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Titan Quest - Anniversary Edition => Anniversary Edition - General discussion => Topic started by: dck on 04 June 2020, 20:17:12

Title: Tests on weapon elemental conversion and its properties.
Post by: dck on 04 June 2020, 20:17:12
I've found some information about this across steam forums, but it seems mostly outdated and not very concrete. I was interested in making a build around this mechanic, so I'm posting a few findings I have so far as they disagree with some old posts I read:


That's about it, initially the thread was going to have a few more questions in it, but I extended testing a fair bunch and ended up clearing most of it along the way. I haven't posted proof of the testing since I would need screenshots for every single damage instance and I couldn't spare the time to set up all of that, but everything mentioned is tested ingame with the displayed damage on dummies.

If you have anything to add or see something that doesn't fit your experience, please feel free to mention. I think I was thorough in everything I checked but it's always best to have further data.
Title: Re: Tests on weapon elemental conversion and its properties.
Post by: soa on 04 June 2020, 22:44:23
I think Clex Plays tested most of that in a video, and he should say pretty much what you say, except it was with Ragnarok, so without optimal damage display.
Note that it says "% of weapon base damage becomes elemental", not "% of weapon damage" or "% of physical damage".

See at 14:00 here :
https://www.youtube.com/watch?v=Jo08phWvC4o&t=840s
Title: Re: Tests on weapon elemental conversion and its properties.
Post by: dck on 04 June 2020, 23:15:56
Well that would've been useful to remember watching lol. I ran into that video a lot but around the times I was theorycrafting the build it wasn't convenient to watch it, never saw any text explanation that weren't just posts commenting on separate details over the years so I figured I might as well test it out. Apparently the 100% cap was fixed/added way after ragnarok, so if nothing else that's an important thing that used to be different then.
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