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Messages - letsrock

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1
Guides AE / Re: Build Tier List for AE:RA
« on: 26 November 2020, 14:29:09 »
@Eddytan : cool hope you have fun with it. It's only possible in AE as it introduces Str scaling for physical spell damage.

2
Guides AE / Build Tier List for AE:RA
« on: 26 November 2020, 01:09:16 »
(Moved from TQ AE - General Discussion)

This is a place for people to share a build tier list for AE:RA.

The tiers are follows:
- S Tier (God Tier): the character is unkillable while having very good damage
- A Tier: damage is very good but has some weaknesses in survivability, or very tanky but not very good damage, or both are good but not S tier level
- B Tier: both damage and survivability are not great. Usually looks cool though :)
- C Tier: it would be cool if it worked, but it doesn't. You can have fun with it in Normal/early Epic though :)

Below are the builds that I've used:

S Tier (God Tier)
- Strength-based, super tanky caster (Summoner: Earth + Nature) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=1484695249
- Throwing Weapon and Shield, Strength-based Skinchanger (Rune + Nature) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=2292461703

It's not a coincidence that I completed the Yellows Only Hardcore Challenge with these two builds.

A Tier
- Physical/piercing damage-oriented, spear dragon hunter (Hunting + Rune) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=1391778605
This build has excellent damage (one-shot many bosses), but can die to damage reflection or strong ranged monsters.
- Plague + Lightning Bolt Druid (Storm + Nature) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=2298426897
Both damage and survivability are good, but I think below that of the S Tier.

B Tier
- "Elemental Archer" Stonespeaker (Earth + Rune) build, using bow only, dealing fire/elemental damage:
https://steamcommunity.com/sharedfiles/filedetails/?id=1814921077
- "Fireball Fire Mage" Conjurer (Fire + Spirit) build focusing on fireball attack (fire-damage staff with Ternion attack):
https://steamcommunity.com/sharedfiles/filedetails/?id=1454079424
- "Fire spear" Physical/piercing damage-oriented, spear avenger (Hunting + Earth) build:
https://steamcommunity.com/sharedfiles/filedetails/?id=1360093840

C Tier
- "Battle Mage" Int-based Stonespeaker (Earth + Rune) using sword and shield: doesn't work because with mage gears, it's impossible to survive at melee range. My character for this build is stuck at Atlantis/Act 4 Epic.

I've also tried a standard Fire mage build with Nature and an Ice Shard build (who hasn't :) ) with Nature in the past, but I was noob at that point so didn't want to rate them.

Look forwards to your list!

3
My new favourite :) The idea is to achieve 80% cooldown reduction limit to cast Plague and Lightning Bolt only.
This is not something new to TQ old fans but might be of interest to newer players.

Steam guide link:
https://steamcommunity.com/sharedfiles/filedetails/?id=2298426897

Current gear list:

Weapon: Geras' Walking Stick: +attributes +resistances (a lot)
Head: Golden Agris Helmet: +1 skills, -recharge, +damage, +resistance
Chess: Vestment of the Overlord: +2 skills, +attributes, + resistances, +DA
Arms: Archmage's Clasp: -recharge, +attributes
Legs: Boot of Freyja: -recharge, +damage, +resistances (a lot), +DA
Amulet: Torc of the Ancestors: +1 skills, +damage, +resistances (a lot), +DA
Artifact: Tongue of Flame (lesser artifact, very easy to get): +damage, +attributes, +resistance
Rings: there are no great rings unfortunately so I'm just filling in what's missing: 1 green ring (Socrates's ring of Immortality with Demon's blood enchant) and 1 Apollo's Will ring (purely for its pierce/poison resistances and +attributes)

This gives my character:

10k+ HP
1k+ Int
Cooldown Reduction: 80% (max)
Resistances: 80% fire, 50% cold, 80% lightning, 80% pierce, 70% vitality, 60% poison, 12% bleeding, 20% physical, 80% stun
All skills: +4

4
Thanks @efko, lol :)

6
Thanks Medea. ThrowerYellow is now done with Legendary at level 73!

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:

FYI more details about the character:

Build: throwing weapon + shield, strength-based Skinchanger (Rune + Nature).
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2292461703
(the main change with yellow gears is, in terms of attributes, I had to put points mainly on Str and Dex, and only some points on Health)

Gears (most of the enchant completion bonuses are default):

Armors and shield:
- Prefix: 2x Impenetrable (45 - 49% pierce resist), 3x Purifying (41 - 48% poison resist)
- Suffix: 4x Immortality (360 - 540 health), 1x Might (33 strength)
- Enchants:
 - 2x Amun-Ra glory (with 35% vitality resist completion bonus)
 - 1x Pristine Plumage (with 35% bleeding completion bonus)
 - 1x Domain of the Dragon Kings (with 18% elemental resist completion bonus)
 - 1x Rigid Carapace (40% fire resist completion bonus)

Weapon:
- Type: throwing weapon (teutona)
- Prefix: voracious (life leach)
- Suffix: annihilation (+35% physical damage and 23 bonus damage)
- Enchant: valor of Achilles (+35% attack speed completion bonus)

Rings/necklace:
- Prefix: 3x Resistant (30 - 33% cold and lightning resist each)
- Suffix: 3x Immortality (460 - 600 health)
- Enchant: 2x Dionysus' wineskin (35% bleeding resist completion bonus) and 1x demon's blood (with 13% elemental resist completion bonus)

Artifact: Golden Belt (lesser artifact), with stun resist completion bonus.

This gives the character:
- Health: 14k
- Strength: 674
- Armor: 3240, so ~800 each piece
- Fire resist: 60%
- Cold resist: 50%
- Lightning resist: 55%
- Pierce resist: 74%
- Vitality resist: 64%
- Poison resist: 79%
- Bleeding resist: 38%
- Physical resist: 12%
- Stun resist: 80%
- Defensive ability: 428

- Average damage: 1k
- Attack speed: 143%
- DPS: 1.4k
- Greatest damage: 5.3k
- Attack damage converted to health: 4% (plus life leach)

Other info:
- Most dangerous mobs: any strong melee such as giants, tigerman heroes etc., or things that can drain energy/strip buffs
- Most dangerous bosses: Ladon and Undead King in Atlantis, because both the boss and the (unlimited) adds are dangerous. Outside of Atlantis, some hard bosses include the final bosses (original, expansions) and Undead sorceress, Fire bull, Loki.

7
ThrowerYellow is now level 73 at Asgard portal.

Thanks Medea!

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:

8
ThrowerYellow is now in Scandia, level 72.

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:

9
ThrowerYellow is done with Act 4 Legendary: now level 71 in Corinth.

The hardest boss in Act 4 was Hades (understandably) and it required some kiting.

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:

10
Thanks Medea, hopefully :)

ThrowerYellow is done with Atlantis, now back to Rhodes at level 70.

The second half of Atlantis was noticeably easier than the first one.

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:

11
ThrowerYellow is half way through Atlantis: now level 70 in Atlantis wilderness.

The first part of Atlantis was very hard, possibly and hopefully the hardest part of the game.

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:

12
ThrowerYellow is done with Act 3 (Typhon) Legendary: now level 69 in Rhodes.

Some bosses in Act 3 are hard and need some kiting: the undead sorcerer (due to adds) and the fire bull. And of course Typhon is hard.

Thanks Medea :)

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:

13
ThrowerYellow is done with Act 2 Legendary, now level 68 in the Gardens of Babylon.

The bosses in Act 2 are not hard, probably the hardest is the Manticore, but still tankable.

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:
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14
ThrowerYellow is done with Act 1 Legendary: now level 66 in Rhakotis.

Hardest boss in Act 1 is probably the Minotaur Lord, although still tankable.

Screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
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15
The enchant farming is not too bad, I mainly use default completion bonus to make it faster, plus you gain XP for your toon. Gear farming (shop farming) is probably more time consuming. To succeed in this challenge, the yellow gears need to be heavily optimized.

Like yesterday, with ThrowerYellow, I farmed the Hydra for 1+ hour and I already got all the enchants I need from him (Achilles and Dionysus sets). I also spent 1+ hour to farm the shops for gears and I didn't get any new armor gears (still using most of them from epic Rhodes), only some new ring/amulet.

I'll probably do the main gear shop farming in legendary Rhodes though.

Anyway, this is also an interesting thing about this challenge -- find the best way to optimize your gears. And with yellow gears, there are more ways to optimize them than with using non-restricted gears.

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