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Hero's Nephele (sv_ew\creature\monster\oceanid\hero_nephele_17.dbr) skill level (skillName4,sv_ew\creature\monster\oceanid\skills\oceanid_arrowhail.dbr,) too powerful for Greece - almost oneshot for hero 15 lvl with more ~2500 hit points equipped with Ino's armor. Set it to skillLevel4, 3;6;9, (there was skillLevel4, 7;8;9,) for myself.
Hello soa,I almost figured that you had removed it, but I hadn't found anything about it and thought I'd just ask. Thank you very much for your answer.
Hi, soa. 1.15b (hard). Crash the game using pixies with a power of more than 6/12. You made playing the pixie song a chance feature in one of the patches, and it looks like it's causing the error. The summon itself happens normally, damage is done, then pixies fly and attack, but at a certain point the screen freezes and the game crashes to the desktop. I pumped 8/12 and got 3 crashes of the game on literally 3 clean restarts of the game. As soon as I rolled back to 6/12, the crashes stopped. There is also a bug with the Stymphalian bird (carrion bird hero) - the projectiles he releases stick into the ground right in front of him, as it was with the hyena hero Cold Paw. There were also problems with the rotation of attacks from King Dorus, Brontes/Steropes and elite troglodytes - they wave with a hand as if they are trying to use something, but nothing visually happens.
Hello, soa. Probably not quite on the topic, but I want to share my observations regarding the stability of version 1.15C. I've been playing in 1.15 since its release, and during this time, 3 main areas where the game crashes have come to light: 2 locations with satyrs after the Parnassus portal, the Athenian Massacre and the location in front of it, and the Plains of Judgment (the zone itself with the portal and NPCs). As a rule, a crash occurs when using the portal to the city to sell loot and returning back, but sometimes just clearing these locations after a long game session. To avoid a crash, now that I have reached the fountain checkpoints, I make a full re-entry into the game and try to clear the location at a time without flying into the city. The situation is different with the Plains of Judgment, as several quests must be completed there. It is not clear what this is related to, because in 1.14 there were no such problems.
Quote from: Orbrunner on 27 August 2026, 14:56:15Hello, soa. Probably not quite on the topic, but I want to share my observations regarding the stability of version 1.15C. I've been playing in 1.15 since its release, and during this time, 3 main areas where the game crashes have come to light: 2 locations with satyrs after the Parnassus portal, the Athenian Massacre and the location in front of it, and the Plains of Judgment (the zone itself with the portal and NPCs). As a rule, a crash occurs when using the portal to the city to sell loot and returning back, but sometimes just clearing these locations after a long game session. To avoid a crash, now that I have reached the fountain checkpoints, I make a full re-entry into the game and try to clear the location at a time without flying into the city. The situation is different with the Plains of Judgment, as several quests must be completed there. It is not clear what this is related to, because in 1.14 there were no such problems.those areas are well know to have low stability with hight density monsters and crashes. not much you can do to avoid crashes , when playing long sessions.