Titan Quest Fans Forum

General => General Discussion => Topic started by: nargil66 on 27 October 2017, 01:41:02

Title: TQ Fans Forum Layout Ideas
Post by: nargil66 on 27 October 2017, 01:41:02
Ok, I tried to brainstorm some examplar forum tree. It's far from perfect, but it will change with your suggestions or corrections. I think it has to be as simple and effective as it can. This is just a sketch, just share your thoughts and let's make it together :)

Forum Tree

General Category
- Forum News
- Forum Rules
- Forum FAQ
- Forum Issues
- Discussions

Titan Quest - Immortal Throne
- Discussions
- Masteries
- Challenges
- Guides

Titan Quest - Anniversary Edition
- News & Patches
- Discussions
- Masteries
- Challenges
- Guides

Titan Quest Modifications
- Discussions
- Texture Modifications
- Big Modifications
- Mastery Modifications
- Translations
- Fan Patches
- Modding Guides

Titan Quest Tools
-Modding Tools
-Gameplay Tools
-Tool Guides

Foreign Language Forums
-German
-Russian
-Spanish
-etc.

Offtopic
-General Offtopic
-Other Games

Archive
-anything
Title: Re: Re: TQ.net members
Post by: sauruz on 27 October 2017, 09:40:46
Its  Great start, but what you mean by discussion on few topics ?

Also i think , fan patches can be removed, since most of community work is on some kind of mod, our already incluied on AE.
Title: Re: Forum Tree Suggestions
Post by: nargil66 on 27 October 2017, 11:32:37
Corrected. I split this in new topic, since it wasn't on its place on the main one. Thanks for suggestion sauruz. Btw, how do i edit the first post and topic name, it says too much time has has passed?

Forum Tree

Announcements
- Forum News
- Forum Rules
- Forum FAQ

General Category
- Questions & Issues
- Discussions

Titan Quest - Immortal Throne
- Masteries
- Challenges

Titan Quest - Anniversary Edition
- News & Patches
- Masteries
- Challenges

Titan Quest Modifications
- Guides & Tutorials
- Big Modifications
- Mastery Mods
- Texture Mods
- Translations

Titan Quest Tools
-Modding Tools
-Gameplay Tools

Foreign Language Forums
-German
-Russian
-Spanish
-etc.

Offtopic
-General
-Other Games

Archive
-old stuff
Title: Re: TQ.net members
Post by: Prosoro on 27 October 2017, 12:31:51
Nice start Nargil66 :)

Here's my ideas regarding layout.  I've tried to simplify it overall by combining some sections and having sub categories as were appropriate.  There are some things I'm still not sure about though, noted with a question mark.. let me know your thoughts  :P

Also, haven't included the obvious sections like 'Introduce Yourself'; 'Off Topic etc.  I assume we'll be having these too?


(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fi1064.photobucket.com%2Falbums%2Fu376%2FProsoro%2FTQForumLayoutIdeas01_zps8h2eu5mp.jpg%7Eoriginal&hash=1a7fb6273938788bb0c02dfbcb8eccf5)

(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fi1064.photobucket.com%2Falbums%2Fu376%2FProsoro%2FTQForumLayoutIdeas02_zps9oguce8z.jpg&hash=3d142c9c7ed5af3fc6a93689a25ec69c)
Title: Re: TQ.net members
Post by: nargil66 on 27 October 2017, 13:24:16
Very nice work! You really went in-depth ;D
About the categories with questionmarks, i think we dont need multiplayer section for original game. But technical section is really good idea. Also the trading ones, i never trade with others, so i didnt thought of it. But maybe split trading section and add it to main TQIT and TQAE subforums?
Title: Re: TQ.net members
Post by: sauruz on 27 October 2017, 14:57:10
@nargil66 i edited the post title, mhm not sure maybe its was some issue/ bug on forum post.

@Prosoro , i like how you put the topics , and i enjoyed the megara marketplace name !

Maybe we could do the rest about other titles ? it could add the fun factor! :)
Title: Re: TQ.net forum layout ideias
Post by: nargil66 on 27 October 2017, 17:28:37
Maybe we could do the rest about other titles ? it could add the fun factor! :)
Yeah, that's a very neat idea.  :)
Some names that come in my mind:
General Category or Discussions - Memphis Plaza/ Athens Square
Main Masteries thread - Guild Hall
Different Masteries threads - Warrior's Guild, Hunter's Guild, etc.
Builds and Guides - Spartan Camp/ Training Grounds
Mods - Artisan's Quarters
Challenges - Hall of Heroes
Modding Guides - Rhakotis Library
Foreign Section - Chang'an/City of Babylon
I donno about TQIT and TQAE categories tho.
Or maybe each main forum section can be connected to different Act from the game?
Edit: Archive section can be Realm of Hades :D
Title: Re: TQ.net forum layout ideias
Post by: sauruz on 27 October 2017, 22:43:31
AH AH !

You nailed it @nargil66  its perfect!

 8)
Title: Re: TQ.net members
Post by: efko on 28 October 2017, 00:32:33
Nice start Nargil66 :)

Here's my ideas regarding layout.  I've tried to simplify it overall by combining some sections and having sub categories as were appropriate.  There are some things I'm still not sure about though, noted with a question mark.. let me know your thoughts  :P

Also, haven't included the obvious sections like 'Introduce Yourself'; 'Off Topic etc.  I assume we'll be having these too?


(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fi1064.photobucket.com%2Falbums%2Fu376%2FProsoro%2FTQForumLayoutIdeas01_zps8h2eu5mp.jpg%7Eoriginal&hash=1a7fb6273938788bb0c02dfbcb8eccf5)

(https://titanquestfans.net/proxy.php?request=http%3A%2F%2Fi1064.photobucket.com%2Falbums%2Fu376%2FProsoro%2FTQForumLayoutIdeas02_zps9oguce8z.jpg&hash=3d142c9c7ed5af3fc6a93689a25ec69c)
Last photo can't be seen. Also photobucket is not a friend of forums, so we will avoid using it for important things in future.
Title: Re: TQ.net forum layout ideias
Post by: Prosoro on 28 October 2017, 02:08:41
For the modification section it was..

Titan Quest Modifications –

Maps and the Editor (Dedicated section with Tutorials, Tips & Tricks, Old and New  Projects, Gallery, and perhaps a general discussion sub category)
Quest Modding (Dedicated section with more or less same categories as above)
Art Manager (Key info on how to set up etc, another general discussion forum here would be helpful I think)
Complete Mods (In place of ‘Big Modifications’, a dedicated section to all the existing mods with two main sub categories:
-World Modifications (eg; SoulVizier, Underlord, Lilith, D2Immortal etc)
-Mastery Modifications (eg; Paths, Masteries, Destinies etc)
Other Modifications (sub categories: Texture & Skin Modding / Difficulty Mods
Installation and Tools (Arc Explorer, How-to Install Guides etc)

@nargil66 Those are some fitting titles indeed, I like the Guild and Hall of Heroes ideas.

I do think we need to be careful with maintaining a clear, recognizable section list for the forums.  Adding flavor is kool, but imo I think it could get messy having this for every category. 

Title: Re: TQ.net forum layout ideias
Post by: nargil66 on 28 October 2017, 10:02:51
Well, we can include both.
For example the masteries threads can be named "The Guild Hall: Titan Quest Masteries" and there will be no confusion i think.
Like in Taleworlds forums, mod section is called "The Caravanserai - Released Warband Mods"
Each section can be related to an area or a city from the game. I'll try making the idea more clear later. 
Title: Re: TQ.net forum layout ideias
Post by: sauruz on 28 October 2017, 10:27:45
I just remenber, some mods only work with disc version ( soulvizer for exemple).
Title: Re: TQ.net forum layout ideias
Post by: MedeaFleecestealer on 29 October 2017, 09:39:06
Yes, mods do need to include the older ones and also the Fanpatch and spectre's patch.  I know most people have switched over to AE, but not everyone.  Some prefer the old game - I know defboy99 said he didn't like the AE so was sticking to his disc version for the time being and there was another member over on TQ.net who also didn't want to change.  Same for tools: we need the old TQDefiler, TQVault, TitanCalc, etc, if we can get them since some players will still be using them.

As for challenges I think it would be better if that's just a separate section since they can be played in either version.  Having them separate like this means having to update two leaderboards whereas under the old system we simply put (AE) against a toon using that version of the game and any which didn't have that were obviously using the disc version.  It also makes it easier for challengers to see how everyone is doing, rather than having to check two sections of the forum.

efko/nargil66, try www.imgur.com.  That works for posting pics here.  I started using it when I couldn't attach jgps as I used to over at TQ.net.
Title: Re: TQ.net forum layout ideias
Post by: efko on 29 October 2017, 16:49:30
Added some boards. Thoughts?
Title: Re: TQ.net forum layout ideias
Post by: nargil66 on 29 October 2017, 18:54:57
Looking good! Maybe it's better for start to make them the general way, like the Masteries board you made. Just add other subforums, to make the site look more complete. Fancy names are just details.
Title: Re: TQ.net forum layout ideias
Post by: efko on 29 October 2017, 19:11:08
Looking good! Maybe it's better for start to make them the general way, like the Masteries board you made. Just add other subforums, to make the site look more complete. Fancy names are just details.
Not sure what do you mean. Dividing them to more categories will only make the things complicated. About fancy names, that can be done later, adding inside the boards board descriptions.
Title: Re: TQ.net forum layout ideias
Post by: nargil66 on 29 October 2017, 20:00:00
I meant main forum categories, not subforums, my bad.
Title: Re: TQ.net forum layout ideias
Post by: efko on 29 October 2017, 20:13:55
Titanquest Fan Forum » General Category » General Discussion » Re: TQ.net forum layout ideias
      forum                                 category                   board                                         topic

From my experience, its not good to go with too many categories, one part should be on one side, next one on another and so on. Masteries will have a better preview in the same category, but what I was thinking was even to merge all that boards under since board with name Mastery, but then it won't looks so cool, but it will save a lot of space.
Point of categories is to have at least 2 boards.
Title: Re: TQ.net forum layout ideias
Post by: nargil66 on 30 October 2017, 09:46:38
Well, we really need place for Mod development and challenges, i dont know about other things, but i think it will make the forum alive.
Title: Re: TQ.net forum layout ideias
Post by: sauruz on 30 October 2017, 09:49:41
Yes. I agree

The mods are one of few reaso(s) people still checking the game. And im sure some moods devolopers have great news to share!

Title: Re: TQ.net forum layout ideias
Post by: efko on 06 November 2017, 23:05:02
Ok, taken under consideration:
http://titanquestfans.net/index.php?topic=21.msg74#msg74
http://titanquestfans.net/index.php?topic=21.msg83#msg83

Will work on it soon.

What is supposed to be Challenges board?
Title: Re: TQ.net forum layout ideias
Post by: Typhon on 06 November 2017, 23:22:47
So no General Discussion on its own under General Category?
Title: Re: TQ Fans Forum Layout Ideas
Post by: botebote77 on 17 November 2017, 00:17:31
i mostly view this site through my tablet and this is what appears

https://imgur.com/pX4zzMZ

now i suggest we replace general discussions with builds, guides, and info

https://imgur.com/Ur2L8WO

we already have general discussions at the top and bottom anyways and new projects and technical support falls under info

I'm hoping we fill this board with game mechanics guides, heads up news like possibly DLCs in the future and new builds even for TQAE.. i mean new and not the old TQIT builds that's been used gazillions of times

feedback pls?
Title: Re: TQ Fans Forum Layout Ideas
Post by: efko on 17 November 2017, 01:10:31
This post is about forum visibility on phones/tablets - forum theme is not responsive. That means it can be a problem for users which use phone/tablet (not 100% sure about tablets). For making theme responsive some guys are taking 40+e.
Title: Re: TQ Fans Forum Layout Ideas
Post by: botebote77 on 17 November 2017, 01:56:50
This post is about forum visibility on phones/tablets - forum theme is not responsive. That means it can be a problem for users which use phone/tablet (not 100% sure about tablets). For making theme responsive some guys are taking 40+e.
i checked my pc and the layout is the same.
i know about the responsiveness.. sometimes i refresh the page 10x just to load right.. but I'm not always in front of my pc.. my tablet i can bring with me everywhere
Title: Re: TQ Fans Forum Layout Ideas
Post by: botebote77 on 17 November 2017, 10:37:53
this is what i mean

https://imgur.com/V4Em9Jv

might as well replace it
Title: Re: TQ Fans Forum Layout Ideas
Post by: sauruz on 17 November 2017, 14:49:17
this is what i mean

https://imgur.com/V4Em9Jv

might as well replace it

Makes sence, i will change it
Title: Re: TQ Fans Forum Layout Ideas
Post by: seventh on 19 November 2017, 10:08:47
In my opinion the General Discussion should be the first thing people see whenever they come into the forums. It's intuitive and guides people into the most populated/active part of the forum, which is always great considering we need every single detail to entice people into staying here due to the game's age and small community. The faster someone can reach here and see all the activity the better. I was personally confused that not only was the AE and IT sections separated with a lot of subcategories, but also that General Discussion was a scroll downwards despite being the usual "main hub" for most forums.

Anyhow, happy that there's an attempt to replace good ol' TQ.net. TQ for life ♥!
Title: Re: TQ Fans Forum Layout Ideas
Post by: MedeaFleecestealer on 20 November 2017, 09:36:38
seventh, TQIT and TQAE have different sections because things like builds won't necessarily be the same for both versions of the game.  Poinas' Pwning with Spirit guide for example doesn't work particularly well in the AE version so not likely to be a build that people would want to try out if they're playing that version of the game.

Still I agree, I think now everything's laid out General Discussion should be up after the Announcements section and before you get into the different game category stuff. Since it also contains the New Members subsection that would be a better position for it.
Title: Re: TQ Fans Forum Layout Ideas
Post by: Malgardian on 25 November 2017, 16:41:27
Just noticed that the gameplay sections of IT and AE have a childboard called "Tutorials". Shouldn't those be called "Guides"? I assume that's their purpose: Guides for Masteries and Characters?

Also, there's no Tutorials section in the Modding forums, is there?
Title: Re: TQ Fans Forum Layout Ideas
Post by: efko on 25 November 2017, 17:51:52
Just noticed that the gameplay sections of IT and AE have a childboard called "Tutorials". Shouldn't those be called "Guides"? I assume that's their purpose: Guides for Masteries and Characters?

Also, there's no Tutorials section in the Modding forums, is there?
Waiting for more info and opinions on this.



Btw, I need also more info about Soulvizier, Diablo2 and their mastery tree. Also Underlord, is this Soulvizier or another mod? I don't have information about mentioned 3 mods and their mastery. Also important to know is if something doesn't work on IT or AE.
Title: Re: TQ Fans Forum Layout Ideas
Post by: sauruz on 25 November 2017, 19:07:59
underlord was  all mastery change, more skills and points, soulvizer was build around underlord data and added more stuff, like new heroes and  itens, it only work with CD version , IT.

Diablo 2 immortal, it changes the base masteries to the ones from diablo 2 ( paladin, barbarian, necromancer , mage and amazon) with new itens and monsters, it worked with AE, not sure if works with new dlc.
Title: Re: TQ Fans Forum Layout Ideas
Post by: efko on 25 November 2017, 19:17:28
underlord was  all mastery change, more skills and points, soulvizer was build around underlord data and added more stuff, like new heroes and  itens, it only work with CD version , IT.

Diablo 2 immortal, it changes the base masteries to the ones from diablo 2 ( paladin, barbarian, necromancer , mage and amazon) with new itens and monsters, it worked with AE, not sure if works with new dlc.
Got it, 1 more question, does any of these mods do changes or prolong the map?
Title: Re: TQ Fans Forum Layout Ideas
Post by: sauruz on 25 November 2017, 19:42:53
underlord was  all mastery change, more skills and points, soulvizer was build around underlord data and added more stuff, like new heroes and  itens, it only work with CD version , IT.

Diablo 2 immortal, it changes the base masteries to the ones from diablo 2 ( paladin, barbarian, necromancer , mage and amazon) with new itens and monsters, it worked with AE, not sure if works with new dlc.
Got it, 1 more question, does any of these mods do changes or prolong the map?

underlord/soulvizer added a secret area, thats it, but  both use normal map as their base