Author Topic: Modding Phantom strike and dreamstealer combo  (Read 236 times)

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Offline Lake

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Modding Phantom strike and dreamstealer combo
« on: 12 November 2020, 06:23:26 »
I'm currently looking "Modifiers" in Art Manager and i'm trying to modify so that dreamstealer hits in a wider radius instead of just 360 angle. I dislike how this skill often misses the target because the attack is too short. Any ideas and suggestions? I only wanted to increase the attack radius so that it hits more enemies, changing the "skilltargeradius" doesn't do anything unless I'm missing something.

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Offline sauruz

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Re: Modding Phantom strike and dreamstealer combo
« Reply #1 on: 12 November 2020, 14:03:52 »
I suggest to change on "Melee Config" parameter oon Phantom Strike, that allows you to add a radious arc and as well add how many target will hit on the radius you select.

If i am correct , for exemple if i set

Skill target angle - 180
Skill target number - 5

That means if you use phantom strike it will affect at maximun 5 targets in 180 around you.

Unless im wrong, it should be what you looknig at.
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Offline Lake

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Re: Modding Phantom strike and dreamstealer combo
« Reply #2 on: 13 November 2020, 07:10:34 »
Thanks for your reply, but not quite the way I wanted. If you see this image you may know what I mean. https://ibb.co/wg5t19x If I use PS with DS ability next to my target, the hit box is not wide enough because its out of range and I want to know how to increase the hit box range or the radius of attack like a wide AOE attack.

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Offline WNG

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Re: Modding Phantom strike and dreamstealer combo
« Reply #3 on: 13 November 2020, 12:48:28 »
Melee attacks do not have a melee radius and cannot have one, hence why the only way you can multi-hit is with "angle".

You could try a SkillSecondary_AttackRadius(?) instead, but I don't think this would carry over weapon damage.

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