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Messages - Antar36

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1
First of all, it depends on what you expect from a nymph. If you want her to deal mainly with support. This is the best mastery that will provide skills useful for a frontline warrior. Here again, dream mastery is the best solution. Psionic touch, Phantom attack, various trances make them invaluable. If you don't want sleep you can try war and neidan. However, in my opinion, dream is incomparably better. It is worth mentioning our friend Nightmare, which will additionally strengthen the nymph. If you want your nymph to have more tasks, the Rogue Mastery will work best. However, if you would rather have your summons engage in combat, then the earth mastery  is best, because the Core Dweller will work perfectly as a frontline warrior, which will be very useful to the nymph as she is an archer.

2
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 07 January 2024, 15:47:39 »
It looks great, I can't wait to see it in the game. By the way, maybe you could post the angel you made for a friend?

3
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 09 November 2023, 15:00:19 »
Another great model. Especially her face is very pretty.

4
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 05 November 2023, 14:14:50 »
A wonderful model. The nymph is very beautiful but also relatively scary. This is what a dark nymph should look like.

5
New Projects / Re: Titan Quest: Arris Mod
« on: 16 September 2023, 10:38:44 »
A really interesting idea with these races for the characters. Another intriguing thing is the diversity of them - each has its advantages and disadvantages, which makes the game different every time.

6
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 29 August 2023, 09:00:17 »
WOW. Great message. All your mods are great so I'm sure this pack will be awesome too. Thanks to too @Amaryllis .

7
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 19 August 2023, 09:24:33 »
WOW! You have merged all your mods into one. An interesting idea with this program, it will certainly simplify your life and ours. Generally, well-made nymphs, as well as all the characters.

8
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 10 August 2023, 09:21:18 »
As always very nice to see your work. Thank you.

9
General Discussion / Re: Regarding loot and rune drops
« on: 03 August 2023, 19:33:17 »
I fully agree with your statement. Yes, I admit, I don't grind, but I use the caravan system, which can be considered a cheat. Sometimes you come across a really interesting item and it's really a pity to sell it or throw it away. Similarly, I agree with you that the resistance system on Epic and Legendary levels is a bit broken. I've thought about it, but I have to admit you're right. Grind is extremely important if someone does not want to use caravans.

10
General Discussion / Re: Regarding loot and rune drops
« on: 03 August 2023, 13:25:15 »
@Zardoz Yes, that's true, I was stuck in Act III because I didn't have proper fire protection. First of all, being stuck meant I died about 2-3 times at this point, and I wanted to go through all the levels without dying a single time. (so I deleted the character and started another one) I thought Trance of Convalescence, Permance of Stone supported by Overgroth would be enough. (I also had Brimstone about 17% fire aid). Unfortunately, it wasn't enough, I didn't expect them to deal so much damage on epic. If I had kept at least one amulet and one ring, I think I would have easily broken these creatures. In general, it's possible to pass without grinding, but you need to have some experience in the game. Another thing is that TQ is a game based on randomness, so even many hours of grinding can make us not get the desired item. Therefore, mine is not worth doing builds based on specific items. As for juggling equipment at higher than normal levels, it's practically necessary. Another thing, everyone plays a little differently and different monsters are the worst for him. I had no major problems with the tigermen. Of course, I agree with you that a new player shouldn't dream of beating the game without a single respawn. However, a more experienced player can do without grinding. Of course, I'm not saying you're a weak/inexperienced player. On the contrary. However, the randomness of TQ means that there is a good chance that we will find a group of creatures that will be a real challenge for our character.

11
Great mod. I like these quilts best. It's a small change, but it makes a huge difference.

12
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 26 July 2023, 09:27:00 »
Thanks for work. Your skins look really good.

13
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 24 July 2023, 14:59:34 »
Interesting idea and good execution. I have to admit that the two girls look pretty scary. Personally, I would not want such two in the real world (and in the digital world too).

14
Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 22 July 2023, 09:16:31 »
Interesting idea !!

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Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins
« on: 21 July 2023, 13:33:56 »
Well done skins. Interesting idea with the witch. Just released a little too soon. :) There's still some time left until Halloween. Maybe someone will use your idea as an inspiration to prepare an outfit. :)

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