Author Topic: Path of the Dokkaebi  (Read 112 times)

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Online efko

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Path of the Dokkaebi
« on: 29 March 2021, 21:13:38 »
Trick and deceive your opponents, tormenting them while staying out of reach, assaulting their senses and minds. Do not mistake this path as harmless though, many skills have a chance of painful chaotic damage.
This Path attracts Shamans, Gypsies, Thieves, Spies, Illusionists, and anyone who takes delight in spreading chaos.
Strengths:
-Avoiding Damage
-Curses and Diversions
-Potent Kiting Ability
-Natural 5% Dodge Melee
Weaknesses:
-Fragile
-Mediocre Damage
Path Level
-Bonus Health and Energy
-Receives extra Physical Damage
-Natural Total Speed increase
discord: efko#5979
╚►They say "Before you die your whole life flashes before your eyes…". Make it worth watching. It's true, even for a blind man... ◄╝
              ╚►It is said some lives are linked across time, connected by an ancient calling that echoes through the ages ◄╝

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Online efko

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Re: Path of the Dokkaebi
« Reply #1 on: 29 March 2021, 21:13:57 »
Active Skills:
Blinding
Strike many foes blind, causing them to miss with attacks and spells. Cooldown:15.0
Chaos Storm - Wild Focus - Rending
Call on a storm of mystical nature that has chaotic effects, sometimes sending enemies into a panic, and other times rending them limb from limb. Cooldown:16.0
Specialize in the calling of Chaos Storms, becoming able to call them more often and for less mana.
Any chaos storm you summon is incredibly dangerous, having a random chance of inflicting massive damage. The storm must by chance inflict the same type of damage at the same time Rending randomly gives a bonus to that damage type.
Dazzle
Unleash a blast of chaotic magic, dazzling bright light and color. Enemies suffer a variety of ailments, some deadly. Cooldown:0.0
Dokkaebi Gamtu
The invisible "Goblin Cap" allows a follower of the Path of Dokkaebi to become invisible as well, creeping along until suddenly appearing and striking a foe, petrifying them with supernatural fright. Requires a Melee weapon. Cooldown:6.0
Goblin's Grin - Goblins Laughter - Goblins Smirk
Grin at your enemies, mocking their defenses with goblin magic. Cooldown:0.0
Laugh at your enemies with goblin magic, weakening their resolve to attack you. Cooldown:0.0
Smirk at your enemies with goblin magic, disheartening them with your confidence. Cooldown:0.0
Phantom Arrows - Persistence
Cast the image of arrows flying from your bowstring. These illusions are so convincing that enemies feel like they are really getting shot with arrows. [COLOR="DimGray"]Since these are only illusions, the base damage of the bow you use does not matter, but any magical prefixes/suffixes will still be effective. [COLOR="Orange"]Carries all weapon enchantments and bonuses as if firing real arrows. Cooldown:0.2
Whenever a Phantom Arrow hits a foe it has a chance of continuing on instead of disappearing, potentially hitting many foes.
Jiyu
Use the Earth's Milk to cure and heal yourself or friends, even protecting them from bodily harm for a short time after. Absorbs Poison, Vitality, and Bleeding damage. Cooldown:5.0
Taunt - Humiliate
Tease and mock your foes into chasing you, slowing them down and making them easier targets. Apply this skill to your left mouse button. Any weapon.
Cause the enemies you taunt to be demoralized, attacking with much less strength.
Unpredictability
For a brief while, act completely unpredictable and random in your movements, making it much more difficult for enemies to hit you. Cooldown:20.0
Trickery
Conjure illusions to distract foes. Cooldown:9.0
Stance of Chollima
Named after a winged, mystical horse said to be too fast to be mounted, the Stance of Chollima allows you to sprint very fast.
Stance of Kumiho
Named after a many-tailed fox capable of powerful illusions and curses, the Stance of Kumiho is good for dancing around your foes and avoiding them.
Stance of Gwisin
Named after departed souls, ghosts, the Stance of Gwisin makes you much harder to hit, at the cost of dealing much less damage.
Passive Skills:
Mudang Training
The rigid training of a shaman builds discipline and strength of mind. Shamans can defend themselves with their staves. Requires a Staff.
Plams of Yulryeo
Focus the power of the ancient god whose rebirth created all the land, oceans, and sky.
Teachings of Yuin
A ruler of a thousand years, Yuin taught the people valuable knowledge to survive in the harsh world.
Guile
With cunning, wits, and natural trickery, a follower of the Path of Dokkaebi can develop supernatural reflexes.
discord: efko#5979
╚►They say "Before you die your whole life flashes before your eyes…". Make it worth watching. It's true, even for a blind man... ◄╝
              ╚►It is said some lives are linked across time, connected by an ancient calling that echoes through the ages ◄╝

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