Author Topic: Pantheon Mod - Development  (Read 269004 times)

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Offline nargil66

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Re: Deities Mod - Development
« Reply #555 on: 02 March 2019, 21:45:11 »
In various concepts Ares has a cloak, which is lacking here, but I don't know any specific item (Ragnarok has some but would it look good ?).
Some concepts represent Ares with few clothes and armor (can see his chest skin), maybe you could try this.
Finally, there are some items with Ares name, but I suppose they don't fit your needs.
https://www.tq-db.net/equipment/ares-wrath
https://www.tq-db.net/equipment/ares-war-helm
Thanks for the suggestions! The cloak and the half armor ideas are very good, i'll try them for sure. Maybe use both, cloak can be attached as a separate entity. Also Ares Wrath is a cool spear, i forgot about it. It will need some reskinning to golden/bronze. About the helm, i dont think it looks epic enough. Just finished the new spear animation, will be back with some concepts soon.

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Offline Prosoro

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Re: Deities Mod - Development
« Reply #556 on: 02 March 2019, 21:49:40 »
In various concepts Ares has a cloak, which is lacking here, but I don't know any specific item

There is Alexander's Cuirass which has a cloak and is very greek-themed.  I'm not very familiar with Ragnarok items though so possibly could be something better there.

A thought I had Nargil is that perhaps he also needs a Pauldron (shoulder guard) to help attain the more badass look? Some Suggestions for this;
Ferrus Gnosi Armor - golden twin Lion shoulder guards
Razorback Harness - huge pauldron and has a gladiator look to it

Also maybe try another helm but re-colour to suit... I've always thought Dieneke's Helm looked super agressive -
https://www.tq-db.net/equipment/dienekes-shade

Also, man you are a machine! Seems like you've been doing a lot if work on Deities.  The new custom UI art looks awesome, especially Hecate  ;D
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Offline nargil66

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Re: Deities Mod - Development
« Reply #557 on: 02 March 2019, 22:41:26 »
In various concepts Ares has a cloak, which is lacking here, but I don't know any specific item

There is Alexander's Cuirass which has a cloak and is very greek-themed.  I'm not very familiar with Ragnarok items though so possibly could be something better there.

A thought I had Nargil is that perhaps he also needs a Pauldron (shoulder guard) to help attain the more badass look? Some Suggestions for this;
Ferrus Gnosi Armor - golden twin Lion shoulder guards
Razorback Harness - huge pauldron and has a gladiator look to it

Also maybe try another helm but re-colour to suit... I've always thought Dieneke's Helm looked super agressive -
https://www.tq-db.net/equipment/dienekes-shade

Also, man you are a machine! Seems like you've been doing a lot if work on Deities.  The new custom UI art looks awesome, especially Hecate  ;D

You read my thoughts bro :D I was just trying Dienekes helm and its exactly what i need!
About the half armors - ferrus gnosi or its lite version - Odysseus armor maybe will do the trick. Diomedes armor is heavier but also fits, only needs retex. Razorback harness, or maybe Exotic Arachnos armor... Alexander cuirass - maybe ill use that for Athena.
Here is what i was able to collect by now:

Spoiler for Hiden:
Dont mind the spear/shield being invisible.

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Offline soa

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Re: Deities Mod - Development
« Reply #558 on: 02 March 2019, 23:16:58 »
As for greaves, Theban or Troy greaves seem OK to me, albeit classical.
Soulvizier for AE, Ragnarok and Atlantis [released] :
https://titanquestfans.net/index.php?topic=1201.0  / Discord : https://discord.gg/qs9t6AA
Overhaul mod with many new monsters, skills, items, features, balance and bugfixes. Increased difficulty.

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Offline nargil66

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Re: Deities Mod - Development
« Reply #559 on: 03 March 2019, 04:46:07 »
Ares concept v1:



I went for more classical look for this one. And yet... something is missing. Too much human...



Spartoi still has the lead, damn.

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Offline Prosoro

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Re: Deities Mod - Development
« Reply #560 on: 03 March 2019, 08:21:37 »
Agreed the 'godly aspect' is missing.. but damn he still looks mean! Nice work bro wish I could re-texture items lol I'm sure I could but just haven't tried as yet
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Offline nargil66

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Re: Deities Mod - Development
« Reply #561 on: 03 March 2019, 10:12:09 »
Agreed the 'godly aspect' is missing.. but damn he still looks mean! Nice work bro wish I could re-texture items lol I'm sure I could but just haven't tried as yet
Check the textures section later, i'll post some tricks, if you ever have the time to try :)


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Offline soa

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Re: Deities Mod - Development
« Reply #562 on: 03 March 2019, 12:31:11 »
Maybe give him red eyes, but it has to be seen through the helmet.
And a cloak, but I don't know if you can merge two meshes.
Spartoi hold their spear differently, it's cheating !
Soulvizier for AE, Ragnarok and Atlantis [released] :
https://titanquestfans.net/index.php?topic=1201.0  / Discord : https://discord.gg/qs9t6AA
Overhaul mod with many new monsters, skills, items, features, balance and bugfixes. Increased difficulty.

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Offline nargil66

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Re: Deities Mod - Development
« Reply #563 on: 03 March 2019, 13:00:58 »
How about the eye effect from Underlord Occult? Only red.
Yeah, spartoi animation is just cooler.

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Offline nargil66

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Re: Deities Mod - Development
« Reply #564 on: 03 March 2019, 19:19:26 »
V2:



Changed animation + added eye fire effect. More  badass, but ill change the torso to half armor + cloak as soa suggested. Maybe make his skin more red and add glow texture to the eyes. Another idea - he can have some fiery glow at the tip of the spear and the helm's horns, as it is with the dragon summon.


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Offline nargil66

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Re: Deities Mod - Development
« Reply #565 on: 03 March 2019, 20:42:29 »
Nevermind, the helm problem is solved. Recolored Agamemnon's Deathmask and deleted parts ot the mask itself. I'm quite satisfied with the result:



It looks similar to Dienekes, but i think it's more epic.

Edit: Updated.

« Last Edit: 03 March 2019, 21:00:21 by nargil66 »

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Offline soa

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Re: Deities Mod - Development
« Reply #566 on: 03 March 2019, 21:18:12 »
Other ideas :
- add (red) tatoos to his skin.
- reskin to remove/add beard, etc. To make him more different from the base male PC.
- pretty obvious, but increase his size. Bigger means more important.
- some other helmets :
https://www.tq-db.net/equipment/kaels-visage
https://www.tq-db.net/equipment/visor-of-the-shadowlord
They don't look greek, but maybe they could fit if you delete certain parts (like around Kael's eyes). Shadowlord has a red eye effect I think.
- cloaks : I can only see these
https://www.tq-db.net/equipment/falcon-cape (probably not usable)
https://www.tq-db.net/equipment/cloak-of-fimbulvinter (maybe usable for a greek theme if you remove fur ?)
https://www.tq-db.net/equipment/sigurds-cloak (maybe with a reskin)
« Last Edit: 03 March 2019, 21:20:08 by soa »
Soulvizier for AE, Ragnarok and Atlantis [released] :
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Overhaul mod with many new monsters, skills, items, features, balance and bugfixes. Increased difficulty.

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Offline nargil66

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Re: Deities Mod - Development
« Reply #567 on: 03 March 2019, 21:32:11 »
You just gave me another idea with the bigger size suggestion. Maybe I should release some "Play as a Greek God" mod series. Same skills as in my mod, only buffed, and you can choose only one mastery. Should be fun, and the resources won't be wasted.
I think to stay with this helm, its epic enough and its more greek. About beard/tatoos, will see what I can do.

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Offline efko

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Re: Deities Mod - Development
« Reply #568 on: 04 March 2019, 00:21:00 »
Awesome eyes. I'm still searching for perfect favicon for forum and maybe something from last screenshots can be used.
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Offline nargil66

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Re: Deities Mod - Development
« Reply #569 on: 04 March 2019, 23:48:49 »
Efko, I rather make you a custom one, only tell me if you have an idea what should be on it.

V3 - Ares, God of War >:D:

Spoiler for Hiden:


I had to make a more muscular skin especially for him, but I think it was totally worth it.

Spoiler for Hiden:



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