Author Topic: A Few Bug Fixes And Some More  (Read 56217 times)

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Offline Tauceti

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #30 on: 06 November 2018, 13:39:10 »
Wooot !  keep on your work  ;)

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Offline Endymion

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #31 on: 09 November 2018, 17:36:33 »
you should put it, it looks fun :D and adds a litle of warming "boss incoming"
It looks absolutely awesome :o
Wooot !  keep on your work  ;)
Thanks!

Uploaded following changes:
Added more unused gear, including kite shields, couple of staves, swords & spears. Some common weapons that had different versions looking the same received new looks again
Adjusted bucklers' bitmaps
Normal torches received unused crude look. The vanilla look stays for Epic & Legendary torches that were previously unobtainable
Revamped the sling
Added cyclops quest scene & a special chest
Unused Dream pet Dream Guide utilized as a nightstalker hero's summon

New full list of added unused gear featured below
Spoiler for Hiden:


Now however onto a more technical side of things, the mod's getting bulky so fellow modders feel free to let me know if I should create a separate records folder to contain the mod's stuff when it's feasible, for easier incorporation.
Yeah also I never explicitly mentioned it but do note I expect a credit mention should you make use of this project or some part of it

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Online nargil66

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #32 on: 09 November 2018, 18:33:29 »
Outstanding work! Downloading :D

Now however onto a more technical side of things, the mod's getting bulky so fellow modders feel free to let me know if I should create a separate records folder to contain the mod's stuff when it's feasible, for easier incorporation.
Yeah also I never explicitly mentioned it but do note I expect a credit mention should you make use of this project or some part of it
Yes, a separate records folder would be greatly appreciated.
« Last Edit: 09 November 2018, 19:57:53 by nargil66 »

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Offline WNG

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #33 on: 11 November 2018, 13:36:11 »
Another bug went to my attention.

It may have happened to some of you, but somtimes monsters from Act 4 appear in the Act 3. Just now I fought a hero Anouaran in a Orient Cave, or sometimes I find Frost Empusas in the Orient Mountains. I'm not sure if this is intended or anything, but I find it kind of strange.

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Offline sauruz

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #34 on: 11 November 2018, 15:30:22 »
i think it was intended by the devs, in the case of anouran hero in that hidden cave.

Now the empusas i didnt have the chance to meet then in act3, i think it was a bug (?)
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #35 on: 11 November 2018, 19:25:42 »
No, the empusa is intentional as well, same thing. A little diversisity in act 3 I guess. It's right there in the proxy pool files for act 3 ice sprites/

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Offline sauruz

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #36 on: 12 November 2018, 00:36:30 »
maybe it just me..but the empusas dont fit really well on china act..maybe something ..
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline WNG

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #37 on: 12 November 2018, 02:10:59 »
Intended or not, I'm not sure I'm a fan of this idea. Like sauruz said, Empusas don't really fit the Asian theme, but that's not too much of an issue.

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Online Bumbleguppy

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #38 on: 12 November 2018, 02:17:49 »
Yeah, it's not a bug, it's a feature :)

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Offline Tauceti

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #39 on: 14 November 2018, 15:25:36 »
About the vanilla game, there is a disturbing bug when items fall on the ground. Some items can't help shake, and can't be picked up.

When you come back later, say 30s, these items can be gathered normally. Do you think this bug can be fixed ?

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #40 on: 16 November 2018, 22:07:18 »
Found what looks like a bug to me.

XPack2\creatures\monstes\bosses\fafnir2_*.dbr.

In the InitialEquipment\Misc section. The blooddragon charm seems to drop only the Legendary charm and not a loot table with all three difficulties.

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Offline Tauceti

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #41 on: 17 November 2018, 23:27:22 »
I downloaded your fix Endymion and i could drop for the 1st time an icescale armor in legendary. Thanks for your work  ;)

When i used TQvault in this session play though, i got an error. The tqvault version 2.5.2.0 is maybe old. Is there a new version i should use with your fix ?

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Offline aminef

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #42 on: 19 November 2018, 21:05:39 »
Is there any project about fixing/upgrading the ragnarok gear look? Honestly, the colors and the models are not that great in some parts
-Cooper weapon are too orange, iron are too blue.
-The celtic weapons models are not that good, specially the mace its aweful
-The celtic rings and amulets looks to pixelized. Also, why a 2 slots amulet?
-Celtic shields too plain.
-Norse helm icon can be upgraded.
-The bandit helm and armor. Those 2 need a good rework (the torso, if you look carefully you will some spots where the character model traspass the armor)

In general Ragnarok icons looks like a simple pic of the 3d model, while vanilla seem a bit reworked and adapted to look better on icon.
« Last Edit: 19 November 2018, 23:47:26 by aminef »

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Offline Tauceti

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #43 on: 21 November 2018, 21:44:25 »
Reporting 2 bugs found in the game:
- Staff of the chosen, dropped in legendary, is the normal version of the staff
- Wandsworth Shield seem to have a grant skill in the tooltip but there is none available:

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Online Bumbleguppy

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #44 on: 21 November 2018, 21:53:38 »
Tracked it down fot that shield, it is supposed to be
Code: [Select]
records\xpack2\skills\item skills\pets_magicresists.dbr
but the actual petbonus is listed in the shiled's itemSkill slot by mistake.

The skill should grant pets 10% elemental and vitality resists.

EDIT: The nerthus shaman boss records/xpack2/creatures/monster/bosses/ancient_lake_4*.dbr only has teh normal version listed in his Initial Equipment/ Left Hand/ lootLeftHandItem4 slot and not an array of the three difficulties loot tables like it should.

EDIT: Same bug with the records/xpack2/creatures/monster/bosses/ancient_runes_4*.dbr boss, too. Ironically, teh cult heroes have the correct listing for the staff in tehir left hand slots.
« Last Edit: 21 November 2018, 22:04:10 by Bumbleguppy »

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