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Titan Quest - Anniversary Edition => Anniversary Edition - General discussion => Topic started by: hansuswurstus on 25 November 2020, 13:27:19

Title: Ragdolls freeze in the air - is this bug normal?
Post by: hansuswurstus on 25 November 2020, 13:27:19
Hey all,

I noticed that ragdoll behavior is only like 1 second or so. If you kill enemies, the ragdoll behavior gets activated and then stops. This is especially notable when you hit an enemy really hard and they fly in the air and then suddenly freeze mid-air. I have 2 questions about this:

1. Is this bug preventable or does everyone have it with Anniversary Edition?

2. Do enemies that freeze in the air still drop their loot or is it gone?

Thanks in advance!
Title: Re: Ragdolls freeze in the air - is this bug normal?
Post by: Medea Fleecestealer on 25 November 2020, 16:27:19
Well, I've never had it happen to me.  I would guess that if they don't hit the ground they won't drop loot.

Please report this as a bug here

https://redmine.thqnordic.com/projects/titan-quest-atlantis-community/issues/new
Title: Re: Ragdolls freeze in the air - is this bug normal?
Post by: sauruz on 25 November 2020, 17:40:07
it can happend , more frequently with wave type skills like distorcion wave from dream, no worries it just their corpse animation, their loot still drops since its diferent  things.
Title: Re: Ragdolls freeze in the air - is this bug normal?
Post by: hansuswurstus on 25 November 2020, 17:50:18
I reported the bug. It happens when I hit an enemy really hard and he flies in the air. The problem is that the ragdoll animation after death only lasts for about 1 second and then the enemy freezes wherever it was at that moment.
Title: Re: Ragdolls freeze in the air - is this bug normal?
Post by: hansuswurstus on 25 November 2020, 19:12:12
it can happend , more frequently with wave type skills like distorcion wave from dream, no worries it just their corpse animation, their loot still drops since its diferent  things.

I watched several gameplay videos and in every single one this problem occurs. The ragdoll behavior gets deactivated after like 0,5-1 second. This results in strong attacks freezing the enemies in the air. You can see it here for example at time mark 2:32:36. The enemy just freezes in the air lol I hope the loot still drops though I also pm'ed it to Medea because I think it occurs in every client (on PC).
Title: Re: Ragdolls freeze in the air - is this bug normal?
Post by: soa on 25 November 2020, 20:46:01
I think it has to do with the fact the devs butchered the game physics in Anniversary Edition and after.
There is a clear regression regarding :
- bodies stopping their animation in mid-air, like you said
- items that bounce for a very long time after they drop
- monster bodies or projectiles than go through the ground (like turtles, yetis...)
- ragdoll optimization, particularly in act 5 and Atlantis, causing a loss of performance (not the only cause)
Title: Re: Ragdolls freeze in the air - is this bug normal?
Post by: hansuswurstus on 25 November 2020, 21:39:23
I think it has to do with the fact the devs butchered the game physics in Anniversary Edition and after.
There is a clear regression regarding :
- bodies stopping their animation in mid-air, like you said
- items that bounce for a very long time after they drop
- monster bodies or projectiles than go through the ground (like turtles, yetis...)
- ragdoll optimization, particularly in act 5 and Atlantis, causing a loss of performance (not the only cause)

Thanks for your reply. Do you know if this affects the loot? Do frozen in mid air enemies still drop loot?
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