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Messages - WNG

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1
New Projects / Re: Deities Mod - Development Thread
« on: Today at 13:34:00 »
I find the green a little off, but beside that I like the harmony of colors. Though, you're the creator, so you're the boss. ^^

Can't wait to try it out :p

2
I believe not, since it specifies it only converts "Base Weapon Damage" and this damage bonus is not inherent to the weapon, but I could be wrong.

3
Well that was a lame ending to Lichei. :'( Got stuck in the scenery of Suebi Lakelands and couldn't defend myself. So yeah, end of the line at Suebi Lakelands, level 42.

4
General Discussion / Re: Conqueror question
« on: 19 November 2018, 22:55:43 »
Maybe is the damage absorption multiplicative rather than additive.

5
General Discussion / Re: Dvergr Runestone Drop
« on: 19 November 2018, 18:24:46 »
Indeed, they are missing from the Dvergr lootables. You were farming with no chances to see them drop. You need a mod that adds them to the game, see sauruz's post.

6
Sorry I forgot about it. I stopped at the fountain in the Troll Camps (Heuneburg).

7
Items / Re: New Ragnarok Items Showcase (spoilers)
« on: 19 November 2018, 02:42:04 »
Well, it did appeared for me, but it took a while to make it appear. Let's just say he doesn't reliably join the fight.

Also, there's no way a mere texture mod would impede with that. I guess it is just bad luck.

8
And now done with Hades.

Skeletal Typhon
Spoiler for Hiden:
Hades
Spoiler for Hiden:
Kertos
Spoiler for Hiden:
Goldtooth
Spoiler for Hiden:

9
- Bounce mods (Xmax, Legitimate farming, etc...)
- Custom maps (Lilith, Doom Island, etc...)
- Texture mods (Nymph Mod, Allskins, etc...)
- Mastery mods (Asylum, Masteries, etc...)
- Bugfixes (A Few AE Bugifxes, etc...)
- Hard mods (Soulvizier, etc...)

10
Items / Re: New Ragnarok Items Showcase (spoilers)
« on: 17 November 2018, 23:33:04 »
How do you make it triggered ?

I weared the tunic of the allfather during a one hour session play, trying in fight to run out of mana. And.. no raven in the sky.
I would have seen it since it lasts 24s according to the tooltip.

I looked it up and it has 25% chance to run when you drop below the mana threshold (wich is hardcoded and not mentionned, or at least I don't know where it is.) I recall seeing it trigger at least once so it must be a round of bad luck.

11
Lichei now is at Elysium.

Charon
Spoiler for Hiden:
The Bloated One (not a boss but definetly worthy of mention)
Spoiler for Hiden:
Cerberus
Spoiler for Hiden:

12
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 17 November 2018, 03:54:55 »
Made all bandits and cultists of the racial type "Human" (I recycled the "Animal" racial type for this).

At last! Thank you!

13
Now at Epirus. I feel like this is a very solid class and can still go a long way.

Graeae Sisters
Spoiler for Hiden:

14
Items / Re: New Ragnarok Items Showcase (spoilers)
« on: 16 November 2018, 21:15:23 »
Found a nice piece of Allfather set:


But the grant skill, apparently, can't be triggered  ::)

It does trigger, just doesn't always do : it has a chance to run.

15
New Projects / Re: Deities Mod - Development Thread
« on: 16 November 2018, 12:51:09 »
Damn, I thought there is a way to make %chance of damage absorbtion... but even if it exist, I cant find it... AARGH! These templates are so limited!  >:(

Most of the skill descriptions are added btw.

I don't think it does, since it's a proprety reserved to spells and it's behavior is different.

Yes, those templates limitations suck.

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