Titan Quest Fans Forum
Titan Quest - Anniversary Edition => Modifications => Topic started by: endersblade on 28 December 2021, 02:10:57
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Hey folks,
Next things I want to figure out. Where can you change the range at which experience is shared in multiplayer? It's set obnoxiously short by default. I've looked through the gameengine file but haven't really found anything relevant.
Secondly, how do you change the tick rate of spells, such as how often Plague transmits to other enemies, or the AoE damage of Ring of Flame?
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game/gamerules.dbr
you find the formula:
amountOfExperience / (1+ ((numberOfPartyMembers - 1) / 10))
But I have not tested it.
Tick rate, I don't know.
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game/gamerules.dbr
you find the formula:
amountOfExperience / (1+ ((numberOfPartyMembers - 1) / 10))
But I have not tested it.
Tick rate, I don't know.
I'm talking about the physical range between multiplayer characters, not how much exp they gain. If you run away too far from your party, you won't gain the exp from anything they kill. I want to increase that range.