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New devs are crazy.. they make sapros almost unusable but they make new OP items.. they give us 39 more skill points to spend but they don't increase the number of skills.. i still think the mastery bar should be increased to 40AE was fine for me.. but ragnarok.. I'll just say they could've done it so much better
Quote from: botebote77 on 08 October 2018, 03:14:33New devs are crazy.. they make sapros almost unusable but they make new OP items.. they give us 39 more skill points to spend but they don't increase the number of skills.. i still think the mastery bar should be increased to 40AE was fine for me.. but ragnarok.. I'll just say they could've done it so much betteri would have liked to see two things. First, mastery bar go from 32-64 where you could conceptually single class and then have like 2 ultimate skills at 64. i would have also liked to see a specific mastery page for your final class that gets unlocked when you max out both mastery bars and that would go 1-4-10.
The faces of the guards being the same of our heroes is quite unfortunate, but I think it is pretty minor. At worst, it was used as placeholders and they forgot to replace them, who knows?
I agree the voice-acting is pretty lame at some places. I think of the lines of the Scironian bandits : «OOOH, A CUSTOMER!».My main complaint regarding the Ragnarok DLC would be the questionnable balance regarding certain new items (Giant's Tooth), some extremely obnoxious items (Headhunter's Pride, Wrath of Jǫrmungandr), some completely irrelevant items (the whole The Shade set), some items with a lack of design effort (Torso of Loki, Harness of Cernunnos)...The faces of the guards being the same of our heroes is quite unfortunate, but I think it is pretty minor. At worst, it was used as placeholders and they forgot to replace them, who knows?
Could you be more specific (here or MP) about what's wrong with those items ? From what I see :- Giants Tooth gives too much Strength and Phys Dam (espacially +80% Str), combined with reduced resistances- What do you mean by obnoxious (too good, or good but with upsetting flaws)? Headhunter has good bonuses but gives +2 Hunting and it's a mace, which doesn't make sense for most builds (except maybe Slayer). Wrath of Jormungandr gives a lot of bonuses, but I'm not sure what's wrong about it.- Shades set actually reduces your resistances instead of increasing them (-320% when you combine 3 Elements and Vitality, only +160% when you combine Phys, Pierce, Poison and Bleeding), plus it has a 6 out of 7 bonus (no 7/7 ?), but you can't wear more than 5 items of this set anyways.- Lack of design : do you mean the UI bitmaps/meshes don't look impressive ?I'm planning on correcting these in Soulvizier mod.
maybe with club focus warden Headhunter's works
Quote from: sauruz on 08 October 2018, 23:59:14maybe with club focus warden Headhunter's worksI guess... just like you could make a staff working with Warfare mastery.