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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by nargil66 on Today at 10:05:50 »
To be honest, i dont know how to fix this. If i only knew which part of the mod is causing it... I suspect it has something to do with Endymion's changes, but cant be sure.
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New Projects / Re: Deities Mod - Development Thread
« Last post by nargil66 on Today at 10:01:36 »
Reworked tiers of nymphs:



Added several new animations, ripped "Charsi" dialogs from Diablo 2 and Warcraft 3. They say "The hunt is on!" when you send them to attack :)
Skins are updated too.
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Welcome to the forum Torcer.  :)

Yeah, some of the AE new bosses are difficult for early characters to deal with.

Thanks for the welcome. Is there anyway to edit posts? I'd like to update the above to current.
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Welcome to the forum Torcer.  :)

Yeah, some of the AE new bosses are difficult for early characters to deal with. 
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by oldage on Today at 02:40:47 »
I checked the Configure block , but no name appears. Its not seeing the mod.
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by nargil66 on 23 January 2019, 23:45:19 »
Have just a a minor and major problem.
Minor: when game starts you get standard Ragnarok winter scene. After playing, Save, Restart have  Your scene with flag and fire pot. Each time you exit game and  start, it's back to winter scene.
Major: Vault doesn't recognize Custom Map or character. Says No TQ Character

The first is not a bug, its on purpose. I just like the old menu more.
Second problem - you use configure menu > enable custom maps? I will check again.
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by oldage on 23 January 2019, 23:34:58 »
Have just a a minor and major problem.
Minor: when game starts you get standard Ragnarok winter scene. After playing, Save, Restart have  Your scene with flag and fire pot. Each time you exit game and  start, it's back to winter scene.
Major: Vault doesn't recognize Custom Map or character. Says No TQ Character
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by nargil66 on 23 January 2019, 22:01:54 »
@oldage i'm uploading the latest version for Custom Maps. Optional mods are not included, but you have them already. I tested on clean Ragnarok install and everything seems to work. No need to replace anything, just run it as a normal mod.
The replacement thing is only for Steam, because players wanted it ro run from the main game and not block achievements. But for GoG it doesnt matter.

Link:

Edit: start with a new character just in case.
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Bug Reports LOC AE / Re: Alpha tester bug reports
« Last post by Bumbleguppy on 23 January 2019, 17:58:28 »
The Pirate miniboss  area outside Megara needed to be added to a teleport "zone" in the map, fixed.

Ascocaphus summon had weapons equipped which the animation file doesn't support. Another "copy-n-paste" error. Fixed.

sauruz you have the worst luck, I got the attributes in Epirus first try. I can't explain why you didn't.

The minimap is built automatically from the map view when you build the map in the editor. I have no direct access to the process. Unless you want to take each completed mini map .tga file and touch them up in photoshop one by one and manually archive them into the finished map archives, then that's going to be the result.

EDIT: sauruz, the Epirus rescue quest is one of those quest files where there are two spearate conclusions: one where you got the quest from the guy by the rebirth fountain and the other when you ran by him. The conclusion where you ran by him and didn't talk to him gives you 2 attribute points but if you first get the quest you don't. Fixed.

That's as close as you get to an apology  :D

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Bug Reports LOC AE / Re: Alpha tester bug reports
« Last post by fingolfin on 23 January 2019, 15:49:55 »
Lol

I wondered  why  I was freezing a lot !!!

ok glad it is working

My ice shard build is finished    died around 20 times   The trick  is to   keep the pets balance with other skills and use them as shields      Energy is the key  you just use so much    I did find frost moon  which helped with the shards



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