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Messages - botebote77

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as expected, act 1 epic was a breeze.. lvl 57 - rhakotis

Spoiler for Hiden:
boar snatcher



gorgon sisters


talos - master automatoi

minotaur lord


better gear optimization now (w/ +4 to all skills and 80% CDR)
Spoiler for Hiden:

visor of the shadowlord
dagger of basbona
robes of calchas
armlets of freyja
impenetrable boots of the pegasus w/ pristine plumage
necklace of glauberg
socrates of immortality w/ demons blood
occult of might w/ dionysus wineskin
thoths glory

finally finished normal.. lvl 53
act 5 is really long

Spoiler for Hiden:
fungoid king


baldr, tyr, freyja, wodan


mead of poetry quest boss



one of the lokis dropped loki's wand and i remembered ylva.. so i thought *shrug* might as well.. although i didn't really need her.. her shield looks like.... shield of the goutai?


the whole normal i held out on equipping any purple items.. but now that I'm in epic, it's time.. it's also time to spend some of those unused stat points.. at least the 1st half of epic should be smooth sailing

rough starting gear for epic.. it'll change soon
Spoiler for Hiden:

visor of the shadowlord
neiths will
rings of the rhine
robes of calchas
armlets of freyja
orb of the fallen
socrates of immortality w/ dionysus wineskin
star stone
boots of freyja
already spent some unused stat points

and i die there sometimes the place where you get the scepter.. huge difference between xmax and single because the green undeads that have thorns also get multiplied

edit: hand of balance

just reread the rules.. about the sphinx quest, at least the xmax version in kirmiziperfect, it's fixed.. doable in xmax.. any other versions of xmax i don't know

act 5 is just too long.. just the 1st half for now

Spoiler for Hiden:


salt mines


primrose passage

4 ancients

Hildisvini Golden Boar

never play HC in the wee hours of the morning when you're still sleepy.. i farmed for hood of the chosen, coat of the chosen, and ritual amulet in preparation for 3 Hildisvini.. but when i got there, i forgot to wear all of those  ;D
good thing i was still able to kill them without dying, thanks to scroll of primal chaos i got from the sciron quest
i have to make sure i don't make the same mistake against 3 King Thrym.. these bosses are easy if there's only 1 of them.. but if there are 3, they're dangerous

edit: dem what is that position by 3 Goldtooth

Warfare AE / Re: "Thorad-SLV2H Agena-D" - Spear Slayer Build
« on: 13 April 2019, 01:45:58 »
the build seems veryyyyy.... ordinary..
for Torstein measuring scale  ;)

New Projects / Re: Deities Mod - Development
« on: 12 April 2019, 09:38:49 »
dodge % is calculated in the same way, yes?
is it? i didn't know that.. %armor absorption though and i think %damage absorption are both multiplicative

New Projects / Re: Deities Mod - Development
« on: 12 April 2019, 05:59:09 »
multiplicative.. for example if you have archmages clasp and talisman of the jade emperor, instead of 40% + 25% = 65%.. if it's multiplicative the mechanics will be 40 * 1.25 = 50%.. so if it's only that, that's a nerf.. but if you also wear helm of the magus + polaris + ploutons cornucopia + volvas boots + pelaron:
40 * 1.25 * 1.15 * 1.17 * 1.12 * 1.10 * 1.2 =  99.5%
so that might not be a nerf if you overcommit to it
those are rough values btw

i think 90% cap with additive stacking is too OP.. so nope

bah if it's too difficult, don't put much thought into it.. i think it emphasizes the difference between casters and weapon users.. and i don't think I'll like that.. this new mechanic is more of an experiment

your charioteer, i can see the problem when you rotate.. but man what an improvement.. that looks really cool

New Projects / Re: Deities Mod - Development
« on: 12 April 2019, 03:32:02 »
nargil, can you do this in your mod? i don't know if it's possible.. CDR stacking will be multiplicative but there is no 80% cap.. like if you want to spam top notch spells, you can spam it with no cooldown but you will likely sacrifice resists or all skills or whatever.. i don't know which would be more fun though, that or the current additive stacking but with 80% cap

edit: double edged sword.. stacking CDR will not be as effective except if you overcommit to it

New Projects / Re: Deities Mod - Development
« on: 11 April 2019, 05:33:04 »
hohohohoho.. this seems ridiculous.. ridiculously good  ;D
would be cool if it looks like the character is riding the chariot rather than pushing it.. i don't know how it would look like attacking with a melee weapon but if it's not possible, it's still fine by me.. i don't like melee lol

i for one hope your mod doesn't look like it's overflowing with pets.. but hmm i might be the only one
edit: no offense to Bumbleguppy  :-X

New Projects / Re: Titan Quest - Titanomachy Mod ( Development )
« on: 10 April 2019, 22:31:39 »
hey just something you can include on your notes for act 2.. I'm not that familiar with Egyptian mythology, i only know a few things

Set - god of chaos.. i honestly don't know why Set is not in the game.. Set is probably one of the most (if not the most) evil in Egyptian myth.. he is said to look like human with an animal head.. what the animal is, nobody knows for sure.. like a mix of whatever

although if you include Set, i think he deserves to be a major boss in act 2

Apep - this is the arch-nemesis of the god Ra or goddess Bast.. he is said to look like a giant snake.. when there is an eclipse, ancient Egyptians believed Apep to be swallowing the sun

Anubis - equivalent to Thanatos of Greek myth, or more popularly equivalent to Death.. when a person dies, Anubis is said to weigh the person's heart with the feather of truth.. said to look like a human with the head of a jackal

finished act 4.. i'm now lvl 44.. 2 Dactyls spawned.. but freezing blast and poomf no prob  ^-^

Spoiler for Hiden:
secret passage

gray sisters



undead typhon coward cheese

1st Dactyl (it's that one beside machae

2nd Dactyl


edit: dem grey sisters pic won't show
Spoiler for Hiden:

New Projects / Re: Titan Quest - Titanomachy Mod ( Development )
« on: 08 April 2019, 12:02:05 »
I'm not complaining  ;)

my thoughts? just make sure act 2 is not easier than act 1.. and make sure bosses are not easier than ordinary mobs

New Projects / Re: Titan Quest - Titanomachy Mod ( Development )
« on: 08 April 2019, 07:41:37 »
lvl 47 with 2755 HP (that's high for act 1 normal)
and it doesn't take crit damage except when it was ensnared
and it's still taking too much damage
sauruz must love seeing character graveyards  :))

Typhon down yeba

Spoiler for Hiden:
demon bull

just one last look at dead Dragonian mobs



i cheese every boss i can cheese :)

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