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Topics - CircularReason

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General Discussion / Trickster, Transmutation, and stats
« on: 31 January 2018, 01:09:59 »
So I am a level 24 Rogue right now still in act 1 of Normal, and I am trying to pick another mastery. I want to make a character who uses throwing weapons (like throwing knives), perhaps even dual throwing knives. I like poison and bleed, but have read that many creatures have resists to these, so I wanted to throw in some elemental damage. I have currently been looking at the Rune mastery, and think it will make an interesting hybrid with my Rogue. However, after much reading, I am still confused about what to put my stat points into (have like 20 saved up). I know I want dex for the increase in poison and bleeding, but I am unsure if I then want strength, or intelligence. I'm guessing that the answer to that will depend on if I am using transmutation or not... but I am still a bit fuzzy on the details of how that all works. Any help would be appreciated. Thanks!


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