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Messages - POJOLO
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« on: 17 October 2024, 21:02:05 »

The Skills++ mod significantly increases the maximum level of all abilities available to the player. If the original game had restrictions on the maximum level of abilities, then this mod almost removes them, giving players complete freedom to use skill points. Main Features:
- The maximum skill level is up to 999: Now each hero's skill can be upgraded up to level 999, which allows players to experiment and improve their abilities almost indefinitely. Do you want such an "aura of fire" so that it works at a distance of 10 meters? Or really strong summoning creatures? Now it's possible!
- Three versions of the mod to choose from:
- Normal mode: Only the maximum level of all skills has been increased to 999.
- +10 mode: When leveling up, the player gets 10 skill points instead of the 3, and the maximum level of all skills is increased to 999.
- +100 mode: As in the "+10" mode, but with obtaining of 100 skill points at each level, which allows you to instantly switch to experiments.
- Have fun without limits: The mod is not designed for those who are looking for a balanced game — it is designed for fun and experimentation. Upgrade your favorite abilities to absurd levels and see how the gameplay changes with unlimited possibilities.
Download linksPreview
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« on: 14 October 2024, 19:39:09 »

Random encounters with powerful enemies have always sparked interest in exploring locations in Titan Quest further. However, as players progress through the initial stages of the game and acquire a more or less decent build, the enemies intended to test their skills turn out to be far too weak, often requiring only one hit to defeat. This mod aims to address this issue by introducing truly challenging hero enemies and significantly increasing their numbers. Features
- New heroes: The mod introduces a variety of new hero enemies, each designed to pose a challenge even for the most experienced players. These enemies possess unique sets of abilities and characteristics. In total, the mod brings more than 200 new heroic enemies into the game, expanding the pool of opponents for nearly every type of foe present in the original game.
- New enemy groups: Hero enemies can now appear in groups, creating more challenging situations for players. Players will be able to encounter combinations of new and familiar enemies, adding an element of unpredictability to the game.
- Hero upgrades: Several well-known heroes have received upgrades, including Toxeus the Murderer, Cinder Bone, Rot Bone, and Frost Marrow. These upgraded versions come in three variations: EX, True, and TrueEX, each offering increased difficulty.
- "Chuck Norris": In addition to the regular heroes, "Chuck Norris", the hero from the eponymous mod, has been added. His upgraded versions will test players' skills to the utmost.
- Worthy reward for the challenge: new heroes can use rare equipment, including green and even unique items. The more powerful the enemy, the greater the reward!
- Three difficulty levels:
- Normal mode: close to the original game, with a slightly increased number of heroes.
- x5 mode: for those who want a more challenging experience, this mode increases the number of enemy heroes by 5 times. It is not recommended to start new game with this version.
- MAX mode: in this mode, heroes appear at every turn in large numbers, making the game extremely difficult. It is also not recommended to start new game with this version.
Current version of mod
At the moment, the mod only adds new enemies to the first act of the game (Greece). For the remaining acts, increased the chances of heroes spawning on the "x5" and "MAX" difficulty levels, where they can appear. I plan to add new unique characters to each act and may change the balance of current heroes.

Afterword
I would like to thank the authors who made the manuals that made it possible to make this mod, namely: WNG and Asylum101.
Additionally, currently working on a smaller-scale mod that I plan to release soon.
Good luck in your hunt for Chucky TrueEX.
Download links
Preview
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« on: 23 July 2022, 20:03:56 »
I want to add and change objects on the main map of the game (New proxies, slightly change specific locations), while making a bounce mod. I saw how it was done in the AllSkins mod (skin merchant added). I tried to figure out how it was done but I did not understand.
I know that you can load the whole main map into the mod and make changes there, which will no longer be a bounce mod.
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