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Messages - nargil66

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After some more tweaks, here is the second version:

Spoiler for Hiden:
There are some changes on texture. Removed bloody eyes and reduced the paint on her chin to make her prettier and less scary. Also crown + hair is already imported to game and working decent, uncluding hair animation.
Regarding skull necklace and bangles - ill probably have to rework them entirely. Reason is the necklace on most depictions is quite different - longer, with smaller skulls. Bangles right now look more African than Indian... ill rework them and use the current ones for something else.

What a beautiful Nereid you have created Nargil. This shiny appeareance suits well for an aquatic creature.

I hope to see it one day in SV, or have i to do something in the case of SV updated from steam workshop ?

I'm not sure what you mean about Steam workshop. For now its just a concept, far from implementation. It depends on soa mostly, and how much time he has...  but yeah, i hope to see it too someday :)

Btw, i started something new today... Here is an early concept of Kali, the Hindu goddess of death, destruction, sexuality and rebirth:
Spoiler for Hiden:
Some pics that were my inspiration to begin:
Spoiler for Hiden:

There are alot of details and attributes to add, + she has to be 4-handed, but ill try my best :)

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 10 July 2020, 17:21:43 »
Ók, i can make a texture without it. Expect it later :)

Edit: Ok, re-download from the previous link. Gray dye is now the same as white, but without the strings.
I also added 2 meshes that disable all armors.

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 10 July 2020, 11:32:41 »
No, no, i meant that the Nereid as a creature/enemy is for SV. The addon mod is for both. Here it is:

Nereid PC Addon Mod

Features and Info:
- This mod changes the appearance of the female character to a Nereid (Sea-Nymph, daughter of Nereus)
- To install the base creature mod, place folders "Creatures" and "XPack" to to your main game Database folder
- To Install sea-themed menus, place the two "Menu_..." folders to your main game Database folder and rename either to just "Menu".
- To make it compatible with Soulvizier (hard mod version only) - place folder "_DRX_Meshes" to your main game Database folder
- All 5 starting dyes are now nymph dyes. Preview:
Spoiler for Hiden:
- Skins are one-sided (it may not work with previous Nymph packs)
- Helmet and greaves are disabled on the character, she will always retain her default hair.
- Added 2 meshes that disable all armors (rename to default mesh name to use)
- Added source files

Donload Link:

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 10 July 2020, 02:53:44 »
Finished version:

- Fixed bumpmaps
- Shortened hair and fixed issues with animation
- Added water effect

Also made 5 different skin variations. Expect the addon mod soon.

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 09 July 2020, 07:02:16 »
Sexy Nereid Nymph (for SV) :

Edit - Ingame Preview:

There are still some problems to fix, like the bump being too relief on scales and bad bone weights on the hair, i'll get on it next and may release as an addon if someone is interested.

Country Boards / Re: Here we can teach people about languages
« on: 07 July 2020, 20:09:43 »
How Bulgarian language sounds to Russians :P:

Technical Support / Re: Titan Quest Anniversary Edition crashes
« on: 07 July 2020, 09:40:34 »
My game crashes all the time, but its because my videocard sucks...

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 07 July 2020, 08:20:14 »
Final Ariadne Model:

Face only (reshaped):

Download link (nudity alert :P):

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 17 June 2020, 20:15:10 »
The only one that i know of capable of re-coding the engine was koderkrazy... but he hasn't appeared on the forum for a long time.

Edit: Aletha Darkclaw (Nymph)

Spoiler for Hiden:

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 17 June 2020, 12:51:32 »
Can you make the character face screen move to below difficulties selection (and above Start game button), and the overlooks of character the same position at original? How do you think?
You mean just the head on one side and full body on the other? It would require 2 separate meshes on character selection screen, i dont know how to do this without coding.

Minotaurs in Olympus will now have a new look as they deserve, After all its the beging of the end.

Nice! Finally that armor gets implemented!

What ? A hord of Sauruz on the path to Typhon , Noooooo !  ;D
Indeed :)

Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 17 June 2020, 11:38:12 »
Some Maenad experiments:

First is human-like:

They still look too similar tho.

Second is a remake of Calybe Wardancer (SV), just to test:

Spoiler for Hiden:
Spoiler for Hiden:

Ъпдейт. Диалозите по главните куестове на Атлантида са преведени.

If you are able to attach the upper body parts to a Lamia, it will look like real Lamassu... but i dont know if possible.

Some more ideas of monsters/bosses in Babylon area (these are from Shumerian myths, described as the ofspring of Tiamat):
Basmu (“Venomous Snake”), Usumgallu (“Great Dragon”), Musmahhu (“Exalted Serpent”), Mushussu (“Furious Snake”), Lahmu (the “Hairy One”), Ugallu (the “Big Weather-Beast”), Uridimmu (“Mad Lion”), Girtablullu (“Scorpion-Man"), Umu dabrutu (“Violent Storms"), Kulullu (“Fish-Man") and Kusarikku (“Bull-Man”).

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