Author Topic: All Masteries Guides updated to AE/R  (Read 5506 times)

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Offline botebote77

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All Masteries Guides updated to AE/R
« on: 28 May 2018, 09:46:47 »
Remember that All skills guide by Poinas? Yeah that was so good many people probably still want to get a save copy of it up to this day. But as we all know, it's not updated to AE/R and many skills have been changed since TQAE. Also, some items are different now and items can have a big influence on the masteries we want to take and how we want to build our characters. There are even new items if you have the ragnarok DLC. So i made this crazy suggestion before that experienced player members of this forum make an updated all masteries guide. This is still a work in progress but it's been started already.


Rune:
Rune Skills for Beginners V2] by CrocMagnum

Rogue:
A Comprehensive Analysis of Rogue Skills by botebote77

Earth:
Earth: An Attempt at a Comprehensive Guide [Ragnarök] by Firebrand

Storm:
Storm: tricky mage - A look at storm skills by a biased mage player by botebote77

Nature:
Discussions of a Mastery – Nature – Making Friends and Helping Out by legowarrior

TITAN QUEST WANDERER NATURE MASTERY GUIDE by TYR

Hunting:
Hunting Mastery by WNG

Defense guide TBD

Warfare guide TBD

Spirit guide TBD

Dream guide TBD

Spoiler for Hiden:
I can update this guide later if another mastery guide appears on this forum. If anyone is expecting i write guides for the other masteries, sorry i just can't. It will have to come from other people. Those other masteries, many people can probably provide a better in-depth analysis than me. And you probably don't want an in-depth analysis from someone who plays even defense as a caster. even hunting. Even my assassin is a caster :D




ps: should someone write a mastery guide, pls PM me or make a mention so i can receive an email notification :)
« Last Edit: 17 October 2018, 22:42:27 by botebote77 »
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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #1 on: 28 May 2018, 09:47:09 »
how about a sticky?
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Offline Hector

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Re: All Masteries Guides updated to AE/R
« Reply #2 on: 06 June 2018, 02:26:33 »
Hey botebote, its been a while, how goes?  ^-^

I realize now I really missed this place.. and I see you've been busy, especially with the guides :)

Just wanted to say that I really appreciate all the effort you put in here (and the works of other folks of course) .. Since the comfort of holiday once again kicked in, its time to continue with the TQ adventures and reading these guides will be a great start for me 8)

   

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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #3 on: 06 June 2018, 03:10:36 »
hey hey been a while indeed :) .. there was.. like about 3 weeks i haven't played TQ.. which in that time i wrote guides instead

Spoiler for Hiden:
there is a little gripe i have about the 2 nature guides :) not really criticism because I'm glad they wrote it and i think they're both informative.. i just think both threads didn't mention 1 strategy of nature that abuses briar ward and refresh.. i tried to show it in my skinchanger guide.. that's also the favorite strategy of noogens (i think) whom i mentioned on my storm guide.. maybe @legowarrior can add it? :)

anyways I'm glad this community is gradually getting more members :)  .. and I'm glad to see you here again :)
« Last Edit: 07 June 2018, 01:31:32 by botebote77 »
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Offline Flix

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Re: All Masteries Guides updated to AE/R
« Reply #4 on: 12 July 2018, 19:27:28 »
Earth was always my forte but I could also write one for Dream, if you're taking volunteers.  Could probably get a guide typed up this weekend.

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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #5 on: 12 July 2018, 21:28:56 »
Earth was always my forte but I could also write one for Dream, if you're taking volunteers.  Could probably get a guide typed up this weekend.
well of course.. let's see it.. please do :)
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Offline Sir_Mac

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Re: All Masteries Guides updated to AE/R
« Reply #6 on: 25 November 2018, 12:45:03 »
Hi to all,
and especially to user botebote77,

first of all, I'm sorry for my mistakes, done in english, because it is not my native tongue (my native tongue is czech).

Second, I ask you, I beg you, on my knees, botebote77, when every mastery is done by you or other forum members, I please You, as coordinator and founder of this topic, make it into one document (PDF or so) and make it in one coherent style, like the Rogue mastery is done by you.

My desire, my dream is, that the updated mastery compendium is as coherent and as unified, as was the old Poinas' Guide.
Only in the form, mentioned one sentence earlier, it could be fully useful.

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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #7 on: 25 November 2018, 22:25:12 »
compilation of all mastery guides in one topic - i don't think it would be possible

but i think i can make it in 1 PDF file.. but it's

Gotta take a little time
A little time to think things over
I Better read between the lines
In case I need it when I'm older
Ooooh woah-ah-aah
This mountain I must climb
Is like the world upon my shoulders
Through the clouds I see love shine
It keeps me warm as life grows colder
In my life
There's been heartache and pain
I don't know if I can face it again
Can't stop now
I've traveled so far
To change this lonely life

dem Tom Cruise and Malin Akerman killed it



can't do it right now but in the next few days
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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #8 on: 03 December 2018, 06:53:25 »
here is the PDF file


sorry i couldn't add the links like build links, videos and such
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Offline Sir_Mac

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Re: All Masteries Guides updated to AE/R
« Reply #9 on: 28 January 2019, 17:42:18 »
Hi, botebote77,

I am afraid, you did not undestand, what I was asking you for.

When ALL THE MASTERIES ARE DONE, you will very probably do some editing, to make all masteries' guide look similar. The coherent style of all masteries' guides done by different people. AND AFTER THAT, I WISH THAT YOU RELEASE THE PDF file.

Not now, when the work is not completed and the writing styles of the masteries' guides are very, very different. Some are technical analyses, with numbers, points and evaluations, some are more focused on insight of the actual playability ...

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Offline tqrunner

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Re: All Masteries Guides updated to AE/R
« Reply #10 on: 01 February 2019, 13:19:53 »
I'm not sure I understand the purpose of this thread... How do you assess the skills in a mastery on their own? It's the synergy they have/lack with other skill trees that makes them good or bad.

For example, I'd never pick up Eruption if I play an Avenger, because it immediately draws aggro from monsters and all the points spent in CD feel useless. Instead, I would invest heavily in VO for the crowd control that comes with it.

At the same time, when playing a (spell inclined) Juggernaut, I'd always take Eruption over VO, because it provides way more damage and requires lesser skill point investment.

So which one is good and which one is bad? I'm sorry, but I can neither stick a rating to any of those the way you do in your Rogue guide, nor just say that they're "both amazing and should be maxed out" the way Firebrand suggests in his Earth guide. You see, I like to play hybrid classes and those tend to be very skill point hungry, so maxing out everything just doesn't work =)

I might be a bit too harsh here, but to me topics like this seem like an exercise in futility, your time would be much better spent putting together a guide for a specific class.

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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #11 on: 01 February 2019, 13:43:50 »
I might be a bit too harsh here,
yes.. don't be like that man.. this is just an attempt to recreate Poinas work from the old forum.. me and the other guys were just trying to help beginners  :D
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Offline WNG

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Re: All Masteries Guides updated to AE/R
« Reply #12 on: 01 February 2019, 16:09:41 »
It's mastery guides, not class guides.

And as botebote mentionned it, it's mostly meant for starters.

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Offline tqrunner

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Re: All Masteries Guides updated to AE/R
« Reply #13 on: 02 February 2019, 08:23:12 »
Yeah, I'm aware of that. Providing general info for beginners about certain skills and how they interact with other skills is nice! But giving skills a general rating and labeling them as good or bad out of context seems a bit misleading. People should have an open mind and be encouraged to explore things rather than instantly getting into the boxed type of thinking of "this is good and this is bad because XXX's guide said so".

And sorry for acting a bit like the Grinch here!  ;D

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Offline botebote77

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Re: All Masteries Guides updated to AE/R
« Reply #14 on: 02 February 2019, 09:15:09 »
it's because Poinas rated each skill in his original work.. but yeah you have a point and I'm aware of that and it also got more true in the anniversary edition.. that's why this paragraph was in the beginning of the guide

Quote
I decided to use this ranking system but foreword: just because a skill is ranked 5/5, doesn't mean it's recommended for every build. The same for 1/5 or 2/5. Just because i ranked it low doesn't mean it's useless. A skill is just like a weapon. A blunt weapon or a small knife may not look scary but in the hands of a true master, they can be deadly. Remember when John Wick once killed 3 people with a f****n pencil? heh :))

sorry but I'm not removing the ratings
« Last Edit: 02 February 2019, 09:27:42 by botebote77 »
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