Author Topic: Pantheon Mod - Development  (Read 269230 times)

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Offline botebote77

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Re: Deities Mod - Development
« Reply #585 on: 11 March 2019, 03:27:29 »
something just came to my mind? maybe it would be fun if we can have bomb skills? like literally bombs.. proximity mines, land mines, or just throw bombs.. Hephaestus is also the god of inventions

could something like this be fun?
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Offline nargil66

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Re: Deities Mod - Development
« Reply #586 on: 13 March 2019, 11:45:53 »
something just came to my mind? maybe it would be fun if we can have bomb skills? like literally bombs.. proximity mines, land mines, or just throw bombs.. Hephaestus is also the god of inventions

could something like this be fun?
So far i'm trying to stay close to the historical/mythology lore, how about Greek Fire bombs?
https://en.wikipedia.org/wiki/Greek_fire
See methods of deployment, the greeks even used flamethrowers :o

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Offline botebote77

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Re: Deities Mod - Development
« Reply #587 on: 13 March 2019, 12:01:47 »
ah i get it.. but Greek fire is not originally greek.. weird eh? but it's ok i guess.. as long as we can throw it like bombs

edit: ok I'm speaking from memory so might not be 100% correct.. the greeks first used greek fire but it's not clear it was never confirmed that it was greek fire.. just fire that continue to burn on water.. they called it by other names, one name i remember is sea fire

it wasn't the greeks that invented the name Greek fire and what was said to be the recipe (also never confirmed), never came from the greeks.. so it's not clear if what the Greeks used was the Greek fire that we know

edit 2: one thing for sure.. greek fire is byzantine.. they are Romans

but personally i would like to see it in your mod
« Last Edit: 13 March 2019, 12:23:42 by botebote77 »
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Offline nargil66

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Re: Deities Mod - Development
« Reply #588 on: 14 March 2019, 18:22:37 »
yeah, greek fire is more a byzantian thing than greek, but still, the greeks used something like it.

I'll have to post new progress, no matter last days weren't very productive. This thread is like a diary for me, and I miss the forum...

Latest Artemis panel (i wasnt satisfied with the previous one):
Spoiler for Hiden:
Ingame:
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Changed default mastery selection icon:
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Offline nargil66

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Re: Deities Mod - Development
« Reply #589 on: 17 March 2019, 23:44:13 »
For two days im working on an overhaul of all pet nymph skins. I removed alot of unnessesary things from the textures to make them look cleaner and more attractive overall. Here is the comparition of old vs new:

Old
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New
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Face comparition (+glow):
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Online sauruz

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Re: Deities Mod - Development
« Reply #590 on: 18 March 2019, 00:12:52 »
The Nymphs looks very gorgeous :)
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline oldage

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Re: Deities Mod - Development
« Reply #591 on: 18 March 2019, 17:36:28 »
Is the Mod downloadable to Try?

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Offline nargil66

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Re: Deities Mod - Development
« Reply #592 on: 18 March 2019, 23:04:19 »
Is the Mod downloadable to Try?
Yes, check the link on the first page.

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Offline oldage

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Re: Deities Mod - Development
« Reply #593 on: 19 March 2019, 14:37:56 »
Thanks, Any rime or reason to down loads? Which is base, which latest or which to download to start?

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Offline nargil66

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Re: Deities Mod - Development
« Reply #594 on: 19 March 2019, 16:04:17 »
Oldage, the latest version is alphadeities3k_fallengods. You dont need to replace anything this time ;)

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Offline oldage

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Re: Deities Mod - Development
« Reply #595 on: 19 March 2019, 18:22:21 »
Put the folder alphadeites3k_fallen gods in custom maps. got the normal game. Does it go there or do I need to take out of folder and put in main game
Never mind figured it out. Had a folder with in a folder. Have it working. before I get too far checking out, are all character blueish ghost like?
« Last Edit: 19 March 2019, 19:02:15 by oldage »

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Offline nargil66

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Re: Deities Mod - Development
« Reply #596 on: 19 March 2019, 20:07:22 »
Have it working. before I get too far checking out, are all character blueish ghost like?
For now yes, but it's a temporary feature. Will probably restore things to normal for the next update.

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Offline oldage

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Re: Deities Mod - Development
« Reply #597 on: 20 March 2019, 23:20:09 »
Since when I started, I had the blue lady, decided to try Artemis, besides it's "Done". Did notice impale is off color from the rest . So far no problem, just level 4.
Noticed same mismatch between mod and Vault, but half expected that. Just moving up mastery to 10, then I can start using skills, most likely marksman and barbed arrow. Of course lore has 1 in it all ready. Are there any new monsters early. Did notice more of them though.
For a break started a character in Diablo 2 Eastern Sun Rises.

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Offline icefreeze

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Re: Deities Mod - Development
« Reply #598 on: 21 March 2019, 05:25:01 »
Hey Nargill, what is the lastest update?
Still "alphadeities3k"( .7z file, update at 13-2-2019) or " alphadeities3k_fallengods " ( .rar file, update at 9-3-2019)?

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Offline nargil66

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Re: Deities Mod - Development
« Reply #599 on: 21 March 2019, 10:18:29 »
Fallen gods is the last one. Yo can always check the latest upload date.

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