So let's say I have the xmaxftw- mod, which increases spawns and loots.
Now, I know how to make mods, build them and play them.
Suppose I want to change potion stacking. The gameengine.dbr has "maxpotionstack = 10", and I want to change it to 100. I can do that in ArtEditor, but, how can I include it in the whole mod?
I don't see a way of doing that without importing EVERY single database record from the mod.
Help?