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No, no loot multiplers since there'll be plenty of that dropping with max mobs and 3x bosses/heroes. Only things like freeze time of day, infinite potion stacking, open all inventory bags, etc. Should make a note in the OP for this I guess.
The Diviner and Haruspex have about 700+ HR, but the winner is the Harbinger - his unique items bring him 900+ HR. Looking at them in game just now though and it looks like things have changed a lot. The Diviner has over 1,180, the Haruspex just over 1,000 (bow) or 1,200 (spear) while the Harbinger trails badly at ony 500+HR. Bear in mind that these figures are with auras (ToC, Herbal Remedy) and also the uniques are socketed. And no, none of them are deathless.
Progress from Saiga:My feeling about Act 5 is that it is tedious with Xmax because of densely populated areas. And got some performance issues in badly optimized zones (troll camps, war camps).