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Forum News and Info / Re: Birthdays
« on: 18 July 2026, 16:45:50 »
Happy birthday @Bumbleguppy ! Have a wonderful day
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Forum News and Info / Re: Birthdays« on: 18 July 2026, 16:45:50 »
Happy birthday @Bumbleguppy ! Have a wonderful day
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Other Modifications / Re: [MOD]More Space for TQAE« on: 23 May 2026, 18:41:24 »
No, sorry, only for AE.
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Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 17 May 2026, 00:41:21 »No worries and take your time Nargil. Don't want you burning out because you're trying to rush a lot of stuff into the mod. That's exactly what happened, lol. I'll have to take a break for a while, until i recover. 6
Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 09 May 2026, 15:09:01 »
The latest source files are on Nexus, but nothing is finished yet. @HekTo has send me an amazing update to his Transmog system. It no longer requires admin rights, and the PATCH folder is no longer needed. Also it's less likely to trigger your antivirus. Changes ingame are - Illusions are now permanent, meaning you don't need to reapply them each time after reloading the mod. Now i have to convert all current illusions, hairs and mounts to the new system, because there are new dedicated templates for transmog.
I will no longer predict a release date for the next patch. The mod will be ready when it's ready. That's it. 7
Crate Entertainment / Re: Farthest Frontier DLC Cats and Dogs« on: 04 May 2026, 16:00:39 »
That reminded me of something:
Spoiler for Hiden:
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Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 30 April 2026, 18:28:39 »
I won't be ready to release by 1st of May, i need at least a few more weeks to finish everything. Here is some new stuff from the last days:
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Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 26 April 2026, 05:51:13 »
All the Mastery screens are now updated and beautified. Preview:
Spoiler for Hiden: ![]() All skill trees have 7 columns now for better look. 10
Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 24 April 2026, 19:51:06 »
Beautified some of the Mastery Panels:
![]() ![]() ![]() ![]() At the bottom empty row i plan to add some passive skills, similar to Soulvizier mod: ![]() 11
Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 22 April 2026, 13:54:17 »
A big chunk of work has been done the last few days, and the latest source files are uploaded to Nexus. What is new:
- Re-scaled all Mastery skills to have better level progression - Mining system is almost finished - Added granted skills from gems (Mining) - More immersive NPC icons (over their heads) - Better sounds and mechanics for Fishing - Updated both player character meshes to the latest - Satyr MI slings implemented (part of archer satyrs now use Thrown and can drop them) Also I set ETA for the next update - somewhere in the beginning of May (I'll try for 1st of May but not promising anything) Edit - Here is a video showcase: 12
Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 16 April 2026, 17:41:18 »
The rescaling of Mastery skills is almost done. I'm finalizing Warfare Mastery today and start to properly implement the Mining system. Here is a preview of new things in Warfare:
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Texture & Skin Modding / Re: [RESOURCES] Custom Models & Skins« on: 08 April 2026, 22:50:34 »Hi all! i start modding TQ) Now want add some effect on weapon model... early i can do it. i used 3ds msx2012 with hms plugins and program was working good. But nowhen i try do it again on my new pc 3ds max don't wont work... Please who can help me put for me on one model two effects! please help anyone. Write in private messengersSure, i can try help, just send me the model and effects in PM. 15
Legion of Champions AE / Re: LoC Reloaded - Development Thread« on: 03 April 2026, 22:29:45 »
The latest source files are uploading to Nexus as I write this. I decided to rename the mod to Legion of Champions Reloaded, since year 2024 is long past. When the new update finally comes, you will have to start a new character, be warned. But this will be one time only.
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