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Messages - Laionidas

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I dunno, but maybe TQ is a bit problematic to patch like that. There're a lot of things actually, that show TQ's age next to e.g. Grim Dawn.

Visually, gameplay-wise, and interface wise, TQ has aged remarkably well. Perhaps better than most other videogames out there. It's in things like compatibility, and in-game flexibility that its age shows; like how you can't use portals to spawn new instances of cleared maps, and have to exit and restart.

By the way, I just booted Ragnarok for the first time, and I expected my Legendary characters to gain a few levels upon first play, or at least get some skill and stat points from supposedly completed Ragnarok quests in Normal and Epic. Nothing though,.. how does that work?

Sounds more like GOG hoping to push you into buying another game.

Well, it was the GOG employee that suggested I try adding a free game or a demo, so I don't think so.

I use Galaxy mostly because of the cloud saves, and friend management really. I still like how GOG allows you to not install a client if you don't want to, or run game from a client easily, while being offline. The advertisement of other games and client/account features is also a lot less intrusive than with STEAM.

Have you installed the base game using Galaxy?  It probably won't pick it up otherwise.

Yeah, I did.

I actually contacted GOG support. Apparently it is some bug that the Galaxy client's database does not update correctly. It can be solved by adding another totally unrelated game (which can be a free game or demo) to the library, to force a re-update. I did that, adding a free game, and TQ's DLC now displays correctly too.

Pretty odd, so I figured I'd update this thread in case anyone else encounter the same issue.

Does anyone know how this works? I just bought Ragnarok, but it doesn't show up in GOG Galaxy, even though it does on the GOG website. when I click on game settings to select the DLC, there's just nothing there,..

Anniversary Edition - General discussion / Re: Scrools
« on: 19 May 2018, 22:22:24 »
The direct damage ones are pretty much useless, or at least not worth their price.

The resistance buff ones can help though, and the summoning scrolls (especially Djinn) are real boss killers.

New Members Introduction / Re: Hello fellas and felletes
« on: 19 May 2018, 10:01:44 »

Welcome Boyan, and sure online play is great. Just bear in mind that if you play with strangers you can easily get teamed with much much stronger characters than your own. This isn't necessarily a problem, but some people don't like it because the game can become very easy. It can also be very helpfull though. Just yesterday I got some help that way, to get past a section I'd been stuck at.

General Discussion / Re: HELP, can't beat Epic Typhon
« on: 18 May 2018, 22:09:53 »
Made an online MP game and got help. Finally past Typhon, so let's see what happens when I gain a few levels (and can actually invest in Plague, without buying back skillpoints).

Don't know what is there to achieve with just two pet items but I won't be the person who advised that  :). Pet stats were added to some of the old items too. Off the top of my head I can remember Nemean lion braces. If you are going to do pets maybe its worth checking the database for more.

That whole set seems to be made for this, even though it was clearly intended for a melee Ranger, judging by the skill buffs.

I'm also aiming for this axe, and have been from the beginning. I should probably have mentioned that sooner, so the build would have made more sense.

General Discussion / Re: HELP, can't beat Epic Typhon
« on: 17 May 2018, 10:16:48 »
Nope Diviner was a physical melee Diviner with pets.

I have no problem changing plans, but I do have an issue changing an entire build because of what is essentially not a wall, but just a single collumn. Like I said, I have not had problems with this character before, and I have not had problems with other similar characters after. The problems is purely the life leech, and if you look at the video you posted, you will see that Typhon doesn't life leech a single time in the whole video, whereas in my case, he just spams it. I thought the solution would be to stack vitality resistance, but even with that at 80%, he just leeches how much he wants.

Plague is something I'd try, but what worries me is that it is 17 points (maxed core skill and maxed Susceptability) for full duration -39% physical resistance, while the poison damage, and poison and elemental debuffs are just wasted on this build.

In any case, it's not that I don't appreciate the suggestions, but significantly changing the build is not something I want to do. I am sure it would work, and that a petless melee Guardian could deal with Typhon just fine, but I might as well trash this character then since the reason I created him was to have pets and shield. I just want to get past Typhon, and then get on with my build as intended.

General Discussion / Re: HELP, can't beat Epic Typhon
« on: 16 May 2018, 22:58:19 »
Hmmm,.. my melee Diviner also has pets and she's fiiiiiine liek,..  ;D

Anyway, I doubt a full-time 4-item petmaster would not have them dying like that.

DPS is a problem perhaps. With 3000+ DPS I'd probably knock him out cold, but I did the gear-borrow trick, and boosted my panel DPS to about 1000~1100 without buffs (which is fair I think),.. it doesn't do much. All elemental and poison resists are not at around 40% too. I get him down to 20~30% he starts spamming life leech on either me and/or my pets, and replenishes himself to above 50% health. If I ditch the pets completely for the fight he leeches slightly less, but he also takes less.

I'll try again tomorrow, try getting him down to 20~30% again, then sit on the ramp and spam refresh, untill Colossal Form has fully cooled down. Alternatively, I can just run doughnust for 10 minutes. If I manage to keep him at 20~30% untill all skills are available again, I think I should manage that last 20~30%.

General Discussion / Re: HELP, can't beat Epic Typhon
« on: 16 May 2018, 22:13:17 »
@gasconron I get what you're saying, but so far I've had nor problems with this character, or even other characters in Legendary, with similar or worse gear, and having never used a single Charm or Relic before. This character too, effortlessly walked past everything so far. Most of the time, I even kept about 10~15 skillpoints unspent. It makes absolutely no sense to me, that he would struggle so much, just with Typhon.

Regarding Typhon's attacks, I allready stated that I'm not getting hit by his fire, lightning or poison attacks, and most certainly not the meteors. They're the easiest to dodge of all, and you can just spam at his side, while he is casting them. The problem is purely the life leech and non-elemental damage. He gains more than I can damage him, and after maybe 15 minutes of not dying, he just needs one lucky shot.

Finally, I am not playing a 'primary "tank-and-spank" toon'. Pets are a major part of this build, thus them being useless against Typhon is a problem. I really wonder how other Wolves & Nymph builds are dealing with this.

The goal is to do more damage to him inbetween leeches than he leeches back. Susceptibility does just that and -50% phys resistance is one of the biggest boosts to DPS you can get with your build. Its by no means "a bit more". Strength of the pack is another option, probably weaker though, depending on your stats.

Edit: I think 1,5K DPS in the stats panel is a more appropriate number when you're melee in epic. Achilles, Heracles, Ares, raptor tooth have +% physical damage or can get it as completion, some can also get attack speed. Of the winds rare shields have attack speed. I suggest you revise your gear and decide where you can improve that, in addition to plague. I think you are mostly lacking attack speed though. Average damage number = dps number, 99% as, thats not very good.

99% Attack Speed is because I tried swapping to mace. Before that I was using a spear which was at about 120~130% without SotP active (I have SotP allready, and its AS buff doesn't increase past one point). The DPS in the panel is a bit finicky, as it doesn't consider the damage from either shield procs or pets at all. You may have a point though, I switched to a lower power spare shield to stack it with Embodiment of the Aegis of Athena. Maybe I should get my full power shield back, get the vitality resist somewhere else, and pick some crap but fast main weapon, to maximise shield-proc output. I could even borrow a shield from my Diviner.

General Discussion / Re: HELP, can't beat Epic Typhon
« on: 16 May 2018, 13:34:16 »
The DPS has been fine so far, against any boss and any regular group of mobs. I think my Diviner did even less. The problem is he leeches back more than he takes in damage, even with my 80% resistance, and Wolves are just useless against Typhon.

Realocating skillpoints is an option, but not one I particularly like. It feels a bit like messing with my build, even if I use the ingame point reallocater. For a true build alteration it seems fine, but doing it just for a single boss feels a bit like cheating, or at least breaking the build. I also doubt a bit more DPS is going to make the difference. I can get him down to 20~30% health just fine, by means of an initial burst, and I even tried increasing that initial burst damage by going all-out on DPS, but I just can't seem to get past a certain point.

Equip a bow, potshot him and run back down the ramp, rinse and repeat until done.  Slow but safe.

Oof,.. does that work, doesn't he regen a bit when I'm on the ramp? My DPS will be insanely low after all.

General Discussion / HELP, can't beat Epic Typhon
« on: 16 May 2018, 12:40:06 »
I am completely puzzled here, since I never had any issues with Typhon, and especially my Diviner just steamrolled him on Epic. Yet, my most tanky character yet, gets killed instantly almost every single time. Scrolls don't help, charms and relics don't help, over-levelled gear doesn't help, pots don't help, shrines don't help, tactics don't help,.. I've been stuck on this for a week and spent millions of gold allready. My poison resistance is low, but I've consistently been able to dodge his poison attacks (it's quite an easy one to dodge in fact). I tried switching weapon types, armour, artifacts, everything. What am I missing here?


Also, is there perhaps anyone who could help me take him down co-op?

Texture & Skin Modding / Re: [MOD] Blond Haired Girl
« on: 15 May 2018, 10:39:32 »
Is this closer to a "french girl"?

Nope, sorry again, somethings off. Good daywalker, poor "French girl". I think it's the comparatively wide jawline, and she's definitely too pale. Also, there's something I didn't mention before: it's the relatively prominent eyebrows. Finally, I'm not too sure about the clarity of her eyes; thát brightly blue seems wrong to me.

I'd say take another look at the Mézičres characters I posted pictures of earlier, and stick to Cara Delevingne if you want a living reference, or alternatively a younger Sophie Marceau:

Spoiler for Hiden:

This thread is turning weird in a rather serious way, so maybe I should insert a little disclaimer in here  ???  ;D

Spoiler for Hiden:
Really, this is not even my type, well ok, except maybe Sophie Marceau, lol,.. but the "French girl" in general not so much, or not at all even. It's just a genuine image I have, and one I associated the Immortal Throne girl with. Then, from my archaeologist days, I tend to look at things like people's bone structure when I see their face, so I can get pretty specific about some features.

Texture & Skin Modding / Re: [MOD] Blond Haired Girl
« on: 13 May 2018, 22:20:57 »
It's 22:20 here, so I'm afraid it will have to wait untill later this week. Don't worry, no neeed to feel rushed.

Texture & Skin Modding / Re: [MOD] Blond Haired Girl
« on: 13 May 2018, 22:13:01 »
Hmm... well, i did try some lighter red hair, but it looked like plastic, so i settled with darker one, closer to brown:

Spoiler for Hiden:

Sorry, not french, but it looks more natural ingame.

Non, non, non,.. we need an (auburn) daywalker, not a full-blown soulless ginger.

Also, I'm sorry too: my sense of nuance and social tact decreases with my level of intoxication. I like what you've done, and might try it ingame later.

a wide bit upturned nose, and broad lips. To me, that's French  ^-^

To answer this, i think a new skins are required for both hairs, i can try make your french girl ;)

I'm not saying we need an actual French girl mod. I just think the Immortal Throne girl looks French, and we should match her hair colour, so we can build something remotely similar.

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