) were the eldest of the nymphs, daughters of the great, earth-encircling River Okeanos (Oceanus). They presided over the sources of fresh-water and were responsible for the nurture of the natural world. As such they are often described as nurses not only of nature but of the gods themselves. Their numbers included Naiades (nymphs of springs and fountains), Nephelai (of rain-clouds), Aurai (of cool breezes), Dryades (of trees), Epimelides (of pastures), and Leimonides (of flowery meadows). In modern compilations Okeanides are often mistakenly described as "ocean" nymphs. In Greek mythology, however, their father Okeanos "Ocean" was an earth-encircling, fresh-water stream and not a salt-sea ocean.

2. NAIADES (Naiads) were nymphs of the earthly sources of fresh-water, including springs, rivers, streams, wells and fountains. Some were daughters of the earth-encircling river Okeanos (i.e. the Okeanides), while others were born of local River Gods. They were sometimes also associated with rain-clouds (the Naiad-Nephelai), trees (the Naiad-Dryades), and flowery meadows (the Naiad-Leimonides).

3. HYDRIADES (Hydriads) were fresh-water nymphs whose name comes from the Greek word hydros "water". They were essentially the same as the Naiades (above).

TREE & FOREST NYMPHS

4. DRYADES (Dryads) were the nymphs of the trees, forests and groves. Some Dryades were Naiades (Water-Nymphs) who happened to preside over the trees growing beside their spring or stream. Others were Oreiades (Mountain-Nymphs) connected with highland-growing firs and manna ash trees.

5. HAMADRYADES or HADRYADES (Hamadryads) were Dryad nymphs whose life force was bound to that of a specific tree. They were often paired with the loftiest trees of a sacred grove. Some were also the Naiades of springs--in paticular those which seemed to sprout from beneath the roots of a tree.

6. MELIAI (Meliae) were nymphs of the mountain ash (manna ash-tree) and honey bees. They were Hamadryades (Tree-Nymphs), Oreiades (Mountain-Nymphs), and Melissai (Bee-Nymphs). Many of the Meliai presided over local springs and so might also be classed as Naiades.

7. MELISSAI (Melissae) were the nymphs of honey bees. They were usually Meliai or Oreiades, nymphs of ash-trees and mountain forests.

8. OREIADES (Oreads) were mountain-dwelling nymphs. Some were Hamadryad nymphs of highland fir and ash-trees, others were the spirits of rocky grottos, Naiades of mountain springs, and Epimelides of the mountain pastures.

MEADOW & MARSH NYMPHS

9. EPIMELIDES (Epimelids) were nymphs of the pastures who nourished the herds of cattle, goats and sheep which grazed their lands. They were also the nymphs of orchards. N.B. The ancient Greek word melos means both "fruit-tree" and "sheep", hence the dual role of the nymph.

10. LEIMONIDES (Limonids) were the nymphs of flowery water-meadows. They were usually described as a type of Okeanid or Naiad nymph. The Leimonid companions of spring-time Persephone were Okeanides (Oceanids).

11. ANTHOUSAI (Anthusae) were the nymphs of flowers. They were a mixture of Okeanides, Naiades, Epimelides and Leimonides.

SKY & STAR NYMPHS

12. NEPHELAI (Nephelae) were the nymphs of rain-clouds. They were numbered amongst the Okeanides (Oceanids).

13. AURAI (Aurae) were nymphs of cool breezes. They were described as daughters of either Okeanos (Oceanus, the World-Stream) or Boreas (the North Wind).

14. HESPERIDES (Hesperids) were the nymphs of sunsets. They were daughters of Hesperos, the evening star.

15. ASTERIAI (Asteriae) were nymphs of the stars. Most were daughters of the Titan Atlas including the Pleiades and Hyades, both of which were also classed as Oreiades (Mountain-Nymphs).

SEA NYMPHS

16. HALIAI (Haliae) were the nymphs of sea and shore. They were spirits of the deep, the waves, fish, coastal caverns, sandy beaches, rocks and pebbly shores. Most were daughters of the sea-gods including the fifty Nereides. A few were also Naiad nymphs who guided fresh-water streams through the sea.

17. NEREIDES (Nereids) were nymphs of the sea. They were numbered amongst the Haliai or marine nymphs.

UNDERWORLD NYMPHS

18. LAMPADES (Lampads) were the torch-bearing nymphs of the underworld. They formed the train of the goddesses Persephone and Hekate. Many underworld nymphs were described as daughters of the infernal Rivers.

OTHER NYMPHS

19. MAINADES (Maenads) (also known as Bakkhantes, Bakkhai, Bassarides, Thyiai, and Mimallones) were orgiastic nymphs in the train of the god Dionysos. These thyrsos-bearing women consorted with Satyroi (Satyrs) and Silenoi (Silens). They were a mixture of Dryades, Naiades, and Oreiades.

20. NYMPHAI (Nymphs) of no specific class were daughters of various gods, e.g. Kalypso daughter of Atlas, Lampetia and Phaethousa daughters of Helios, Britomartis daughter of Zeus, etc.

Edit: I merged the latest caravan for 1.49 with deities, but sort button isn't working. WTF, really...
« Last Edit: 03 November 2018, 17:09:16 by nargil66 »

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Offline Typhon

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Re: Deities Mod - Early Development
« Reply #94 on: 10 December 2017, 20:18:38 »
Cool beans :D
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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #95 on: 11 December 2017, 07:16:59 »
Final tier of nymph and wolves:



Nymph tiers - Dryad > Oread > Naiad > Oceanid
Wolf tiers - Forest Wolf > Mountain Wolf > Spirit Wolf > Moon Wolf
« Last Edit: 03 November 2018, 17:10:54 by nargil66 »

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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #96 on: 11 December 2017, 17:05:43 »
Ok, i wasnt very satisfied with the top tier nymph skin, so i reworked it. This is how i imagine a nymph of the moon goddess to look like:



I experimented with a semi-transparent glow layer for the body, to get her silvery look. I think its looking epic enough now :).



this can make a cool banner :) Too bad the mod isnt complete enought to use it.



« Last Edit: 03 November 2018, 17:13:12 by nargil66 »

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Offline sauruz

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Re: Deities Mod - Early Development
« Reply #97 on: 11 December 2017, 21:04:02 »
She is very pretty !

Fantastic work nargil!
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #98 on: 11 December 2017, 21:13:17 »
Thanks, Sauruz!  :D

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Offline Typhon

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Re: Deities Mod - Early Development
« Reply #99 on: 11 December 2017, 23:00:11 »
That looks pretty fitting for the Ragnarok release :P
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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #100 on: 12 December 2017, 03:42:36 »
All four tiers of nymphs done.



Left to right:

Rain Nymph (Nephele) - tier 3
Breeze Nymph (Aura) - tier 4
Lake Nymph (Naiad) - tier 2
Wood Nymph (Dryad) - Tier 1

Correctly tiered from left to right (small changes on skins of forest and rain nymph):



My source folder is totally cluttered with nymps now :D
« Last Edit: 03 November 2018, 17:15:37 by nargil66 »

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Offline Bumbleguppy

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Re: Deities Mod - Early Development
« Reply #101 on: 12 December 2017, 15:51:33 »
My source folder is totally cluttered with nymps now :D
My brother. I feel your pain lol. It gets out of control pretty quickly :D

This is beautiful work, very creative within the limits of this game engine.

But that just stimulates creativity, doesn't it? If you can do everything, why would you do anything...nah, give me a challenge with limits and tell me it can't be done, THAT'S when I really catch fire. :D

Good work, nargil66!

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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #102 on: 12 December 2017, 22:00:22 »
But that just stimulates creativity, doesn't it? If you can do everything, why would you do anything...nah, give me a challenge with limits and tell me it can't be done, THAT'S when I really catch fire. :D
Yep. Limits arent a big problem, if you have something to work with. I put myself limits even when i play, lol. It's not interesting otherwise.

I have a trouble making new animations using the Animation Composer you sent me before. I try to make the nymph run like maenad (her jumping run is kinda too slow) and her hair to use pc animation. But when i try combining the two, the nymph freezes. Do you know what causes it?
Also you sent me 3 tools, what Animation Combiner and Cropper are used for?
« Last Edit: 12 December 2017, 22:04:03 by nargil66 »

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Offline nargil66

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Re: Deities Mod - Early Development
« Reply #103 on: 12 December 2017, 23:36:22 »
Hmm, testing now with my invinsible army of 3 wolves, 3 spartoi and nymph, i was thinking... its now even fun anymore. My pets kill the monsters before i even get to them :/
I enjoy the army of pets in Legion of Champions, but LoC is a dedicated mod for petmancers... and i dont want Deities to be a pet focused mod. Besides, you will have hirelings too and some pets from items
I think ima reduce the pet count.  It will be something like this:

Quote
Apollo
Permanent pets: Plague Ravens - 2 (3 max level)
Temporary pets: Phoenix - 1

Ares
Permanent pets: Spartoi 1 (2 max level)
Temporary pets: Battle Standard - 1, Dragon - 1

Artemis
Permanent pets: Spirit Wolf - 1 (2 max level),  Nymph - 1
Temporary pets: Giant Boar - 1

Athena
Permanent pets: Ancestral Guardian 1 (2 max level), Gorgon Spirit - 1
Temporary pets: Magic Owl - 1

Dionysus
Permanent pets: Satyr Zealot 1 (2 max level) , Dionysian Priestess - 1
Temporary pets: Silen or Korybant - 1

Hecate
Permanent pets: Lampad (torch-bearing nymph of Hecate) -  1 (2 max level), Empusa - 1
Temporary pets: Stygian Hound - 1

Hephaestus
Permanent pets: Automatoi - 1
Temporary pets: Sling Trap 1-2 (3 max level), Cyclops - 1

Hermes
Permanent pets: Hawk - 1 (2 max level), ? - (not sure yet)
Temporary pets: Giant Turtle - 1

Poseidon
Permanent pets: Ichtian - 1 (2 max level), Triton Priestess - 1
Temporary pets: Sea Horse - 1

Zeus
Permanent pets: Storm wisp - 1 (2 on max level), Golden Eagle - 1
Temporary pets: Giant Bull - 1

I can use some oppinion on this. If you think the pets are too many/too few of have any suggestions on the list, please share it.



« Last Edit: 12 December 2017, 23:53:05 by nargil66 »

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Offline Prosoro

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Re: Deities Mod - Early Development
« Reply #104 on: 13 December 2017, 07:55:28 »
Awesome effort with those nymphs Nargil! You're progress is ramping up constantly :D

That's a good observation regarding the pets. As you say, LoC is where dedicated petmancers are found, for yours i'd even say to reduce the pets further and replace with other things - personally I'm keen for more interesting auras and in higher tiers some ultimate skills ...Greek themed if possible of course haha

Another thought is that Hoplites (spear and shield warriors) could have more attention. Afaik they were one of the core infantry soldiers of the Greek empire, so would love to see more  ideas focusing on this play style
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