Author Topic: [MOD] Enhanced Gameplay for TQ: Ragnarök  (Read 17346 times)

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Online nargil66

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #60 on: 10 March 2018, 19:47:21 »
Yeah, i changed some links im Mega folder. New link:

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #61 on: 18 March 2018, 16:10:06 »
Just got another idea about the character having more space. There can be a summonable pack horse which acts as a merchant, but never change its goods. So you store your items in the $ section, and after you buy them back on the same price. I'll try it to see if its possible... The horse can maybe even follow you, draws no aggro and is hidden from combat.

Offline cdm291

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #62 on: 29 March 2018, 22:21:18 »
Hello nargil66 and thank you for this Mod.

These might be a redundant questions, but i must clarify with you on this.

Will this mod for the Caravan work in Main Game -OR- only in Custom Maps?

Which version is the latest version of the Caravan Mod to use with TQ:AE and Ragnarok?

I have found several on here and on kirmiziperfect.

Here is what I have found on here:

CaravanXL_TQ_Ragnarok_1.54_b.7z
CaravanXL_TQ_Ragnarok_1.54_d.7z - <(I assume this is the latest version on here)

On kirmiziperfect I found this download:

caravanxl_tqae_v1.0.7z

Installation is straight forward as to where to put the Mod and how to make it work.
"When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home." - Tecumseh

Online nargil66

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #63 on: 30 March 2018, 06:04:07 »
v1.0 is the latest version, and it works only from CustomMaps.

Offline cdm291

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #64 on: 31 March 2018, 00:14:57 »
v1.0 is the latest version, and it works only from CustomMaps.

Thank you kindly.
"When your time comes to die, be not like those whose hearts are filled with fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home." - Tecumseh

Online nargil66

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #65 on: 19 May 2018, 13:46:35 »
New update - Version 1.1a:

- Improved face on female character for all vanilla skins. To see the changes, use a dye from a vendor.
- Added my old fixes for some glitched item textures.
- Some MI items that were looking the same as the common version now look differently.
- Added new menu screen (you will see it only after you have loaded the mod once).

Download:
Spoiler for Hiden:
Removed, see next post
I'll add few pictures on the changes later.
« Last Edit: 19 May 2018, 17:08:23 by nargil66 »

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #66 on: 19 May 2018, 17:05:44 »
Hotfix 1.1b:

- fixed some of the changed item textures not displaying.

Preview of the fixed/changed items:

Spoiler for Hiden:
Preview of the menu screen:

Spoiler for Hiden:
Download Link:


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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #67 on: 19 May 2018, 21:07:21 »
The mod is now on Steam. Wish me luck.

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #68 on: 21 May 2018, 11:44:31 »
Here is the new update - Version 1.1d:

- Fixed Ragnarok MI armors having different font color from affixes
- Updated character textures
- Added Russian font and text. To make the text appear, open the mod's "Resources" folder, rename Text.arc to something else and then rename Text_Russian.arc to Text.arc.

Download:


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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #69 on: 22 May 2018, 05:27:48 »
v1.1e:
- Increased maximum zoom of camera and slightly changed the camera angle (test it and tell me what you think).
- New characters start with white dye in inventory to change appearance without buying one.
- First quest (saving the horse) now gives a small reward.
- Added new effect for character level up.
- Added new unlockable codes (warning - these are cheats, used for testing only. If you want to enjoy the game, don't use them).
List of codes:
111 - Portable Caravan Amulet. It is now officially a cheat.
222 - All Inventory bags - for the impatient.
333 - Cheat potion and amulet, which give godly stats, XP, skill points, loads of gold and such. Again, use only on testing characters, if you dont want to brake your game.

Mod name will be changed with updates, adding the version number.

Haven't added Xmax yet. Will do it for next update.

Download:

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #70 on: 23 May 2018, 19:13:58 »
v 1.1f - Spartan Update:
- Changed female celtic skins to have the same color as the skins from other acts
- Fixed some vanilla glitches on the skins and bump textures of soldiers in Sparta - they should look better now
- The unique spartan shield Aegis of Laconia has new visuals.
- Wooden reinforced bucklers have new visuals.
- General Leonidas gives a special reward for defeating Nessus.

Important info!
This update adds some extra character skins that aren't native to the vanilla game. If you don't want your character to show missing textures every time you relaunch the game, I'm adding an optional skin addon pack for download. How to use: Place folder "Creatures" from the pack in "SteamApps/Common/Titan Quest Anniversary Edition/Database" folder. The skins will activate only when you load CaravanXL and won't conflict with any other mod.

Added a link to MEGA folder where i'll upload future versions, so I don't have to give new links every time. Link is added to the first post. Here will be only changelogs.

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #71 on: 24 May 2018, 21:34:42 »
v1.1g:
- Tweaked texture on female spartan tunic.
- Potions stack limit increased to 50.
- Scroll stack limit increased to 20.
- Added Xmax version.
- Added new cheat code: spartaaa! (type exactly as you see it)
- The necessary addon pack, (to avoid missing skins when reloading the mod) is added to the mod folder.
- Game versions will no longer be renamed with updates, to avoid old characters losing progress. Instead I added a changelog file.
« Last Edit: 24 May 2018, 21:37:08 by nargil66 »

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #72 on: 25 May 2018, 20:32:31 »
v 1.1h
- The blacksmith Teres in Sparta now sells new outfits
- Leonidas' extra quest reward is more randomized
- Updated texture addon pack

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #73 on: 27 May 2018, 11:00:17 »
Yesterday i worked on making the first pack horse and the first hireable mercenary. Both will be sold in Sparta as a start. Pack horse is almost ready, spartan merc is still buggy. I'll try to finish both today, or at least the pack horse. There will be an update later.

Offline Cerebro666

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Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« Reply #74 on: 27 May 2018, 16:04:03 »
Hi, the latest version of the mod has a version with xmax. but for some reason xmax did not turn on. There are several versions in xmax, what's in your mod?

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