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also the neidan mastery is no where to be found when mastery option is selected... the main menu screen returned to the original version of titan quest... eternal embers waterfall scene is gone... but the credits tab is updated... I can use the horse when I dont select any weapons though... and I must say... that was awesome... its like an entirely new gaming experience seing my char atop a horse running with such speed... it reminds mo of SACRED1 and SACRED2... though I really wish this will work out... any updates im missing here?
Can you make make new installation notes? Seems that EG2 version doesn't go along with the current notes attached to it. for example there are no extra folders in Database folder for the optional mods mentioned in the readme. In any case... which mods included can be optional and how to install them from EG2 folder?Thanks alot in advance
Spoiler for Hiden: manage a way to support this mod BTW...that explains it... where do I get a horse? or how do I get a horse?
alright, been playing a bit (lv 8 earth+rune) , two questions-why the starting torch you got in your inventory have in the description "sugestion mastery : dream" and not earth ? for exemple-Pegaea ( Water nymph) dont have the quest exclamation mark. (intended)?
Spoiler for Hiden: the "ok" button is not accessible... perhaps one has to complete an entire difficulty before the "unlock" codes becomes available... is this intentional?
Now this sounds bit uneusual , why not all ? With great amount of ideias and plans , i always say to do baby steps, theres no reason to rush and mix ideias and concept , that will be more problematic and will cause more stress and pain to you.First, i would say to focus at the max or 90% into what you desire and enjoy you most, that will be the ilusions and skins , i assume, so focus on that and work as much you want, when you feel there are enought. You can look on what you have redone our improve some old content , if thees room for it.After that process is done, i would say the option 2.B , rework on MI visual and possibility new ones, while you are on it you can rework the monster needed, that will be 2nd objectives during one process.The last , for me the work on the Pantheon mastery, as you have bunch of the core game changed or planned to be, its for me , way more fun and unique having a brand new masteries to play around and since you already have on mind , what to do or maybe will take a while to put then ingame, or bringing the ideias on paper into Art manager , its good to be as last thing to do, so you have more time to yourself, to think at you will.The multiclass, mhm, i would say maybe its better to leave as optional version since it changes bit of core play , not sure maybe it would need some game changes(monsters more stronger and bosses) duo of the fact well you can have anything from the classes .