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Messages - MedeaFleecestealer

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2
Welcome to the forum.   :)

What is EGA1803? EGA Xmax?

3
General Discussion / Re: Mastery Questions of Certain Skills
« on: 26 March 2020, 20:03:39 »
Not that I can recall.  Shen-Nong's Dark Medicine relic can reduce all resistances though and there are probably some items that might too.

4
Modifications / 2D/3D animination class
« on: 26 March 2020, 13:13:14 »

5
Android/Console / Re: Patch 1.08 crash on PS4
« on: 25 March 2020, 15:49:36 »
Welcome to the forum.   :)

Yes, it seems to be a problem for people using the disc version of TQAE.  The devs are aware of it and are working on a fix for it. 

6
General Discussion / Re: Mastery Questions of Certain Skills
« on: 25 March 2020, 15:19:50 »
Again, depends on how you build them.  Have a look at the physical and elemental Thane and Sage builds here

https://titanquestfans.net/index.php?topic=679.0

They are built differently depending on whether you're concentrating on physical damage or elemental damage.

7
General Discussion / Re: Tips On Character Building
« on: 25 March 2020, 07:20:56 »
Hunting can be played either way.  Many people focus on the spear side giving that priority over the bow user side of things.  For me Hunting is always bow first so while I may carry a spear as a second weapon I usually don't bother to put any points into spear skills.  You can probably do both; it's just a question of what other skills you don't use instead from Hunting and whatever other mastery you pair it with. 

8
General Discussion / Re: Mastery Questions of Certain Skills
« on: 25 March 2020, 07:13:45 »
Definitely.  It increases your damage and boosts your resistances.  Why wouldn't you want it?  It has a huge 14m radius so pretty much covers the whole screen when active.  That means even if you set it to aggressive stance you're still going to benefit if you're a ranged character and it's away from you attacking foes.

9
THQ Nordic / Re: Titan Quest: Ragnarök expansion released
« on: 24 March 2020, 17:29:48 »

11
General Discussion / Re: Tips On Character Building
« on: 24 March 2020, 06:44:18 »
Just by learning or reading guides.  Defense's Battle Awareness for example is usually only taken with one point because you really want to max out it's synergies Focus and Iron Will. 

12
Forum News and Info / Re: Birthdays
« on: 24 March 2020, 06:33:58 »
Happy birthday Cygi, hope you manage to enjoy the day in these unsettling times.  :)

13
Forum News and Info / Re: Birthdays
« on: 20 March 2020, 07:21:00 »
Happy birthday sauruz, enjoy the day.   :)

14
General Discussion / Re: Tips On Character Building
« on: 19 March 2020, 07:21:13 »
Depends on what you call important skills, some can be one point wonders.   And what end level were you looking at?  With the disc version of the game, although the max cap is 75 it's rare to get anywhere near that unless you farm forever.   I usually finished Legendary around 60-61.  With the expansions I'd expect that to be in the mid-70s while the new cap is 85.  But yes, if you don't want to use the new skills then your character level can be quite low.

15
General Discussion / Re: Tips On Character Building
« on: 18 March 2020, 06:43:07 »
Yes, many classes can be built in different ways.  The main problem is how you spend your attribute points though.  Do you concentrate on str/dex if you're a Juggernaut or do you go more intel/dex with very little str to boost the magical side of things.  As I said it can be done, but you need to know what you're doing.  If you look at the link I posted of Irma2's build ideas you'll see for example that he has 3 different Evokers: caster, auramancer and melee.  Compare how he uses his skill points for the different builds.

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