Thanks for the advice,
I had found that site too while i was looking around but i got stopped by some mods that are included with the xmax.
First hing was about the extra loot but they made available a version without it, second was all the things in the spoiler
Hunting: Herbal Remedy
Herbal Remedy now lasts up to 2 hours and adds up to +80% health regeneration depending on level. Its flat health regeneration bonus now increases by +1.0 per Ultimate Level, and the poison resistance now scales up to 120% to make it more competitive on Legendary difficulty with XMAX.
Rune: Rune of Life
Rune of Life lasts 2 hours, and its Strength and movement speed bonuses now take turns in gaining +1% per level, resulting in a total of +10% Strength and +15% movement speed at Max Level. It increases to +15% Strength and +20% movement speed during Ultimate Levels.
Earth: Heat Shield
Heat Shield also lasts 2 hours, and its physical resistance now scales up to 20%. As you might expect, its low burn retaliation damage has been increased, particularly in the Ultimate Levels.
Storm: Energy Shield
Energy Shield lasts 2 hours and adds a moderate amount of Defensive Ability. Its modifier skill "Reflection" now grants up to 20% chance for 1.0-1.5 seconds of Stun Retaliation, and its damage reflection scales to 50% chance of 200% damage reflected.
Reduced Vitality & Bleeding resistance penalties on Epic and Legendary
The penalties for Vitality and Bleeding resistance have been cut in half. Originally, they would not receive penalties on Epic and Legendary difficulty, but that was changed in Anniversary Edition even though there isn't enough vitality/bleeding resistance gear to make up for it. With this change you'll end up with -50% instead of -100%, which is a fair middle-ground. People won't be forced to use one of three very rare items just for the vitality resistance anymore.
Reduced experience from killing monsters
You gain reduced experience from kills depending on the spawn multiplier you're playing on. You will still outlevel enemies, but not as grossly.
x2: -15% exp. from kills. Total exp. gain: 170%
x3: -30% exp. from kills. Total exp. gain: 210%
x4: -40% exp. from kills. Total exp. gain: 240%
x5: -50% exp. from kills. Total exp. gain: 250%
xMax: -60% exp. from kills. Total exp. gain: 300%
x3x1: -50% exp. from kills. Easy mode.
Ill give it a try anyway and see if the changes, small are they could be, will be a trouble or not.