Author Topic: Guides on creating custom item bitmaps?  (Read 2175 times)

0 Members and 1 Guest are viewing this topic.

Not Yet Rated!

Offline Prosoro

  • Forum Moderator
  • Full Member
  • *
  • Topic Author
  • Posts: 282
  • Country: nz
  • Karma: +8/-0
  • Gender: Male
  • Formerly 'Nefer' of the tq.net forums.
    • View Profile
    • Awards
  • Time Zone: ?
Guides on creating custom item bitmaps?
« on: 22 October 2019, 01:41:18 »
Hey guys,
Just wanting to have a go at creating my own bitmaps (and eventually item textures) for new items. Are there any guides on how to do this? Did a search around the site but nothing came up.

Thanks  :)
~  Anything new for TQ? Experience what Unearthed Studios NZ has been up to with the release of Eternal Embers! - Website: https://www.unearthedstudiosnz.com/ ~


Lurking no more..

Not Yet Rated!

Offline WNG

  • Forum Moderator
  • Full Member
  • *
  • Posts: 615
  • Country: ca
  • Karma: +10/-0
  • Gender: Male
    • View Profile
    • Awards
  • Time Zone: -4
Re: Guides on creating custom item bitmaps?
« Reply #1 on: 22 October 2019, 03:13:45 »
I have made a tutorial about creating a weapon that discusses making an icon for an item. (Step 1 of this link : https://titanquestfans.net/index.php?topic=886.0) It uses an existing texture but you can make your own from scratch, import images online or use BitmapCreator to create new icons from existing icons and custom lightning (instructions here : https://titanquestfans.net/index.php?topic=776.0)

An important thing to keep in mind is that the dimensions for the inventory are in increments of 32 pixels (1 square). For example, helmets are sized 64px by 64px, and most torsos 64px by 96px. If you have a number off of that, it will round up to the next increment. For example, if you have a texture 37px by 78px, it will be treated as 2 squares by 3 squares.


Tags:
 


SimplePortal 2.3.7 © 2008-2024, SimplePortal