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Art Manager / Re: Is it possible to change the starting equipment?
« on: 24 November 2017, 10:38:44 »
Not very helpful. But in the case, I will
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Art Manager / Re: Is it possible to change the starting equipment?« on: 24 November 2017, 10:38:44 »
Not very helpful. But in the case, I will
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Defense IT / Re: Classes Made With The Defense Mastery« on: 24 November 2017, 10:36:23 »
I tried myself, and here are the results. Is there indeed a little mistake in Strength, but the other figures are correct.
This is the Anniversary Edition 1.45, brand new character just leveled up with the Defiler to level 23. 3
Art Manager / Is it possible to change the starting equipment?« on: 24 November 2017, 00:02:48 »
I am playing around with the artmanager and I wanted to add a dozen or so of heal and energy potions to the main character when it starts.
I tried to add few lines to records\quests\rewards\startingloot.dbr, but it did not work. What am I supposed to do? 4
Defense IT / Re: Classes Made With This Mastery« on: 23 November 2017, 21:30:45 »Code: [Select] Health Energy Str Int Dex source: https://www.gamefaqs.com/pc/928126-titan-quest/faqs/44409 http://www.titancalc.com 5
Warfare IT / Re: Classes made with this Mastery« on: 23 November 2017, 21:22:34 »
Now it is fixed, thanks for pointing me out how to modify the messages.
The numbers were wrong because I added up the base values twice. My bad, fixed now. 6
Warfare IT / Re: Classes made with this Mastery« on: 12 November 2017, 12:01:08 »
Sorry for the noise, the previous table should be correct now.
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Warfare IT / Re: Classes made with this Mastery« on: 12 November 2017, 11:35:58 »
Warfare bonuses when maximizing the mastery:
Code: [Select] Health Energy Str Int Dex source: https://www.gamefaqs.com/pc/928126-titan-quest/faqs/44409 http://www.titancalc.com 8
Anniversary Edition - General discussion / Is there a comprehensive description of Asylums and Path masteries?« on: 08 November 2017, 12:00:35 »
The title says it all, while for the original game are few skill guides with also comments and suggestions, the mods are _really_ poorly documented.
Asylum even have as "iirc" in the its readme!
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