Titan Quest Fans Forum
Titan Quest - Anniversary Edition => Anniversary Edition - General discussion => Topic started by: Bughuul on 25 October 2021, 15:15:36
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Does percent stack and let's say it reaches %100, means I'll reflect %x of damage (depending on gear/skills) to them who hit me, correct?
Also %x of damage stack as well? I mean, just as an example, think that I have a few items that below,
%20 chance of %50 of damage reflection
%50 chance of %100 of damage reflection
At the end of the day, I'll have %70 chance of %150 damage reflection?
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In my understanding for your last example you've got
70%(max chance) One of the two reflects proc
Then there is
1%-20% the two reflections synergize [each time 70%(max) drops closer to your 50%(min)]
meaning each reflection source works separately and sometimes chances collide.
In the end that should be about a 10% average of 150% damage reflection
Edit: There is another possibility that chances are additive and over 100% start to to merge(a bit unlikely)
But also highly possible and logical considering how TQ works is to work per armor piece being hit
So torso,helmet,gloves,boots have separate chance to receive each hit or shield when block. So chances to reflect are local to every piece (cant recall weapons having reflection or set bonuses)
Skills like Storm's Energy shield reflection should be global in this case