Author Topic: [MOD] Enhanced Gameplay for TQ: Ragnarök/Atlantis  (Read 66297 times)

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #315 on: 01 August 2019, 16:41:29 »
The mod is on hold right now. I'll fix the problems as soon as I return to it.

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Offline KbronCT

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #316 on: 05 August 2019, 18:14:16 »
Hello. I played a lot TQ when  it realeased long time ago. Now with the 2 new DLCs i wanna play again, but i´m unable to install the mods.
I downloaded the followed files:
EG_1.1W
EG_Atlantis_0.1b

With the first i follow the instructions like 1.1S, set the mods at CustomMaps folder (inside Mydocs\Titan Quest - Inmortal Trone\CustonMaps
And move the 2 files,
EG_1.1T_Resources.7z
EG_1.1W_Database.7z

inside the game folder. extract the files inside the game, overwrite the files at Resources and Database folders and check it.

Also i made the step 3 3. In Windows, go to "My Documents\My Games\Titan Quest - Immortal Throne\SaveData\Sys" directory. Delete winsys.dxb and winsys.dxg in the Sys folder and any mod folder you have inside. This will unlock the increased caravan space.

I don´t know what to do with the file EG_Atlantis_0.1b. it has a EG_Atlantis folder and inside it a resources and database folders with files inside.

The problem is that i don´t have any  HUD and my chars cannot move. All works, the inventory, it attacks i can move the mouse onto NPCs or open a portal, but my char cannot move, it can turn 360ş if i click, but doesn´t move.

Also i don´t have anything on my screen but the mini-map. All has disappear.

I don´t know what i´m doing bad. Please help me  :(

Thanks



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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #317 on: 06 August 2019, 10:57:31 »
EG_1.1W works only for pre-Atlantis. AE 1.57 is the last patch it works on.

EG_Atlantis_0.1b:
Take the folder from inside ("EG_Atlantis" only) and place it in "MyGames/Titan Quest - Immortal Throne/CustomMaps" folder as you do with any other mod.
Launch the mod from Custom Quest menu. When you enter the game, go to HUD Style options and choose CaravanXL_Atlantis. Thats it.

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #318 on: 13 October 2019, 14:22:43 »
Next versions will be a bit different. I started combining a compilation of my mods, but there is still a lot to import.
Deities, monster mods, Enhanced Gameplay, rider mods, skin mods, etc, should use the same ARC with resources, if everything goes right.
For now here is a link with the current mod compilation:

https://mega.nz/#!USx1TYqT!JtDv_bJMOZQgkvLZyq1GMcsumfyGerLSKIsA-v6ph_8

It requires both Ragnarok and Atlantis.

Added and changed:
- Added all the stuff from EG Atlantis 0.1b
- Showed MI and Unique affixes
- Custom drop sounds for MI and Uniques
- Some quest rewards from old EG
- New characters start with 2 different weapons, each pointing to a random mastery
- Integrated music mod
- Male and female start with slightly different stats
- Imported most creatures and effects from Deities (not usable atm)
- Added Bulgarian localization
« Last Edit: 13 October 2019, 14:30:06 by nargil66 »

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #319 on: 14 October 2019, 14:05:38 »
Imported the 2 old mercenaries + recipes for them:
https://mega.nz/#!cGhXCCRZ!1CL2ddhsZs_dVHoR4wBGuEBplJXU2IiiRdSq0lK4FKM
I'll try to add more mercs for the next version.
« Last Edit: 14 October 2019, 14:08:16 by nargil66 »

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Offline oldage

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #320 on: 14 October 2019, 14:33:58 »
Hi Nargil,
Have you given up on V2?
Glad to see you are still at it. Haven't played in a long time. Playing Kingdom Of Amular at present.

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Offline mvlad954

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #321 on: 14 October 2019, 16:56:41 »
Imported the 2 old mercenaries
You mean....from Soulvizier?
Edit:How do I rotate the camera?The middle mouse button dosent seem to do anything.
« Last Edit: 14 October 2019, 18:47:19 by mvlad954 »

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #322 on: 15 October 2019, 07:34:31 »
Imported the 2 old mercenaries
You mean....from Soulvizier?
Edit:How do I rotate the camera?The middle mouse button dosent seem to do anything.
Not from SV, from old Enhanced Gameplay (pre-Atlantis)
about camera mod, it doesnt work with Atlantis unfortunately.

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #323 on: 15 October 2019, 07:36:38 »
Hi Nargil,
Have you given up on V2?
Glad to see you are still at it. Haven't played in a long time. Playing Kingdom Of Amular at present.
Nice to see you oldage. This will be something like v2, and no i havent given up :)

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #324 on: 16 October 2019, 20:34:55 »
Act 3 mercenary on the making - Promethean Agent:

Spoiler for Hiden:

Planned skills are Rune + Storm. I checked the Agent of the Order set for inspiration - most of the skills are elemental based. From Storm i think Spellbreaker should fit well - since the Agents are trained to fight magical creatures and evil sorcerers.
If you have a suggestions of skills that fit the theme, let me know.

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #325 on: 17 October 2019, 08:02:09 »
Untill the merc is finished - here is a new version with re-imported WNG's staves and Endymion's items:
https://mega.nz/#!ZeAnWawb!2FSnfpk8wdb1nyVNJ2Q5AU38BlAhupn6U2GaXwAtAcE

Edit: The new mercenary is almost finished. Preview of his skills (at final tier):

Spoiler for Hiden:

Remains to add the contracts and recipes to vendors and i can upload.
« Last Edit: 17 October 2019, 13:17:39 by nargil66 »

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #326 on: 17 October 2019, 17:33:19 »
3rd mercenary update (the first tier is sold in normal Orient):
https://mega.nz/#!YDhFyS7Q!NPH-wMW-YBJuUz1DIYIpAkV95IpU6PeWLTirKRE7NJs
Also fixed spartan merc stats increasing in Int instead of Dex.
« Last Edit: 17 October 2019, 17:38:53 by nargil66 »

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #327 on: 24 October 2019, 15:03:48 »
Skin update:

- Both character models and all character skins are double sided
- Imported skins from old EG, a well as the latest asian, lioncloth and phoenician packs
- added a new code that gives special amulet, spawning 3 skin vendors (thanks to WNG for the help). Code: newskins
- Many of the older skins and bumps are to be reworked for future versions

Download link:
https://mega.nz/#!4bZzVYZa!HqmaPLLtiNuCtPS1wM4M1A4aZJrffRjhxpLBO_LDuzA

Important: To avoid missing textures when reloading the game, copy N66_Mods.arc from the mod's Resources folder and place it in your main game Resources folder.
« Last Edit: 24 October 2019, 15:06:24 by nargil66 »

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Offline KbronCT

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #328 on: 25 October 2019, 23:34:05 »
How do I install the mod? It only has 2 folders, database and resources.

Do I need other files? Thanks

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #329 on: 26 October 2019, 12:54:14 »
Place the mod in "My Games/Titan Quest - Immortal Throne/CustomMaps" directory as you would do with any non-Steam mod. If you dont have a folder CustomMaps, just create it.

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