Titan Quest Fans Forum

Titan Quest - Anniversary Edition => Modifications => Topic started by: mimimi on 03 April 2024, 11:58:55

Title: How to make the Editor work with extracted arcs?
Post by: mimimi on 03 April 2024, 11:58:55
I've extracted all the arcs for easy modding. With the options.txt entry "use archives = false" the game runs fine. The Art Manager does too. But the Editor refuses to show the (game's decompiled) map. There's just a black window. With the arcs in place, the map shows fine. So I assume the editor is looking for arcs.

How can I tell the Editor to not use archives?
Title: Re: How to make the Editor work with extracted arcs?
Post by: mimimi on 03 April 2024, 12:00:33
Is there a config file I can make, or do I need to hex-edit the Editor itself?
If so, what do I need to change exactly?
Does anyone know?
Title: Re: How to make the Editor work with extracted arcs?
Post by: mimimi on 03 April 2024, 18:27:29
nargil66 gave me the idea:

moving all extracted arc folders to the database folder of the game will let the editor pick up on the assets and display the world map!

SOLVED!
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