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Other Modifications / Re: Recreating Some of the Old Defiler Mods for AE/AE:R
« on: 24 March 2018, 13:50:47 »
Defiler mods are no actual mods in terms of mods that we run through "play custom game".
Those are modifications in the game's binaries and therefore far apart from what you do using the modding tools. Some of these could be created by using the tools but most of them would be a lot work and would disable you from playing online with people who do not use the same changes.
So if you want to get those working what you really want to learn is debugging / reverse engineering which is much more complex than modding.
Some of those modifications will be a lot work and some are propably relatively simple. Freeze time per day and scroll stacking are probably easy to find and change while stuff like changing filters will be a whole lot more work to find and change.
Those are modifications in the game's binaries and therefore far apart from what you do using the modding tools. Some of these could be created by using the tools but most of them would be a lot work and would disable you from playing online with people who do not use the same changes.
So if you want to get those working what you really want to learn is debugging / reverse engineering which is much more complex than modding.
Some of those modifications will be a lot work and some are propably relatively simple. Freeze time per day and scroll stacking are probably easy to find and change while stuff like changing filters will be a whole lot more work to find and change.