Author Topic: Modifying TQIT camera problems  (Read 9202 times)

0 Members and 1 Guest are viewing this topic.

Not Yet Rated!

Offline undefind

  • Full Member
  • *
  • Topic Author
  • Posts: 115
  • Country: us
  • Karma: +2/-0
  • Gender: Male
    • View Profile
    • Awards
  • Time Zone: -1
Modifying TQIT camera problems
« on: 09 August 2019, 19:12:14 »
im having difficulties getting the gameengine.dbr gamecamera attributes to take effect in game. i am using the file in the xpack/game folder.

it doesnt matter what i set the max camera value to it doesnt change anything in game. modifying the other values such as potion stacks, proxy info etc... work just fine.

ive done this before way back in the day before AE came out and i dont remember having issues with it. is modding TQIT the same as AE? i cant remember if there were any differences.

also, i extracted the gameengine.dbr from the isometric.arz file in the camera mod collections and still doesnt work.

thanks.
My mods and some other mods

https://mega.nz/#F!v5tGhawJ!BeMd_SSWpWZAeG4h3F2YFg

ATTENTION! .arz must be the same name as the name of the mod. i.e. custommaps --> DropSounds + Massbosses + Mis are epic + affixes are common

Database needs to have that long name (or change folder name)

Also on Steam

Tags:
 


SimplePortal 2.3.7 © 2008-2024, SimplePortal